Player Matchup

Medusa
Medusa
 
Medusa
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
DΛcirt
Guan Yu
Level 36
God Stats
2W - 3L
1,378 SR
Queue Stats
141W - 136L
1,611 Elo+
Solo
Agni
Agni
Ic3Guardian
Agni
Level 77
God Stats
10W - 11L
1,697 SR
Queue Stats
161W - 176L
1,537 Elo+
Party 2
Bakasura
Bakasura
LilThicccccy
Bakasura
Level 123
God Stats
5W - 6L
1,500 SR
Queue Stats
212W - 215L
1,596 Elo+
Solo
Ganesha
Ganesha
ODSTPIO
Ganesha
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
229W - 259L
1,540 Elo+
Solo
Team Averages
Level 84
1,515 SR
1,557 Elo+

VS

Team Averages
Level 88
1,501 SR
1,597 Elo+
Da Ji
Da Ji
LordChunguz
Da Ji
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 50L
1,672 Elo+
Party 1
Sylvanus
Sylvanus
MrMendivil
Sylvanus
Level 154
God Stats
3W - 2L
1,344 SR
Queue Stats
77W - 74L
1,577 Elo+
Party 1
Shiva
Shiva
bliving
Shiva
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 47L
1,565 Elo+
Solo
Neith
Neith
burrdawgg
Neith
Level 78
God Stats
5W - 2L
1,659 SR
Queue Stats
45W - 41L
1,589 Elo+
Solo
Merlin
Merlin
Şølø
Merlin
Level 112
God Stats
6W - 6L
1,500 SR
Queue Stats
346W - 299L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
3 / 5 / 4
10,109
532
7,749
13,102
3,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Guan Yu
DΛcirt
Guan Yu
17
8 / 3 / 7
11,112
585
17,644
23,025
25,619
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
7 / 5 / 2
11,213
590
12,996
14,044
3,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
LilThicccccy
Bakasura
18
5 / 3 / 9
11,342
597
14,452
18,771
7,226
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
ODSTPIO
Ganesha
14
0 / 3 / 13
9,498
500
7,456
15,232
12,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 3
8,189
431
6,138
10,344
4,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
MrMendivil
Sylvanus
14
5 / 4 / 9
9,958
524
12,076
21,726
24,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shiva
bliving
Shiva
12
2 / 8 / 3
8,776
462
11,392
25,143
8,795
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
burrdawgg
Neith
15
3 / 5 / 4
9,315
490
9,396
12,859
5,330
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
Şølø
Merlin
17
7 / 3 / 4
10,789
568
16,060
12,198
3,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
42
23
Kills
19
19
Deaths
23
35
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
5
4
1
W
Guan Yu
DΛcirt
Guan Yu
8
3
7
3.83
W
7
5
2
1.6
W
Bakasura
LilThicccccy
Bakasura
5
3
9
3.17
L
2
3
3
1.17
L
Sylvanus
MrMendivil
Sylvanus
5
4
9
2.38
W
Ganesha
ODSTPIO
Ganesha
0
3
13
2.17
L
Shiva
bliving
Shiva
2
8
3
0.44
L
Neith
burrdawgg
Neith
3
5
4
1
L
Merlin
Şølø
Merlin
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,297
Damage
55,062
84,174
Taken
82,270
52,841
Mitigated
46,664
25,310
Healing
22,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,749
3,704
0
2,631
13,102
3,359
949
6,167
6,935
0
69,246
W
Guan Yu
DΛcirt
Guan Yu
17,644
3,304
2,725
10,982
23,025
25,619
0
4,010
19,015
0
70,587
W
12,996
1,157
0
2,383
14,044
3,846
194
5,906
8,138
66,107
0
W
Bakasura
LilThicccccy
Bakasura
14,452
9,332
0
3,941
18,771
7,226
32
5,326
13,445
0
80,674
L
6,138
1,163
0
2,299
10,344
4,223
0
1,308
8,774
0
44,252
L
Sylvanus
MrMendivil
Sylvanus
12,076
2,985
1,735
6,757
21,726
24,551
16
5,570
13,704
35,021
0
W
Ganesha
ODSTPIO
Ganesha
7,456
1,314
587
2,061
15,232
12,791
17
6,727
8,218
25,984
0
L
Shiva
bliving
Shiva
11,392
2,334
1,485
5,825
25,143
8,795
0
6,065
18,077
0
44,325
L
Neith
burrdawgg
Neith
9,396
3,464
326
1,452
12,859
5,330
578
2,835
9,435
0
73,449
L
Merlin
Şølø
Merlin
16,060
711
0
2,723
12,198
3,765
0
3,953
7,757
83,776
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,274
Gold Earned
47,027
511
Minions Killed
486
0
Camps Cleared
0
1,871,443
Distance Traveled
1,572,172
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,109
532
122
6
0
332,759
2
W
Guan Yu
11,112
585
109
6
0
379,199
9
W
Agni
11,213
590
130
7
0
335,365
4
W
Bakasura
11,342
597
138
7
0
441,484
2
L
Da Ji
8,189
431
78
4
0
280,820
0
L
Sylvanus
9,958
524
41
2
0
298,998
6
W
Ganesha
9,498
500
12
1
0
382,636
3
L
Shiva
8,776
462
70
4
0
339,808
2
L
Neith
9,315
490
138
7
0
309,460
2
L
Merlin
10,789
568
159
8
0
343,086
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role