Player Matchup

Cerberus
Cerberus
GuilhermeCR7915
Cerberus
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 67L
1,471 Elo+
Solo
Zhong Kui
Zhong Kui
JustTurtles3748
Zhong Kui
Level 77
God Stats
3W - 1L
1,715 SR
Queue Stats
180W - 165L
1,465 Elo+
Solo
Persephone
Persephone
MfH THATguy
Persephone
Level 76
God Stats
4W - 5L
1,212 SR
Queue Stats
254W - 296L
1,447 Elo+
Solo
Thor
Thor
NFBaceMUFC
Thor
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
49W - 56L
1,500 Elo+
Solo
Chronos
Chronos
Sly King 212
Chronos
Level 110
God Stats
5W - 2L
1,500 SR
Queue Stats
158W - 171L
1,343 Elo+
Solo
Team Averages
Level 87
1,486 SR
1,445 Elo+

VS

Team Averages
Level 61
1,527 SR
1,368 Elo+
Medusa
Medusa
 
Medusa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Cheeseman314
Geb
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,327 Elo+
Party 1
Set
Set
Krissy-Cheeks
Set
Level 127
God Stats
1W - 1L
1,429 SR
Queue Stats
78W - 89L
1,476 Elo+
Solo
Ullr
Ullr
LilEurope
Ullr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,228 Elo+
Party 1
Hachiman
Hachiman
Xdisaac
Hachiman
Level 47
God Stats
2W - 1L
1,705 SR
Queue Stats
87W - 144L
1,309 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
7 / 1 / 22
11,890
915
11,714
13,837
16,353
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Zhong Kui
JustTurtles3748
Zhong Kui
18
10 / 4 / 12
10,980
845
17,623
14,490
10,101
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Persephone
MfH THATguy
Persephone
19
10 / 3 / 14
11,881
914
18,391
8,967
3,301
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 4 / 17
10,472
806
8,646
12,657
6,534
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
Sly King 212
Chronos
18
1 / 0 / 26
10,110
778
7,867
7,862
3,282
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
5 / 8 / 4
10,486
807
12,092
15,046
4,613
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 8 / 6
8,406
647
10,256
16,375
10,819
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
2 / 6 / 5
9,572
736
5,949
12,238
5,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ullr
16
4 / 6 / 5
9,475
729
8,378
11,647
4,048
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Xdisaac
Hachiman
14
0 / 6 / 5
7,960
612
6,514
13,463
3,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
37
34
Kills
12
12
Deaths
34
91
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
5
8
4
0.88
L
1
8
6
0.5
W
Cerberus
7
1
22
18
W
Zhong Kui
JustTurtles3748
Zhong Kui
10
4
12
4
L
2
6
5
0.75
L
Ullr
4
6
5
1.08
W
Persephone
MfH THATguy
Persephone
10
3
14
5.67
W
6
4
17
3.63
W
Chronos
Sly King 212
Chronos
1
0
26
14
L
Hachiman
Xdisaac
Hachiman
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,241
Damage
43,189
57,813
Taken
68,769
39,571
Mitigated
28,316
25,519
Healing
13,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
12,092
3,963
1,033
2,359
15,046
4,613
0
13,111
1,935
0
35,131
L
10,256
1,034
468
2,295
16,375
10,819
0
12,755
3,620
16,944
0
W
Cerberus
11,714
790
1,100
5,641
13,837
16,353
163
2,675
11,162
23,656
0
W
Zhong Kui
JustTurtles3748
Zhong Kui
17,623
2,171
2,146
6,626
14,490
10,101
2,680
2,691
11,799
33,122
0
L
5,949
2,430
735
1,609
12,238
5,090
0
10,998
1,240
0
11,704
L
Ullr
8,378
3,951
41
541
11,647
4,048
0
8,407
3,240
0
16,531
W
Persephone
MfH THATguy
Persephone
18,391
671
1,624
1,627
8,967
3,301
114
386
7,456
33,970
0
W
8,646
1,604
1,157
3,417
12,657
6,534
377
3,213
9,444
0
16,916
W
Chronos
Sly King 212
Chronos
7,867
1,104
127
2,054
7,862
3,282
1,335
1,291
6,571
27,317
0
L
Hachiman
Xdisaac
Hachiman
6,514
2,946
746
3,457
13,463
3,746
328
10,324
3,139
0
17,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,333
Gold Earned
45,899
143
Minions Killed
114
0
Camps Cleared
0
1,233,809
Distance Traveled
1,030,082
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,486
807
40
3
0
203,659
0
L
Geb
8,406
647
10
1
0
220,815
0
W
Cerberus
11,890
915
31
2
0
237,848
1
W
Zhong Kui
10,980
845
39
3
0
217,292
4
L
Set
9,572
736
19
1
0
209,343
0
L
Ullr
9,475
729
29
2
0
203,020
1
W
Persephone
11,881
914
26
2
0
259,132
0
W
Thor
10,472
806
11
1
0
238,194
3
W
Chronos
10,110
778
36
3
0
281,343
0
L
Hachiman
7,960
612
16
1
0
193,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role