Player Matchup

Tyr
Tyr
Enzista_
Tyr
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,224 Elo+
Party 1
Ne Zha
Ne Zha
LordShnek-Zer
Ne Zha
Level 80
God Stats
2W - 2L
1,500 SR
Queue Stats
63W - 78L
1,403 Elo+
Party 1
Izanami
Izanami
Tonio2207
Izanami
Level 39
God Stats
17W - 20L
1,399 SR
Queue Stats
19W - 23L
1,436 Elo+
Party 1
Hercules
Hercules
Vincenzoo1897
Hercules
Level 68
God Stats
13W - 11L
1,508 SR
Queue Stats
38W - 43L
1,422 Elo+
Party 1
Merlin
Merlin
jolepet
Merlin
Level 68
God Stats
0W - 3L
1,500 SR
Queue Stats
58W - 67L
1,482 Elo+
Party 1
Team Averages
Level 64
1,481 SR
1,393 Elo+

VS

Team Averages
Level 87
1,412 SR
1,496 Elo+
Xbalanque
Xbalanque
Heatherface
Xbalanque
Level 45
God Stats
6W - 2L
1,598 SR
Queue Stats
142W - 97L
1,593 Elo+
Party 2
Bellona
Bellona
PeeWeeGorgon
Bellona
Level 158
God Stats
1W - 6L
1,054 SR
Queue Stats
196W - 154L
1,600 Elo+
Party 2
Sobek
Sobek
ThePadanFain
Sobek
Level 128
God Stats
2W - 1L
1,398 SR
Queue Stats
235W - 193L
1,578 Elo+
Party 2
Ravana
Ravana
YT-ThesePlaysTho
Ravana
Level 74
God Stats
8W - 7L
1,555 SR
Queue Stats
186W - 216L
1,349 Elo+
Party 3
Vulcan
Vulcan
jeanpierre0412
Vulcan
Level 28
God Stats
5W - 5L
1,454 SR
Queue Stats
87W - 117L
1,358 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,017
430
1,180
10,837
4,753
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 6 / 0
6,006
429
4,409
9,792
2,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Tonio2207
Izanami
10
3 / 5 / 3
6,578
470
6,352
9,581
2,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Vincenzoo1897
Hercules
9
0 / 3 / 5
6,226
445
4,347
9,469
5,714
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Merlin
jolepet
Merlin
13
4 / 6 / 1
7,729
552
7,397
8,225
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Heatherface
Xbalanque
13
8 / 3 / 2
8,195
585
12,159
9,997
2,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
PeeWeeGorgon
Bellona
12
5 / 0 / 5
8,347
596
10,953
7,033
9,196
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
4 / 1 / 10
8,003
572
4,913
11,004
8,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
7 / 1 / 0
8,738
624
4,943
6,443
2,539
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 4 / 4
6,758
483
2,630
6,879
1,828
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
45
9
Kills
24
24
Deaths
9
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Xbalanque
Heatherface
Xbalanque
8
3
2
3
L
2
6
0
0.33
W
Bellona
PeeWeeGorgon
Bellona
5
0
5
7.5
W
4
1
10
9
L
Izanami
Tonio2207
Izanami
3
5
3
0.9
L
Hercules
Vincenzoo1897
Hercules
0
3
5
0.83
W
7
1
0
7
W
0
4
4
0.5
L
Merlin
jolepet
Merlin
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,685
Damage
35,598
47,904
Taken
41,356
18,063
Mitigated
24,521
14,661
Healing
12,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,180
26
0
3,956
10,837
4,753
93
1,081
9,756
0
25,236
W
Xbalanque
Heatherface
Xbalanque
12,159
7,028
0
3,475
9,997
2,727
2,364
375
9,622
0
50,492
L
4,409
1,428
0
3,061
9,792
2,889
0
1,618
8,174
0
25,774
W
Bellona
PeeWeeGorgon
Bellona
10,953
3,183
0
1,223
7,033
9,196
502
0
7,033
3,610
41,525
W
4,913
387
0
3,687
11,004
8,231
60
1,431
9,573
17,077
0
L
Izanami
Tonio2207
Izanami
6,352
3,767
0
3,509
9,581
2,179
335
1,349
8,232
0
29,272
L
Hercules
Vincenzoo1897
Hercules
4,347
591
265
2,787
9,469
5,714
0
2,350
7,119
0
11,028
W
4,943
475
0
2,609
6,443
2,539
0
2,134
4,309
0
51,802
W
2,630
862
0
1,140
6,879
1,828
720
3,457
3,422
27,074
0
L
Merlin
jolepet
Merlin
7,397
403
0
1,083
8,225
2,528
0
2,282
5,943
40,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,556
Gold Earned
40,041
258
Minions Killed
357
0
Camps Cleared
0
1,325,922
Distance Traveled
1,439,549
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,017
430
56
4
0
299,135
3
W
Xbalanque
8,195
585
83
6
0
265,049
2
L
Ne Zha
6,006
429
47
3
0
279,890
1
W
Bellona
8,347
596
92
7
0
303,404
1
W
Sobek
8,003
572
22
2
0
302,601
2
L
Izanami
6,578
470
61
4
0
225,517
0
L
Hercules
6,226
445
12
1
0
301,935
1
W
Ravana
8,738
624
107
8
0
317,175
2
W
Vulcan
6,758
483
53
4
0
251,320
0
L
Merlin
7,729
552
82
6
0
219,445
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role