Player Matchup

Hercules
Hercules
MRPioo20
Hercules
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,698 Elo+
Solo
Hou Yi
Hou Yi
PriD3 GamerZz
Hou Yi
Level 142
God Stats
2W - 4L
1,539 SR
Queue Stats
300W - 323L
1,437 Elo+
Solo
Aphrodite
Aphrodite
Quibicul
Aphrodite
Level 71
God Stats
3W - 2L
1,500 SR
Queue Stats
117W - 115L
1,434 Elo+
Party 1
Izanami
Izanami
Raynavee
Izanami
Level 55
God Stats
6W - 2L
1,431 SR
Queue Stats
115W - 103L
1,453 Elo+
Party 1
Sol
Sol
Wvssy
Sol
Level 89
God Stats
1W - 1L
1,266 SR
Queue Stats
127W - 107L
1,502 Elo+
Party 1
Team Averages
Level 83
1,447 SR
1,505 Elo+

VS

Team Averages
Level 93
1,449 SR
1,468 Elo+
Hel
Hel
DonPromilllo_
Hel
Level 119
God Stats
1W - 4L
1,500 SR
Queue Stats
214W - 224L
1,404 Elo+
Solo
Mercury
Mercury
FaIazure
Mercury
Level 27
God Stats
1W - 1L
1,732 SR
Queue Stats
25W - 30L
1,538 Elo+
Party 2
Merlin
Merlin
Rumpelstiltsk1n
Merlin
Level 72
God Stats
2W - 5L
1,357 SR
Queue Stats
139W - 163L
1,410 Elo+
Solo
Tiamat
Tiamat
anancagra
Tiamat
Level 159
God Stats
1W - 5L
1,155 SR
Queue Stats
233W - 224L
1,491 Elo+
Solo
Sun Wukong
Sun Wukong
xIXIxPandaxIXIx
Sun Wukong
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 36L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MRPioo20
Hercules
20
8 / 4 / 24
19,381
668
21,835
58,399
76,848
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
11 / 10 / 18
18,267
630
37,645
42,805
18,587
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Aphrodite
Quibicul
Aphrodite
20
5 / 4 / 26
17,420
601
18,656
44,484
33,353
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
Raynavee
Izanami
20
15 / 5 / 18
18,706
645
34,855
32,544
11,102
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sol
Wvssy
Sol
20
10 / 1 / 25
19,288
665
33,034
20,601
7,235
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 11
14,932
515
20,685
26,558
14,498
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mercury
FaIazure
Mercury
20
6 / 14 / 8
15,731
542
24,544
31,128
19,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
9 / 12 / 9
17,709
611
72,773
29,876
13,356
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
anancagra
Tiamat
20
5 / 7 / 13
17,922
618
40,927
32,336
21,932
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sun Wukong
xIXIxPandaxIXIx
Sun Wukong
20
2 / 10 / 9
15,466
533
19,730
43,450
71,172
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

160
Kill Participation
73
49
Kills
23
24
Deaths
49
111
Assists
50
Player
Kills
Deaths
Assists
KDA
L
1
6
11
1.08
L
Mercury
FaIazure
Mercury
6
14
8
0.71
W
Hercules
MRPioo20
Hercules
8
4
24
5
W
11
10
18
2
W
Aphrodite
Quibicul
Aphrodite
5
4
26
4.5
W
Izanami
Raynavee
Izanami
15
5
18
4.8
L
9
12
9
1.13
W
Sol
Wvssy
Sol
10
1
25
22.5
L
Tiamat
anancagra
Tiamat
5
7
13
1.64
L
Sun Wukong
xIXIxPandaxIXIx
Sun Wukong
2
10
9
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

146,025
Damage
178,659
198,833
Taken
163,348
147,125
Mitigated
140,530
96,943
Healing
61,086
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,685
949
19,501
13,932
26,558
14,498
688
10,282
16,276
41,244
0
L
Mercury
FaIazure
Mercury
24,544
4,314
2,403
3,219
31,128
19,572
157
8,986
22,142
0
32,544
W
Hercules
MRPioo20
Hercules
21,835
2,439
758
20,007
58,399
76,848
487
44,341
13,521
10,269
33,484
W
37,645
24,284
1,261
10,733
42,805
18,587
1,120
23,138
19,026
0
96,789
W
Aphrodite
Quibicul
Aphrodite
18,656
614
22,555
21,385
44,484
33,353
745
30,599
13,588
35,860
0
W
Izanami
Raynavee
Izanami
34,855
19,231
4,334
4,231
32,544
11,102
2,202
22,072
10,211
0
68,365
L
72,773
2,966
2,301
3,870
29,876
13,356
67
9,632
20,244
104,098
0
W
Sol
Wvssy
Sol
33,034
6,583
5,083
6,596
20,601
7,235
1,488
14,235
6,237
73,367
0
L
Tiamat
anancagra
Tiamat
40,927
4,467
1,661
8,721
32,336
21,932
87
11,420
20,916
92,533
0
L
Sun Wukong
xIXIxPandaxIXIx
Sun Wukong
19,730
3,278
1,301
4,177
43,450
71,172
1,556
15,340
28,110
0
48,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

93,062
Gold Earned
81,760
323
Minions Killed
278
0
Camps Cleared
0
2,720,244
Distance Traveled
2,454,250
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
14,932
515
61
2
0
500,507
0
L
Mercury
15,731
542
25
1
0
521,866
1
W
Hercules
19,381
668
37
1
0
557,339
0
W
Hou Yi
18,267
630
120
4
0
432,738
4
W
Aphrodite
17,420
601
30
1
0
634,026
0
W
Izanami
18,706
645
62
2
0
500,231
0
L
Merlin
17,709
611
70
2
0
446,008
10
W
Sol
19,288
665
74
3
0
595,910
0
L
Tiamat
17,922
618
89
3
0
491,264
0
L
Sun Wukong
15,466
533
33
1
0
494,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role