Player Matchup

Yemoja
Yemoja
Bl-ody_Akateko
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,444 Elo+
Party 1
Tiamat
Tiamat
P3n12hed
Tiamat
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 190L
1,269 Elo+
Solo
Danzaburou
Danzaburou
Rinkashikimo
Danzaburou
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 83L
1,475 Elo+
Party 1
Team Averages
Level 63
1,500 SR
1,396 Elo+

VS

Team Averages
Level 55
1,524 SR
1,384 Elo+
Aphrodite
Aphrodite
ChaosKiller4212
Aphrodite
Level 33
God Stats
1W - 1L
1,293 SR
Queue Stats
72W - 89L
1,343 Elo+
Party 2
Rama
Rama
Squirting_Jelly
Rama
Level 112
God Stats
6W - 4L
1,778 SR
Queue Stats
91W - 96L
1,465 Elo+
Solo
Chaac
Chaac
Unready55
Chaac
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 59L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
7,804
709
3,497
11,220
9,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
P3n12hed
Tiamat
11
0 / 4 / 2
6,952
632
5,413
9,854
5,155
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Rinkashikimo
Danzaburou
10
1 / 7 / 1
7,146
650
6,723
11,674
5,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ChaosKiller4212
Aphrodite
13
0 / 1 / 13
8,180
744
5,002
6,648
4,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

14
5 / 0 / 8
9,494
863
11,737
6,241
2,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Chaac
Unready55
Chaac
13
10 / 1 / 4
9,305
846
10,771
11,522
8,930
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
40
2
Kills
15
15
Deaths
2
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Aphrodite
ChaosKiller4212
Aphrodite
0
1
13
6.5
L
Tiamat
P3n12hed
Tiamat
0
4
2
0.25
L
Danzaburou
Rinkashikimo
Danzaburou
1
7
1
0.21
W
5
0
8
9
W
Chaac
Unready55
Chaac
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,633
Damage
27,510
32,748
Taken
24,411
20,491
Mitigated
15,492
4,291
Healing
14,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,497
948
496
835
11,220
9,832
0
2,041
9,179
7,443
0
W
Aphrodite
ChaosKiller4212
Aphrodite
5,002
1,047
3,940
3,906
6,648
4,207
166
2,809
3,839
22,422
0
L
Tiamat
P3n12hed
Tiamat
5,413
711
287
1,858
9,854
5,155
0
2,066
7,788
22,954
0
L
Danzaburou
Rinkashikimo
Danzaburou
6,723
2,051
0
815
11,674
5,504
0
1,590
10,084
0
22,407
W
11,737
10,654
0
2,071
6,241
2,355
1,752
3,036
3,205
0
42,000
W
Chaac
Unready55
Chaac
10,771
2,235
539
4,508
11,522
8,930
170
3,357
8,165
337
23,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,902
Gold Earned
26,979
83
Minions Killed
139
3
Camps Cleared
4
523,669
Distance Traveled
610,663
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,804
709
10
1
0
165,809
0
W
Aphrodite
8,180
744
54
5
1
215,031
2
L
Tiamat
6,952
632
32
3
1
208,574
1
L
Danzaburou
7,146
650
41
4
2
149,286
0
W
Rama
9,494
863
65
6
2
198,259
3
W
Chaac
9,305
846
20
2
1
197,373
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role