Player Matchup

Neith
Neith
 
Neith
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Fergfry
Kuzenbo
Level 86
God Stats
21W - 23L
1,604 SR
Queue Stats
141W - 149L
1,580 Elo+
Solo
Scylla
Scylla
theZi11a
Scylla
Level 133
God Stats
73W - 56L
1,672 SR
Queue Stats
402W - 309L
1,680 Elo+
Solo
Team Averages
Level 112
1,592 SR
1,587 Elo+

VS

Team Averages
Level 128
1,446 SR
1,614 Elo+
Ravana
Ravana
ISOFroggy Fresh
Ravana
Level 128
God Stats
13W - 18L
1,535 SR
Queue Stats
119W - 132L
1,583 Elo+
Solo
Chronos
Chronos
KawaiiKommander
Chronos
Level 160
God Stats
6W - 0L
1,289 SR
Queue Stats
1,341W - 500L
1,748 Elo+
Solo
Achilles
Achilles
handsolo99
Achilles
Level 96
God Stats
265W - 257L
1,513 SR
Queue Stats
448W - 464L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
3 / 5 / 3
9,694
746
11,242
13,010
4,188
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Fergfry
Kuzenbo
10
0 / 3 / 4
8,083
622
3,846
12,351
11,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
theZi11a
Scylla
14
3 / 4 / 3
9,442
726
10,721
9,747
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 4
9,850
758
7,874
10,227
6,184
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

16
5 / 4 / 7
10,664
820
16,708
11,999
3,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
handsolo99
Achilles
14
2 / 0 / 9
9,220
709
8,241
13,963
16,182
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
32
6
Kills
12
12
Deaths
7
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
5
3
0.9
L
Kuzenbo
Fergfry
Kuzenbo
0
3
4
0.67
W
5
3
4
2.33
W
5
4
7
2.13
W
Achilles
handsolo99
Achilles
2
0
9
6.5
L
Scylla
theZi11a
Scylla
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,809
Damage
32,823
35,108
Taken
36,189
18,654
Mitigated
26,052
7,801
Healing
8,259
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,242
5,438
222
3,244
13,010
4,188
0
5,253
7,757
0
43,980
L
Kuzenbo
Fergfry
Kuzenbo
3,846
1,458
0
3,013
12,351
11,514
0
7,329
5,022
10,216
0
W
7,874
1,731
0
3,205
10,227
6,184
1,271
4,426
5,625
0
31,410
W
16,708
7,093
0
2,348
11,999
3,686
1,627
6,137
5,560
73,388
0
W
Achilles
handsolo99
Achilles
8,241
1,871
407
2,299
13,963
16,182
296
3,247
10,334
0
18,466
L
Scylla
theZi11a
Scylla
10,721
1,285
0
1,322
9,747
2,952
0
4,373
5,374
28,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,219
Gold Earned
29,734
132
Minions Killed
186
5
Camps Cleared
8
606,530
Distance Traveled
732,562
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,694
746
77
6
1
210,466
4
L
Kuzenbo
8,083
622
6
0
2
163,668
1
W
Ravana
9,850
758
36
3
3
229,255
2
W
Chronos
10,664
820
131
10
4
245,934
5
W
Achilles
9,220
709
19
1
1
257,373
3
L
Scylla
9,442
726
49
4
2
232,396
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role