Player Matchup

Bellona
Bellona
 
Bellona
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Fraze400
Hun Batz
Level 28
God Stats
6W - 2L
1,702 SR
Queue Stats
90W - 96L
1,463 Elo+
Party 1
Bacchus
Bacchus
Miladst021
Bacchus
Level 73
God Stats
33W - 29L
1,595 SR
Queue Stats
347W - 363L
1,407 Elo+
Solo
Izanami
Izanami
PAAAAAAAAAAAAAPI
Izanami
Level 75
God Stats
57W - 65L
1,663 SR
Queue Stats
257W - 302L
1,443 Elo+
Party 1
Ra
Ra
Vossx114
Ra
Level 62
God Stats
6W - 4L
1,452 SR
Queue Stats
122W - 116L
1,424 Elo+
Solo
Team Averages
Level 69
1,583 SR
1,447 Elo+

VS

Team Averages
Level 66
1,448 SR
1,504 Elo+
Anubis
Anubis
DebramLeonel
Anubis
Level 69
God Stats
61W - 69L
1,423 SR
Queue Stats
85W - 85L
1,396 Elo+
Solo
Jormungandr
Jormungandr
Dylan051
Jormungandr
Level 57
God Stats
2W - 3L
1,556 SR
Queue Stats
7W - 12L
1,383 Elo+
Solo
Erlang Shen
Erlang Shen
FlamingMinion1
Erlang Shen
Level 122
God Stats
0W - 1L
1,263 SR
Queue Stats
1W - 1L
1,723 Elo+
Solo
He Bo
He Bo
SmearyBarbecue
He Bo
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 59L
1,556 Elo+
Solo
Xbalanque
Xbalanque
Suvi007
Xbalanque
Level 43
God Stats
0W - 4L
1,500 SR
Queue Stats
271W - 262L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
3 / 0 / 4
6,433
643
3,093
6,104
4,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hun Batz
Fraze400
Hun Batz
10
6 / 3 / 2
6,618
662
4,719
7,442
2,326
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
Miladst021
Bacchus
8
1 / 1 / 5
5,653
565
2,607
4,826
2,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
4 / 3 / 2
6,649
665
4,918
6,194
1,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 0 / 4
7,353
735
2,690
3,785
1,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
8
0 / 4 / 0
4,872
487
1,777
6,350
1,948
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jormungandr
Dylan051
Jormungandr
7
0 / 2 / 5
4,950
495
3,702
6,257
4,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
FlamingMinion1
Erlang Shen
9
4 / 5 / 1
5,777
578
3,999
7,234
4,478
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 4 / 0
5,157
516
2,844
4,996
1,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Suvi007
Xbalanque
9
2 / 4 / 1
5,420
542
2,627
6,355
1,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
19
Kills
7
7
Deaths
19
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
3
0
4
5
L
Anubis
0
4
0
0
L
Jormungandr
Dylan051
Jormungandr
0
2
5
1.25
L
Erlang Shen
FlamingMinion1
Erlang Shen
4
5
1
0.9
W
Hun Batz
Fraze400
Hun Batz
6
3
2
2.33
W
Bacchus
Miladst021
Bacchus
1
1
5
3.5
W
4
3
2
1.67
L
1
4
0
0.25
L
Xbalanque
Suvi007
Xbalanque
2
4
1
0.63
W
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,027
Damage
14,949
28,351
Taken
31,192
12,472
Mitigated
13,546
8,428
Healing
7,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,093
641
0
1,022
6,104
4,072
499
2,041
4,063
0
27,053
L
Anubis
1,777
201
0
2,168
6,350
1,948
120
624
5,490
24,037
0
L
Jormungandr
Dylan051
Jormungandr
3,702
1,086
194
2,451
6,257
4,471
192
569
5,688
13,669
0
L
Erlang Shen
FlamingMinion1
Erlang Shen
3,999
2,046
0
1,284
7,234
4,478
19
1,218
5,356
0
22,465
W
Hun Batz
Fraze400
Hun Batz
4,719
2,260
0
2,439
7,442
2,326
0
2,464
4,978
0
25,491
W
Bacchus
Miladst021
Bacchus
2,607
308
136
745
4,826
2,985
0
1,411
3,415
6,419
2,175
W
4,918
2,726
0
1,782
6,194
1,784
730
1,290
4,904
0
42,859
L
2,844
382
0
600
4,996
1,242
88
1,109
3,735
24,908
0
L
Xbalanque
Suvi007
Xbalanque
2,627
1,693
0
1,227
6,355
1,407
398
1,019
5,294
0
26,599
W
2,690
255
518
1,786
3,785
1,305
0
1,117
2,668
38,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,706
Gold Earned
26,176
283
Minions Killed
222
0
Camps Cleared
0
1,030,699
Distance Traveled
843,914
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,433
643
61
6
0
212,962
1
L
Anubis
4,872
487
54
5
0
125,831
1
L
Jormungandr
4,950
495
13
1
0
190,047
3
L
Erlang Shen
5,777
578
41
4
0
191,885
7
W
Hun Batz
6,618
662
56
6
0
216,093
0
W
Bacchus
5,653
565
9
1
0
205,492
6
W
Izanami
6,649
665
77
8
0
188,290
3
L
He Bo
5,157
516
54
5
0
181,965
5
L
Xbalanque
5,420
542
60
6
0
154,186
0
W
Ra
7,353
735
80
8
0
207,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role