Player Matchup

Bastet
Bastet
 
Bastet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Eshudorashu
Cthulhu
Level 88
God Stats
5W - 10L
1,330 SR
Queue Stats
332W - 385L
1,419 Elo+
Solo
Hera
Hera
RomzinhoZL10
Hera
Level 44
God Stats
5W - 3L
1,566 SR
Queue Stats
142W - 165L
1,385 Elo+
Solo
Guan Yu
Guan Yu
sergionacl
Guan Yu
Level 128
God Stats
7W - 8L
1,629 SR
Queue Stats
213W - 199L
1,540 Elo+
Solo
Xbalanque
Xbalanque
нιяєzαςм1ρт
Xbalanque
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,350 Elo+
Party 1
Team Averages
Level 87
1,505 SR
1,439 Elo+

VS

Team Averages
Level 82
1,589 SR
1,491 Elo+
Ra
Ra
 
Ra
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Leozera7
Neith
Level 116
God Stats
10W - 10L
1,820 SR
Queue Stats
159W - 128L
1,526 Elo+
Solo
Sylvanus
Sylvanus
Negaosensei6728
Sylvanus
Level 122
God Stats
9W - 3L
1,500 SR
Queue Stats
334W - 318L
1,417 Elo+
Solo
Loki
Loki
emanueljere
Loki
Level 45
God Stats
4W - 3L
1,627 SR
Queue Stats
100W - 72L
1,583 Elo+
Solo
Nike
Nike
teban21
Nike
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 215L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
2
0 / 1 / 0
3,457
384
360
1,290
234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
Eshudorashu
Cthulhu
7
0 / 1 / 0
4,012
446
1,434
5,123
2,526
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 3 / 0
3,868
430
1,208
2,429
403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Guan Yu
sergionacl
Guan Yu
8
1 / 4 / 0
4,799
533
3,444
7,929
4,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 5 / 0
4,992
555
2,439
4,982
1,159
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
10
1 / 0 / 5
5,917
657
1,374
4,487
1,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Leozera7
Neith
9
2 / 0 / 1
5,903
656
1,297
3,516
926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
8
1 / 1 / 2
5,363
596
1,403
8,099
4,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

11
7 / 1 / 2
6,611
735
4,012
4,960
1,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nike
teban21
Nike
10
3 / 1 / 1
6,339
704
4,792
5,675
3,620
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
3
Kills
14
14
Deaths
3
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
1
0
0
W
Ra
 
Ra
1
0
5
3.5
L
Cthulhu
Eshudorashu
Cthulhu
0
1
0
0
W
Neith
Leozera7
Neith
2
0
1
2.5
W
Sylvanus
1
1
2
2
L
0
3
0
0
W
7
1
2
8
L
Guan Yu
sergionacl
Guan Yu
1
4
0
0.25
W
Nike
teban21
Nike
3
1
1
3.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,885
Damage
12,878
21,753
Taken
26,737
8,448
Mitigated
12,171
4,914
Healing
8,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
360
159
0
466
1,290
234
0
82
1,208
0
3,988
W
Ra
 
Ra
1,374
135
526
1,896
4,487
1,375
978
1,126
3,239
26,902
0
L
Cthulhu
Eshudorashu
Cthulhu
1,434
73
29
1,220
5,123
2,526
0
1,006
4,096
14,231
0
W
Neith
Leozera7
Neith
1,297
607
0
1,989
3,516
926
90
162
3,314
0
35,705
W
Sylvanus
1,403
745
830
1,947
8,099
4,789
355
870
7,119
14,239
0
L
1,208
88
0
292
2,429
403
0
527
1,854
9,335
0
W
4,012
1,415
0
425
4,960
1,461
0
193
4,748
0
34,552
L
Guan Yu
sergionacl
Guan Yu
3,444
963
0
2,837
7,929
4,126
0
1,123
6,770
0
16,174
W
Nike
teban21
Nike
4,792
1,127
0
1,375
5,675
3,620
490
0
5,262
4,248
25,355
L
2,439
770
0
70
4,982
1,159
0
1,138
3,714
0
23,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,128
Gold Earned
30,133
155
Minions Killed
268
0
Camps Cleared
0
606,222
Distance Traveled
875,323
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
3,457
384
7
1
0
35,677
0
W
Ra
5,917
657
57
6
0
201,738
1
L
Cthulhu
4,012
446
27
3
0
134,698
1
W
Neith
5,903
656
54
6
0
150,027
2
W
Sylvanus
5,363
596
26
3
0
138,363
2
L
Hera
3,868
430
20
2
0
140,877
0
W
Loki
6,611
735
61
7
0
204,747
3
L
Guan Yu
4,799
533
47
5
0
137,096
2
W
Nike
6,339
704
70
8
0
180,448
1
L
Xbalanque
4,992
555
54
6
0
157,874
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role