Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
fbeast1000
Morgan Le Fay
Level 92
God Stats
1W - 3L
1,500 SR
Queue Stats
340W - 296L
1,542 Elo+
Solo
Ratatoskr
Ratatoskr
zXTOTONGAMEUSEXz
Ratatoskr
Level 38
God Stats
1W - 1L
1,333 SR
Queue Stats
5W - 9L
1,439 Elo+
Solo
Team Averages
Level 109
1,467 SR
1,496 Elo+

VS

Team Averages
Level 112
1,587 SR
1,526 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
FlamingMinion1
Cabrakan
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Jmanx97x
Amaterasu
Level 160
God Stats
4W - 8L
1,560 SR
Queue Stats
163W - 179L
1,525 Elo+
Solo
Susano
Susano
SiniStar4k
Susano
Level 58
God Stats
31W - 27L
1,874 SR
Queue Stats
331W - 285L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
7 / 4 / 1
6,364
636
4,901
7,667
2,482
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
 
Jing Wei
9
1 / 2 / 0
5,012
501
1,269
4,595
978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
 
Fafnir
8
0 / 3 / 5
4,934
493
1,810
6,283
4,130
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
fbeast1000
Morgan Le Fay
10
1 / 2 / 6
5,744
574
4,261
4,863
1,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
9
0 / 5 / 0
5,148
515
1,454
7,319
1,919
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
2 / 0 / 1
6,502
650
4,191
3,902
1,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
 
Vulcan
9
0 / 5 / 3
5,239
524
2,682
5,535
1,494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
7
1 / 3 / 4
5,169
517
1,163
5,344
4,635
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amaterasu
Jmanx97x
Amaterasu
11
8 / 0 / 1
7,027
703
7,067
4,574
3,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
SiniStar4k
Susano
10
5 / 1 / 2
6,273
627
4,858
5,962
1,654
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
9
Kills
16
16
Deaths
9
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
7
4
1
1.88
L
Jing Wei
 
Jing Wei
1
2
0
0.5
L
Fafnir
 
Fafnir
0
3
5
0.83
W
Hou Yi
 
Hou Yi
2
0
1
2.5
W
Vulcan
 
Vulcan
0
5
3
0.3
W
Cabrakan
1
3
4
1
W
Amaterasu
Jmanx97x
Amaterasu
8
0
1
8.5
W
Susano
SiniStar4k
Susano
5
1
2
6
L
Morgan Le Fay
fbeast1000
Morgan Le Fay
1
2
6
2
L
Ratatoskr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,695
Damage
19,961
30,727
Taken
25,317
10,946
Mitigated
12,602
9,243
Healing
7,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,901
697
0
2,646
7,667
2,482
0
920
6,599
0
29,751
L
Jing Wei
 
Jing Wei
1,269
1,085
0
1,581
4,595
978
0
58
4,537
0
23,270
L
Fafnir
 
Fafnir
1,810
452
15
1,929
6,283
4,130
0
1,390
4,824
10,601
355
W
Hou Yi
 
Hou Yi
4,191
2,044
0
2,516
3,902
1,242
349
540
3,362
0
36,989
W
Vulcan
 
Vulcan
2,682
955
0
1,080
5,535
1,494
0
1,382
4,153
24,352
0
W
Cabrakan
1,163
244
0
1,327
5,344
4,635
0
1,674
3,670
13,883
0
W
Amaterasu
Jmanx97x
Amaterasu
7,067
2,237
0
1,691
4,574
3,577
0
447
4,127
0
27,578
W
Susano
SiniStar4k
Susano
4,858
583
0
1,195
5,962
1,654
0
2,008
3,954
0
25,889
L
Morgan Le Fay
fbeast1000
Morgan Le Fay
4,261
474
0
1,520
4,863
1,437
0
1,225
3,418
29,968
0
L
Ratatoskr
1,454
308
0
1,552
7,319
1,919
0
0
6,915
0
19,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,202
Gold Earned
30,210
234
Minions Killed
267
0
Camps Cleared
0
939,775
Distance Traveled
964,945
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,364
636
59
6
0
182,868
0
L
Jing Wei
5,012
501
41
4
0
189,897
2
L
Fafnir
4,934
493
22
2
0
190,520
5
W
Hou Yi
6,502
650
89
9
0
178,295
4
W
Vulcan
5,239
524
45
5
0
176,524
1
W
Cabrakan
5,169
517
21
2
0
162,478
2
W
Amaterasu
7,027
703
56
6
0
227,874
4
W
Susano
6,273
627
56
6
0
219,774
2
L
Morgan Le Fay
5,744
574
61
6
0
187,037
3
L
Ratatoskr
5,148
515
51
5
0
189,453
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role