Player Matchup

Sol
Sol
 
Sol
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Carved Smiles
Ah Puch
Level 134
God Stats
3W - 0L
1,477 SR
Queue Stats
182W - 131L
1,704 Elo+
Party 2
Bacchus
Bacchus
CarvedSmiIes
Bacchus
Level 45
God Stats
7W - 0L
1,965 SR
Queue Stats
109W - 35L
1,729 Elo+
Party 2
Nemesis
Nemesis
Vzft
Nemesis
Level 128
God Stats
16W - 11L
1,640 SR
Queue Stats
341W - 232L
1,699 Elo+
Party 2
Bellona
Bellona
mine man67822
Bellona
Level 108
God Stats
17W - 11L
1,622 SR
Queue Stats
55W - 44L
1,621 Elo+
Party 2
Team Averages
Level 112
1,641 SR
1,650 Elo+

VS

Team Averages
Level 85
1,614 SR
1,564 Elo+
Zeus
Zeus
DANNYG9674
Zeus
Level 89
God Stats
4W - 2L
1,921 SR
Queue Stats
61W - 61L
1,835 Elo+
Party 1
Arachne
Arachne
JunkOregano921
Arachne
Level 43
God Stats
3W - 4L
1,541 SR
Queue Stats
44W - 42L
1,503 Elo+
Party 1
Hercules
Hercules
RMickyy
Hercules
Level 104
God Stats
2W - 3L
1,453 SR
Queue Stats
134W - 133L
1,623 Elo+
Party 1
Cupid
Cupid
TRIGGEREDnoobEU
Cupid
Level 67
God Stats
2W - 1L
1,656 SR
Queue Stats
31W - 44L
1,288 Elo+
Solo
Chiron
Chiron
XrayPandaZ213
Chiron
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
162W - 169L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
4 / 0 / 3
7,445
677
6,981
7,486
1,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
12
3 / 1 / 5
6,729
612
6,535
6,579
2,409
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
CarvedSmiIes
Bacchus
10
1 / 0 / 5
6,044
549
2,816
5,442
3,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Vzft
Nemesis
13
9 / 1 / 2
7,509
683
5,812
6,427
2,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
11
0 / 3 / 0
6,350
577
7,862
10,128
8,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 1
5,095
463
3,865
7,426
2,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 3 / 0
5,871
534
2,431
9,294
2,759
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hercules
RMickyy
Hercules
13
3 / 0 / 1
7,418
674
7,281
11,228
7,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

6
0 / 4 / 0
4,239
385
1,549
5,655
1,150
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 3 / 0
5,115
465
4,383
7,527
2,021
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
17
Kills
5
5
Deaths
17
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
3
5.5
W
Ah Puch
3
1
5
5.5
W
Bacchus
CarvedSmiIes
Bacchus
1
0
5
3.5
L
0
7
1
0.07
L
2
3
0
0.67
L
Hercules
RMickyy
Hercules
3
0
1
3.5
L
0
4
0
0
W
Nemesis
Vzft
Nemesis
9
1
2
10
L
0
3
0
0
W
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,006
Damage
19,509
36,062
Taken
41,130
19,132
Mitigated
15,227
14,369
Healing
13,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
6,981
4,070
0
5,148
7,486
1,950
429
0
7,486
57,336
0
W
Ah Puch
6,535
662
0
2,559
6,579
2,409
141
2,103
4,278
32,340
0
W
Bacchus
CarvedSmiIes
Bacchus
2,816
259
207
1,760
5,442
3,660
0
977
4,425
15,224
1,898
L
3,865
390
0
1,005
7,426
2,121
0
5,201
2,225
22,375
0
L
2,431
1,903
0
3,372
9,294
2,759
0
2,932
6,362
0
24,199
L
Hercules
RMickyy
Hercules
7,281
3,216
0
4,891
11,228
7,176
0
0
11,228
1,483
46,061
L
1,549
902
158
664
5,655
1,150
216
3,183
2,472
0
9,545
W
Nemesis
Vzft
Nemesis
5,812
2,537
0
345
6,427
2,403
0
495
5,880
0
43,454
L
4,383
1,873
147
3,374
7,527
2,021
0
4,870
2,657
0
31,872
W
Bellona
7,862
5,186
0
4,350
10,128
8,710
0
532
9,028
0
39,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,077
Gold Earned
27,738
362
Minions Killed
300
0
Camps Cleared
0
1,123,324
Distance Traveled
1,096,620
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,445
677
110
10
0
217,076
6
W
Ah Puch
6,729
612
65
6
0
213,594
3
W
Bacchus
6,044
549
27
2
0
237,697
3
L
Zeus
5,095
463
53
5
0
211,983
3
L
Arachne
5,871
534
51
5
0
237,501
1
L
Hercules
7,418
674
124
11
0
216,791
2
L
Cupid
4,239
385
17
2
0
207,116
0
W
Nemesis
7,509
683
77
7
0
261,795
2
L
Chiron
5,115
465
55
5
0
223,229
5
W
Bellona
6,350
577
83
8
0
193,162
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role