Player Matchup

Ganesha
Ganesha
DirtyMuffin710
Ganesha
Level 84
God Stats
4W - 0L
1,707 SR
Queue Stats
109W - 118L
1,386 Elo+
Solo
Nu Wa
Nu Wa
EconomyOcean85
Nu Wa
Level 143
God Stats
561W - 586L
1,483 SR
Queue Stats
599W - 643L
1,430 Elo+
Solo
Loki
Loki
ManuTvTW
Loki
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,411 Elo+
Solo
Izanami
Izanami
TrivialSalt5837
Izanami
Level 63
God Stats
32W - 23L
1,556 SR
Queue Stats
256W - 255L
1,471 Elo+
Solo
Hera
Hera
l Insaniam l
Hera
Level 136
God Stats
8W - 4L
1,704 SR
Queue Stats
285W - 302L
1,397 Elo+
Solo
Team Averages
Level 94
1,590 SR
1,419 Elo+

VS

Team Averages
Level 61
1,459 SR
1,430 Elo+
Khepri
Khepri
BigDaddyH20Mans
Khepri
Level 100
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 96L
1,385 Elo+
Solo
Tiamat
Tiamat
DarkmianV3
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Nemesis
Nemesis
Exisciom
Nemesis
Level 56
God Stats
0W - 2L
1,296 SR
Queue Stats
6W - 10L
1,440 Elo+
Party 2
Cernunnos
Cernunnos
xXDevilsLawXx
Cernunnos
Level 69
God Stats
3W - 4L
1,500 SR
Queue Stats
384W - 361L
1,433 Elo+
Party 1
King Arthur
King Arthur
xXDevilsLegionXx
King Arthur
Level 63
God Stats
15W - 24L
1,500 SR
Queue Stats
267W - 278L
1,391 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 5
5,944
425
4,247
13,695
7,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
2 / 0 / 2
8,321
594
8,767
3,352
838
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
12
3 / 0 / 4
7,372
527
2,866
6,649
2,019
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 0 / 4
7,509
536
4,839
7,462
2,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
7 / 4 / 2
7,617
544
11,839
6,082
1,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 2 / 4
6,138
438
3,537
11,737
8,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tiamat
DarkmianV3
Tiamat
10
1 / 4 / 0
6,437
460
2,187
7,048
3,422
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
Exisciom
Nemesis
11
1 / 2 / 0
6,249
446
3,140
9,788
3,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cernunnos
xXDevilsLawXx
Cernunnos
11
2 / 3 / 1
6,885
492
9,964
8,174
2,487
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
xXDevilsLegionXx
King Arthur
11
1 / 2 / 1
6,539
467
1,593
11,358
5,142
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
13
Kills
5
5
Deaths
13
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
L
Tiamat
DarkmianV3
Tiamat
1
4
0
0.25
W
0
1
5
2.5
W
2
0
2
3
L
Nemesis
Exisciom
Nemesis
1
2
0
0.5
W
Loki
3
0
4
5
W
1
0
4
3
W
7
4
2
2
L
Cernunnos
xXDevilsLawXx
Cernunnos
2
3
1
0.83
L
King Arthur
xXDevilsLegionXx
King Arthur
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,558
Damage
20,421
37,240
Taken
48,105
14,934
Mitigated
22,209
14,907
Healing
12,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,537
549
0
2,242
11,737
8,019
0
5,573
5,775
17,172
0
L
Tiamat
DarkmianV3
Tiamat
2,187
330
0
923
7,048
3,422
563
4,500
2,347
25,985
0
W
4,247
1,278
233
4,268
13,695
7,887
0
2,142
11,493
8,813
0
W
8,767
4,889
0
2,506
3,352
838
1,895
0
3,352
55,285
0
L
Nemesis
Exisciom
Nemesis
3,140
576
0
3,666
9,788
3,139
0
3,200
6,492
0
27,941
W
Loki
2,866
528
0
3,758
6,649
2,019
0
739
5,810
0
34,469
W
4,839
2,815
384
2,699
7,462
2,442
1,096
1,298
6,164
0
51,687
W
11,839
2,950
145
914
6,082
1,748
0
1,286
4,697
32,807
0
L
Cernunnos
xXDevilsLawXx
Cernunnos
9,964
4,898
264
3,189
8,174
2,487
356
3,492
4,614
0
47,642
L
King Arthur
xXDevilsLegionXx
King Arthur
1,593
180
0
2,200
11,358
5,142
0
7,418
3,940
0
40,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,763
Gold Earned
32,248
337
Minions Killed
285
0
Camps Cleared
0
1,338,180
Distance Traveled
1,325,604
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,138
438
15
1
0
259,104
7
L
Tiamat
6,437
460
66
5
0
260,797
1
W
Ganesha
5,944
425
7
1
0
242,960
0
W
Nu Wa
8,321
594
104
7
0
259,983
5
L
Nemesis
6,249
446
57
4
0
302,619
0
W
Loki
7,372
527
73
5
0
314,718
0
W
Izanami
7,509
536
110
8
0
247,380
0
W
Hera
7,617
544
43
3
0
273,139
2
L
Cernunnos
6,885
492
73
5
0
248,362
0
L
King Arthur
6,539
467
74
5
0
254,722
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role