Player Matchup

Athena
Athena
Imoogi-
Athena
Level 160
God Stats
7W - 3L
1,500 SR
Queue Stats
78W - 49L
1,645 Elo+
Party 2
Medusa
Medusa
Nice Cauc
Medusa
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 9L
1,675 Elo+
Party 3
Kali
Kali
PrudentHunterz
Kali
Level 62
God Stats
4W - 3L
1,433 SR
Queue Stats
130W - 104L
1,638 Elo+
Party 3
Sun Wukong
Sun Wukong
SmokedDat
Sun Wukong
Level 160
God Stats
7W - 2L
1,588 SR
Queue Stats
153W - 107L
1,669 Elo+
Party 2
Scylla
Scylla
thiscompanysucks
Scylla
Level 20
God Stats
7W - 7L
1,703 SR
Queue Stats
161W - 99L
1,733 Elo+
Party 2
Team Averages
Level 81
1,545 SR
1,672 Elo+

VS

Team Averages
Level 84
1,581 SR
1,366 Elo+
Kuzenbo
Kuzenbo
A Wild Hankokku
Kuzenbo
Level 149
God Stats
1W - 3L
1,737 SR
Queue Stats
36W - 41L
1,286 Elo+
Party 1
Merlin
Merlin
AO MiNg3838
Merlin
Level 8
God Stats
1W - 4L
1,604 SR
Queue Stats
4W - 8L
1,166 Elo+
Party 1
Bakasura
Bakasura
Dejeau
Bakasura
Level 47
God Stats
27W - 37L
1,508 SR
Queue Stats
672W - 676L
1,447 Elo+
Solo
Heimdallr
Heimdallr
Stellar x Puma
Heimdallr
Level 109
God Stats
7W - 11L
1,636 SR
Queue Stats
208W - 184L
1,540 Elo+
Party 1
Agni
Agni
maddog gunman
Agni
Level 109
God Stats
1W - 4L
1,418 SR
Queue Stats
49W - 51L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Imoogi-
Athena
10
4 / 0 / 6
6,410
641
2,364
4,356
2,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Nice Cauc
Medusa
13
5 / 0 / 4
7,257
726
6,719
6,209
1,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

10
3 / 2 / 4
5,860
586
4,584
8,211
3,148
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sun Wukong
SmokedDat
Sun Wukong
13
5 / 0 / 1
7,442
744
5,547
7,653
3,820
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

12
4 / 0 / 2
7,074
707
3,392
3,618
1,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 4 / 0
4,985
499
3,346
10,059
7,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
8
1 / 2 / 0
4,923
492
1,402
2,565
473
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Dejeau
Bakasura
6
0 / 6 / 0
4,388
439
1,844
7,005
1,709
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heimdallr
Stellar x Puma
Heimdallr
8
0 / 5 / 0
4,717
472
3,464
6,835
999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 4 / 1
5,069
507
2,913
6,637
1,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
3
21
Kills
2
2
Deaths
21
17
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Merlin
1
2
0
0.5
L
Bakasura
Dejeau
Bakasura
0
6
0
0
W
Athena
Imoogi-
Athena
4
0
6
7
W
Medusa
Nice Cauc
Medusa
5
0
4
7
W
3
2
4
2.5
W
Sun Wukong
SmokedDat
Sun Wukong
5
0
1
5.5
L
Heimdallr
Stellar x Puma
Heimdallr
0
5
0
0
L
0
4
1
0.13
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,606
Damage
12,969
30,047
Taken
33,101
12,539
Mitigated
12,994
11,497
Healing
6,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,346
513
0
3,456
10,059
7,927
28
1,590
8,469
23,829
0
L
Merlin
1,402
372
0
490
2,565
473
0
571
1,994
15,580
0
L
Bakasura
Dejeau
Bakasura
1,844
1,464
0
594
7,005
1,709
0
1,517
5,488
0
13,213
W
Athena
Imoogi-
Athena
2,364
888
138
1,411
4,356
2,657
151
1,727
2,553
14,756
0
W
Medusa
Nice Cauc
Medusa
6,719
3,622
0
2,638
6,209
1,724
1,228
244
5,845
0
55,105
W
4,584
2,523
0
2,193
8,211
3,148
0
1,804
6,131
0
25,101
W
Sun Wukong
SmokedDat
Sun Wukong
5,547
1,222
0
3,850
7,653
3,820
0
2,038
5,276
0
46,201
L
Heimdallr
Stellar x Puma
Heimdallr
3,464
2,046
0
1,198
6,835
999
0
553
6,282
0
22,860
L
2,913
0
0
827
6,637
1,886
0
1,525
5,112
22,582
0
W
3,392
764
0
1,267
3,618
1,190
0
1,171
2,304
47,598
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,043
Gold Earned
24,082
386
Minions Killed
206
0
Camps Cleared
0
1,038,833
Distance Traveled
962,608
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,985
499
35
4
0
195,613
0
L
Merlin
4,923
492
34
3
0
177,387
4
L
Bakasura
4,388
439
38
4
0
207,007
0
W
Athena
6,410
641
25
3
0
217,598
0
W
Medusa
7,257
726
109
11
0
187,447
0
W
Kali
5,860
586
38
4
0
228,867
3
W
Sun Wukong
7,442
744
113
11
0
214,204
1
L
Heimdallr
4,717
472
43
4
0
181,857
2
L
Agni
5,069
507
56
6
0
200,744
1
W
Scylla
7,074
707
101
10
0
190,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role