Player Matchup

Set
Set
AckermanBCL13
Set
Level 126
God Stats
1W - 9L
1,165 SR
Queue Stats
4W - 14L
1,282 Elo+
Solo
Bacchus
Bacchus
Galwayboy1986
Bacchus
Level 129
God Stats
2W - 5L
1,533 SR
Queue Stats
322W - 347L
1,461 Elo+
Solo
Ao Kuang
Ao Kuang
ImNayrah
Ao Kuang
Level 83
God Stats
3W - 6L
1,399 SR
Queue Stats
72W - 64L
1,547 Elo+
Solo
Poseidon
Poseidon
Ultra_Gn8
Poseidon
Level 39
God Stats
1W - 2L
1,300 SR
Queue Stats
4W - 14L
1,174 Elo+
Solo
Heimdallr
Heimdallr
nilkon126
Heimdallr
Level 127
God Stats
10W - 9L
1,783 SR
Queue Stats
234W - 244L
1,521 Elo+
Solo
Team Averages
Level 101
1,436 SR
1,397 Elo+

VS

Team Averages
Level 102
1,514 SR
1,483 Elo+
Medusa
Medusa
 
Medusa
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
HxzeTwizzy
Merlin
Level 77
God Stats
5W - 11L
1,376 SR
Queue Stats
258W - 271L
1,438 Elo+
Solo
Zhong Kui
Zhong Kui
Larzen_91
Zhong Kui
Level 160
God Stats
47W - 37L
1,693 SR
Queue Stats
591W - 649L
1,515 Elo+
Solo
Kumbhakarna
Kumbhakarna
M0OUSS93
Kumbhakarna
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 51L
1,424 Elo+
Solo
Ne Zha
Ne Zha
Popee_9
Ne Zha
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 69L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 3
10,133
507
6,393
14,728
9,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bacchus
12
3 / 5 / 4
8,692
435
9,644
17,850
19,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
ImNayrah
Ao Kuang
16
1 / 4 / 4
9,912
496
8,301
18,496
6,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Poseidon
Ultra_Gn8
Poseidon
14
3 / 5 / 1
9,105
455
8,122
10,545
3,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
nilkon126
Heimdallr
20
6 / 3 / 3
12,042
602
11,381
14,700
6,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
2 / 3 / 5
10,633
532
7,096
10,820
3,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
HxzeTwizzy
Merlin
17
3 / 2 / 5
10,145
507
12,145
7,950
3,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
Larzen_91
Zhong Kui
18
4 / 2 / 2
11,257
563
10,267
12,521
9,311
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
M0OUSS93
Kumbhakarna
14
0 / 4 / 12
8,991
450
6,321
19,075
18,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
Popee_9
Ne Zha
19
13 / 4 / 5
12,035
602
16,017
15,447
6,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
51
15
Kills
22
22
Deaths
15
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
3
5
1.5
L
2
5
3
0.7
L
Bacchus
3
5
4
1
W
Merlin
HxzeTwizzy
Merlin
3
2
5
2.75
L
Ao Kuang
ImNayrah
Ao Kuang
1
4
4
0.75
W
Zhong Kui
Larzen_91
Zhong Kui
4
2
2
2.5
W
Kumbhakarna
M0OUSS93
Kumbhakarna
0
4
12
1.5
W
Ne Zha
Popee_9
Ne Zha
13
4
5
3.88
L
Poseidon
Ultra_Gn8
Poseidon
3
5
1
0.7
L
Heimdallr
nilkon126
Heimdallr
6
3
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,841
Damage
51,846
76,319
Taken
65,813
44,816
Mitigated
40,902
17,841
Healing
19,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
7,096
2,885
0
4,740
10,820
3,180
364
1,749
9,026
0
80,487
L
6,393
2,081
0
3,567
14,728
9,693
0
5,918
8,754
0
66,568
L
Bacchus
9,644
958
0
2,826
17,850
19,044
208
8,156
8,910
21,987
4,567
W
Merlin
HxzeTwizzy
Merlin
12,145
465
117
1,659
7,950
3,186
377
4,321
3,546
72,992
0
L
Ao Kuang
ImNayrah
Ao Kuang
8,301
2,047
0
4,605
18,496
6,595
0
4,677
13,527
82,181
0
W
Zhong Kui
Larzen_91
Zhong Kui
10,267
2,370
0
6,119
12,521
9,311
198
3,743
8,440
70,319
9,854
W
Kumbhakarna
M0OUSS93
Kumbhakarna
6,321
1,680
0
1,272
19,075
18,515
164
9,339
9,695
17,988
0
W
Ne Zha
Popee_9
Ne Zha
16,017
5,568
0
5,962
15,447
6,710
0
6,133
9,156
0
78,928
L
Poseidon
Ultra_Gn8
Poseidon
8,122
461
0
1,156
10,545
3,323
361
4,408
5,879
50,569
0
L
Heimdallr
nilkon126
Heimdallr
11,381
5,452
0
5,687
14,700
6,161
924
3,948
10,658
0
99,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,884
Gold Earned
53,061
583
Minions Killed
532
0
Camps Cleared
0
1,817,869
Distance Traveled
2,062,606
30
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,633
532
143
7
0
433,017
9
L
Set
10,133
507
150
8
0
295,641
7
L
Bacchus
8,692
435
49
2
0
389,980
7
W
Merlin
10,145
507
120
6
0
396,042
4
L
Ao Kuang
9,912
496
128
6
0
406,547
6
W
Zhong Kui
11,257
563
147
7
0
362,152
1
W
Kumbhakarna
8,991
450
17
1
0
439,315
4
W
Ne Zha
12,035
602
105
5
0
432,080
2
L
Poseidon
9,105
455
99
5
0
370,886
4
L
Heimdallr
12,042
602
157
8
0
354,815
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role