Player Matchup

Anubis
Anubis
Bloodyalboz1997
Anubis
Level 31
God Stats
1W - 5L
1,166 SR
Queue Stats
1W - 7L
1,177 Elo+
Party 1
Hachiman
Hachiman
Brodski_97
Hachiman
Level 11
God Stats
1W - 4L
1,241 SR
Queue Stats
1W - 7L
1,177 Elo+
Party 1
Cerberus
Cerberus
crippe24
Cerberus
Level 8
God Stats
1W - 5L
1,198 SR
Queue Stats
1W - 6L
1,225 Elo+
Party 1
Team Averages
Level 17
1,202 SR
1,193 Elo+

VS

Team Averages
Level 77
1,627 SR
1,451 Elo+
Cliodhna
Cliodhna
ITC_AVIV
Cliodhna
Level 67
God Stats
3W - 1L
1,692 SR
Queue Stats
150W - 221L
1,382 Elo+
Party 2
Chaac
Chaac
boulbi_666
Chaac
Level 135
God Stats
6W - 2L
1,474 SR
Queue Stats
19W - 17L
1,592 Elo+
Solo
Thanatos
Thanatos
fireup45
Thanatos
Level 29
God Stats
2W - 2L
1,715 SR
Queue Stats
113W - 164L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
12 / 6 / 3
11,618
830
12,236
12,060
5,737
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
Brodski_97
Hachiman
13
1 / 5 / 11
9,260
661
5,441
9,409
2,344
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
crippe24
Cerberus
14
2 / 3 / 12
10,364
740
7,067
14,941
19,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ITC_AVIV
Cliodhna
16
2 / 4 / 10
10,767
769
10,511
13,098
3,583
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chaac
15
3 / 6 / 8
10,931
781
10,831
14,320
11,203
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thanatos
fireup45
Thanatos
16
9 / 5 / 3
11,374
812
9,956
12,808
4,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
35
15
Kills
14
14
Deaths
15
26
Assists
21
Player
Kills
Deaths
Assists
KDA
L
12
6
3
2.25
L
Hachiman
Brodski_97
Hachiman
1
5
11
1.3
W
Cliodhna
ITC_AVIV
Cliodhna
2
4
10
1.75
W
Chaac
3
6
8
1.17
L
Cerberus
crippe24
Cerberus
2
3
12
2.67
W
Thanatos
fireup45
Thanatos
9
5
3
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,744
Damage
31,298
36,410
Taken
40,226
27,467
Mitigated
18,946
7,004
Healing
15,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,236
201
0
3,053
12,060
5,737
185
275
11,785
41,819
0
L
Hachiman
Brodski_97
Hachiman
5,441
2,207
0
108
9,409
2,344
1,023
0
9,409
0
20,970
W
Cliodhna
ITC_AVIV
Cliodhna
10,511
754
298
3,084
13,098
3,583
1,021
5,232
7,866
0
40,479
W
Chaac
10,831
873
624
4,305
14,320
11,203
226
8,904
5,416
0
29,640
L
Cerberus
crippe24
Cerberus
7,067
453
0
3,843
14,941
19,386
152
26
14,915
17,513
0
W
Thanatos
fireup45
Thanatos
9,956
2,387
0
7,639
12,808
4,160
1,433
5,641
7,167
0
40,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,242
Gold Earned
33,072
140
Minions Killed
142
5
Camps Cleared
8
697,229
Distance Traveled
764,473
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,618
830
78
6
5
212,908
0
L
Hachiman
9,260
661
30
2
0
226,266
0
W
Cliodhna
10,767
769
60
4
1
269,463
1
W
Chaac
10,931
781
39
3
1
235,847
2
L
Cerberus
10,364
740
32
2
0
258,055
1
W
Thanatos
11,374
812
43
3
6
259,163
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role