Player Matchup

Osiris
Osiris
 
Osiris
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
 
Cabrakan
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
KingBuggyClown
Rama
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 108L
1,517 Elo+
Party 2
Shiva
Shiva
xJ4YDE33x
Shiva
Level 65
God Stats
52W - 28L
1,613 SR
Queue Stats
168W - 139L
1,498 Elo+
Party 2
Team Averages
Level 68
1,523 SR
1,503 Elo+

VS

Team Averages
Level 55
1,507 SR
1,431 Elo+
Ymir
Ymir
JaviLopez34
Ymir
Level 16
God Stats
16W - 14L
1,500 SR
Queue Stats
26W - 23L
1,532 Elo+
Party 3
Loki
Loki
Thug-_Life_Baby
Loki
Level 44
God Stats
71W - 43L
1,381 SR
Queue Stats
94W - 67L
1,312 Elo+
Party 3
Zeus
Zeus
ajm2103
Zeus
Level 86
God Stats
85W - 40L
1,656 SR
Queue Stats
1,020W - 982L
1,551 Elo+
Solo
King Arthur
King Arthur
blvckmage
King Arthur
Level 104
God Stats
2W - 8L
1,500 SR
Queue Stats
260W - 274L
1,527 Elo+
Solo
Neith
Neith
joseww2004
Neith
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 19L
1,230 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
12
7 / 0 / 4
7,181
718
6,540
4,381
2,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
 
Cabrakan
10
2 / 0 / 4
6,258
626
3,263
3,620
3,092
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
 
Aphrodite
10
0 / 1 / 0
5,538
554
219
2,872
852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
8 / 4 / 2
6,627
663
6,968
7,664
2,096
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shiva
xJ4YDE33x
Shiva
9
2 / 2 / 8
5,700
570
6,502
7,318
2,784
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 3
4,659
466
2,938
9,031
3,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 3 / 3
5,208
521
1,955
6,016
1,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
ajm2103
Zeus
11
5 / 3 / 1
6,526
653
4,161
4,635
944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
blvckmage
King Arthur
8
0 / 4 / 0
4,699
470
2,073
8,258
2,939
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
9
2 / 5 / 2
5,278
528
4,449
4,592
1,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
19
Kills
7
7
Deaths
19
18
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
7
0
4
9
W
Cabrakan
 
Cabrakan
2
0
4
4
W
Aphrodite
 
Aphrodite
0
1
0
0
L
0
4
3
0.38
W
8
4
2
2.25
L
0
3
3
0.5
L
Zeus
ajm2103
Zeus
5
3
1
1.83
L
King Arthur
blvckmage
King Arthur
0
4
0
0
L
Neith
2
5
2
0.6
W
Shiva
xJ4YDE33x
Shiva
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,492
Damage
15,576
25,855
Taken
32,532
11,206
Mitigated
10,143
8,660
Healing
6,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
6,540
2,116
0
654
4,381
2,382
0
598
3,783
0
40,277
W
Cabrakan
 
Cabrakan
3,263
715
0
1,297
3,620
3,092
0
261
3,359
29,776
0
W
Aphrodite
 
Aphrodite
219
0
372
1,870
2,872
852
396
801
2,071
26,320
1,279
L
2,938
572
0
550
9,031
3,824
0
0
9,031
8,529
0
W
6,968
5,716
0
2,416
7,664
2,096
876
2,640
5,024
0
25,272
L
1,955
336
0
2,025
6,016
1,255
0
240
5,776
0
25,684
L
Zeus
ajm2103
Zeus
4,161
1,216
0
644
4,635
944
0
465
4,170
32,450
0
L
King Arthur
blvckmage
King Arthur
2,073
76
0
2,655
8,258
2,939
31
2,777
5,481
0
22,916
L
Neith
4,449
1,800
0
499
4,592
1,181
99
0
4,592
0
18,629
W
Shiva
xJ4YDE33x
Shiva
6,502
1,828
105
1,946
7,318
2,784
258
2,799
4,519
0
19,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,304
Gold Earned
26,370
288
Minions Killed
215
0
Camps Cleared
0
937,446
Distance Traveled
947,443
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
7,181
718
88
9
0
228,724
1
W
Cabrakan
6,258
626
70
7
0
172,170
2
W
Aphrodite
5,538
554
58
6
0
192,928
4
L
Ymir
4,659
466
18
2
0
186,991
2
W
Rama
6,627
663
51
5
0
157,186
2
L
Loki
5,208
521
54
5
0
212,360
1
L
Zeus
6,526
653
64
6
0
180,505
3
L
King Arthur
4,699
470
54
5
0
185,530
4
L
Neith
5,278
528
25
3
0
182,057
0
W
Shiva
5,700
570
21
2
0
186,438
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role