Player Matchup

Sobek
Sobek
 
Sobek
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
BlodSvente
Persephone
Level 149
God Stats
13W - 19L
1,292 SR
Queue Stats
515W - 519L
1,503 Elo+
Solo
Nu Wa
Nu Wa
Heisenberg3005
Nu Wa
Level 102
God Stats
4W - 3L
1,703 SR
Queue Stats
292W - 283L
1,487 Elo+
Solo
Da Ji
Da Ji
Pelvans
Da Ji
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 92L
1,519 Elo+
Solo
Team Averages
Level 139
1,499 SR
1,502 Elo+

VS

Team Averages
Level 110
1,502 SR
1,532 Elo+
Medusa
Medusa
DeepPower
Medusa
Level 144
God Stats
1W - 3L
1,333 SR
Queue Stats
405W - 370L
1,566 Elo+
Solo
Kukulkan
Kukulkan
JGallo
Kukulkan
Level 148
God Stats
2W - 3L
1,500 SR
Queue Stats
353W - 334L
1,560 Elo+
Solo
Chiron
Chiron
JesperDeJure
Chiron
Level 155
God Stats
12W - 10L
1,900 SR
Queue Stats
398W - 392L
1,539 Elo+
Solo
Tiamat
Tiamat
JoeGom22
Tiamat
Level 80
God Stats
0W - 3L
1,276 SR
Queue Stats
82W - 86L
1,495 Elo+
Solo
Ravana
Ravana
KraZyOlegator
Ravana
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
15
4 / 3 / 7
9,596
800
6,573
15,857
20,019
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sol
 
Sol
17
3 / 1 / 11
9,443
787
10,327
7,574
3,262
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Persephone
BlodSvente
Persephone
15
5 / 2 / 7
9,790
816
9,325
6,808
2,643
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

16
3 / 2 / 9
9,218
768
9,684
7,468
2,777
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Da Ji
Pelvans
Da Ji
15
3 / 3 / 9
9,021
752
6,989
9,887
5,680
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DeepPower
Medusa
16
3 / 3 / 4
9,019
752
8,152
10,507
3,504
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kukulkan
JGallo
Kukulkan
16
2 / 4 / 4
8,925
744
10,859
8,447
2,619
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
15
3 / 4 / 3
8,953
746
7,551
8,991
3,348
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
JoeGom22
Tiamat
13
1 / 4 / 2
7,590
633
4,504
9,188
3,774
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 3 / 6
7,825
652
4,202
8,699
8,172
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
28
18
Kills
9
11
Deaths
18
43
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
4
3
7
2.5
W
Sol
 
Sol
3
1
11
8.5
W
Persephone
BlodSvente
Persephone
5
2
7
4.25
L
Medusa
DeepPower
Medusa
3
3
4
1.67
W
3
2
9
3.75
L
Kukulkan
JGallo
Kukulkan
2
4
4
1
L
Chiron
3
4
3
1.13
L
Tiamat
JoeGom22
Tiamat
1
4
2
0.5
L
0
3
6
1
W
Da Ji
Pelvans
Da Ji
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,898
Damage
35,268
47,594
Taken
45,832
34,381
Mitigated
21,417
15,588
Healing
16,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
6,573
263
692
4,134
15,857
20,019
26
3,980
11,877
14,004
0
W
Sol
 
Sol
10,327
594
276
2,540
7,574
3,262
1,329
2,062
5,512
24,565
0
W
Persephone
BlodSvente
Persephone
9,325
101
524
1,593
6,808
2,643
735
3,124
3,682
24,918
0
L
Medusa
DeepPower
Medusa
8,152
2,711
1,572
4,320
10,507
3,504
887
8,368
2,139
0
20,965
W
9,684
1,337
1,274
938
7,468
2,777
1,207
3,049
4,419
20,841
0
L
Kukulkan
JGallo
Kukulkan
10,859
143
722
1,603
8,447
2,619
290
7,316
1,131
28,792
0
L
Chiron
7,551
2,998
1,840
1,754
8,991
3,348
136
7,057
1,934
0
25,452
L
Tiamat
JoeGom22
Tiamat
4,504
0
26
2,275
9,188
3,774
505
7,360
1,828
10,934
0
L
4,202
479
798
1,921
8,699
8,172
0
5,808
2,891
0
8,797
W
Da Ji
Pelvans
Da Ji
6,989
201
1,057
2,560
9,887
5,680
88
3,148
6,739
0
12,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,068
Gold Earned
42,312
124
Minions Killed
136
0
Camps Cleared
0
1,092,380
Distance Traveled
1,146,528
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,596
800
19
2
0
235,246
2
W
Sol
9,443
787
27
2
0
208,011
0
W
Persephone
9,790
816
41
3
0
206,307
0
L
Medusa
9,019
752
31
3
0
237,646
2
W
Nu Wa
9,218
768
27
2
0
206,840
0
L
Kukulkan
8,925
744
43
4
0
224,212
0
L
Chiron
8,953
746
39
3
0
212,020
0
L
Tiamat
7,590
633
16
1
0
220,849
1
L
Ravana
7,825
652
7
1
0
251,801
1
W
Da Ji
9,021
752
10
1
0
235,976
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role