Player Matchup

Charybdis
Charybdis
BsmiterB
Charybdis
Level 138
God Stats
2W - 4L
1,516 SR
Queue Stats
450W - 465L
1,513 Elo+
Party 3
Hercules
Hercules
Evanescence2
Hercules
Level 159
God Stats
2W - 10L
1,607 SR
Queue Stats
510W - 515L
1,533 Elo+
Party 3
Hades
Hades
Leo010209
Hades
Level 68
God Stats
232W - 245L
1,418 SR
Queue Stats
242W - 278L
1,393 Elo+
Party 2
Olorun
Olorun
Morkovka2452
Olorun
Level 79
God Stats
5W - 6L
1,141 SR
Queue Stats
296W - 345L
1,454 Elo+
Party 2
Thor
Thor
Turnanba
Thor
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 282L
1,397 Elo+
Party 2
Team Averages
Level 105
1,436 SR
1,458 Elo+

VS

Team Averages
Level 84
1,482 SR
1,543 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
DrakkEvil
Khepri
Level 106
God Stats
3W - 5L
1,427 SR
Queue Stats
24W - 28L
1,499 Elo+
Solo
Zhong Kui
Zhong Kui
Murloc992
Zhong Kui
Level 85
God Stats
3W - 3L
1,634 SR
Queue Stats
49W - 49L
1,576 Elo+
Party 1
Apollo
Apollo
N1RoXaS
Apollo
Level 53
God Stats
7W - 9L
1,488 SR
Queue Stats
48W - 47L
1,572 Elo+
Party 1
Thor
Thor
PlakaTM
Thor
Level 72
God Stats
1W - 2L
1,363 SR
Queue Stats
58W - 58L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BsmiterB
Charybdis
16
5 / 4 / 0
9,740
573
10,317
14,366
3,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
Evanescence2
Hercules
12
1 / 6 / 4
7,936
467
5,299
17,107
15,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hades
Leo010209
Hades
14
1 / 2 / 3
8,885
523
8,350
13,495
5,326
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
14
1 / 4 / 3
8,384
493
8,438
12,114
4,184
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thor
14
1 / 6 / 3
8,188
482
5,563
12,522
3,509
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
4 / 1 / 5
9,853
580
12,317
7,363
3,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Khepri
DrakkEvil
Khepri
14
0 / 2 / 16
8,860
521
5,203
10,673
10,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Zhong Kui
Murloc992
Zhong Kui
16
1 / 3 / 8
9,485
558
9,903
13,527
13,123
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apollo
N1RoXaS
Apollo
16
8 / 3 / 4
10,404
612
16,498
13,622
4,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
PlakaTM
Thor
17
8 / 0 / 3
10,039
591
7,599
12,115
5,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
57
9
Kills
21
22
Deaths
9
13
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
1
5
6.5
L
Charybdis
BsmiterB
Charybdis
5
4
0
1.25
W
Khepri
DrakkEvil
Khepri
0
2
16
4
L
Hercules
Evanescence2
Hercules
1
6
4
0.5
L
Hades
Leo010209
Hades
1
2
3
1.25
L
Olorun
1
4
3
0.63
W
Zhong Kui
Murloc992
Zhong Kui
1
3
8
1.67
W
Apollo
N1RoXaS
Apollo
8
3
4
3.33
W
Thor
PlakaTM
Thor
8
0
3
9.5
L
Thor
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,967
Damage
51,520
69,604
Taken
57,300
32,805
Mitigated
37,189
23,214
Healing
17,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
12,317
2,357
0
727
7,363
3,667
607
2,505
4,858
67,961
0
L
Charybdis
BsmiterB
Charybdis
10,317
6,267
0
6,439
14,366
3,958
647
1,817
12,549
0
78,990
W
Khepri
DrakkEvil
Khepri
5,203
595
0
1,681
10,673
10,281
278
2,642
8,031
13,634
5,134
L
Hercules
Evanescence2
Hercules
5,299
1,077
0
3,693
17,107
15,828
0
5,721
11,262
0
18,738
L
Hades
Leo010209
Hades
8,350
533
184
7,855
13,495
5,326
445
7,803
5,583
56,362
0
L
Olorun
8,438
3,559
449
4,280
12,114
4,184
0
5,973
5,923
61,452
0
W
Zhong Kui
Murloc992
Zhong Kui
9,903
1,337
0
4,310
13,527
13,123
2,438
6,649
6,878
56,590
5,855
W
Apollo
N1RoXaS
Apollo
16,498
11,229
0
5,187
13,622
4,712
1,000
1,110
12,512
0
76,160
W
Thor
PlakaTM
Thor
7,599
2,426
0
5,460
12,115
5,406
564
3,882
8,233
0
66,004
L
Thor
5,563
1,318
0
314
12,522
3,509
93
4,306
8,072
0
44,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,133
Gold Earned
48,641
490
Minions Killed
527
0
Camps Cleared
0
1,609,909
Distance Traveled
1,709,963
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,853
580
126
7
0
345,982
3
L
Charybdis
9,740
573
142
8
0
287,530
2
W
Khepri
8,860
521
24
1
0
359,721
3
L
Hercules
7,936
467
23
1
0
319,314
3
L
Hades
8,885
523
125
7
0
320,353
4
L
Olorun
8,384
493
126
7
0
329,550
4
W
Zhong Kui
9,485
558
129
8
0
295,829
2
W
Apollo
10,404
612
134
8
0
323,167
0
W
Thor
10,039
591
114
7
0
385,264
2
L
Thor
8,188
482
74
4
0
353,162
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role