Player Matchup

Ra
Ra
Flayne96
Ra
Level 47
God Stats
1W - 2L
1,795 SR
Queue Stats
33W - 22L
1,674 Elo+
Party 1
Ah Puch
Ah Puch
GxFrench
Ah Puch
Level 18
God Stats
10W - 13L
1,381 SR
Queue Stats
43W - 72L
1,349 Elo+
Solo
Pele
Pele
Schnizza96
Pele
Level 45
God Stats
3W - 2L
1,621 SR
Queue Stats
34W - 26L
1,674 Elo+
Party 1
Neith
Neith
liithh
Neith
Level 85
God Stats
6W - 12L
1,523 SR
Queue Stats
256W - 286L
1,523 Elo+
Solo
Vamana
Vamana
mattsindler
Vamana
Level 26
God Stats
6W - 3L
1,793 SR
Queue Stats
18W - 36L
1,405 Elo+
Solo
Team Averages
Level 44
1,623 SR
1,525 Elo+

VS

Team Averages
Level 97
1,447 SR
1,480 Elo+
Hun Batz
Hun Batz
Corridorman_28
Hun Batz
Level 140
God Stats
2W - 0L
1,604 SR
Queue Stats
15W - 6L
1,681 Elo+
Solo
Nike
Nike
Doksta
Nike
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 81L
1,423 Elo+
Solo
Neith
Neith
Elfedorov9069
Neith
Level 52
God Stats
24W - 50L
1,081 SR
Queue Stats
99W - 146L
1,351 Elo+
Solo
Ymir
Ymir
Robb67300
Ymir
Level 125
God Stats
43W - 46L
1,551 SR
Queue Stats
466W - 499L
1,445 Elo+
Solo
Eset
Eset
iTheRonin
Eset
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
93W - 84L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 1
11,775
736
12,040
14,831
5,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ah Puch
GxFrench
Ah Puch
16
0 / 3 / 2
10,000
625
13,205
12,243
7,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
1 / 6 / 5
10,306
644
8,309
18,717
6,552
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
liithh
Neith
17
1 / 4 / 6
10,687
668
11,022
18,696
6,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
14
2 / 2 / 2
9,769
611
2,811
8,943
5,422
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
20
8 / 2 / 4
13,670
854
23,727
18,253
7,960
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
Doksta
Nike
17
1 / 4 / 9
11,169
698
11,290
21,525
13,777
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
1 / 1 / 6
11,465
717
8,024
11,112
4,012
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ymir
19
5 / 1 / 2
12,107
757
8,189
12,811
5,672
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Eset
20
4 / 0 / 9
13,126
820
12,148
8,867
3,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
49
8
Kills
19
19
Deaths
8
16
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
8
2
4
5
W
Nike
Doksta
Nike
1
4
9
1.38
W
1
1
6
4
L
4
4
1
1.13
L
Ah Puch
GxFrench
Ah Puch
0
3
2
0.33
W
Ymir
5
1
2
6
L
1
6
5
0.58
W
Eset
4
0
9
8.5
L
Neith
liithh
Neith
1
4
6
1
L
Vamana
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,387
Damage
63,378
73,430
Taken
72,568
31,833
Mitigated
35,237
18,940
Healing
27,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
23,727
5,758
0
6,265
18,253
7,960
5,061
6,352
11,701
0
69,839
W
Nike
Doksta
Nike
11,290
2,237
770
5,406
21,525
13,777
516
5,832
15,525
0
33,998
W
8,024
1,731
131
3,782
11,112
4,012
1,858
5,202
5,856
0
38,759
L
12,040
414
1,933
4,047
14,831
5,926
189
3,636
10,969
73,751
0
L
Ah Puch
GxFrench
Ah Puch
13,205
765
0
3,341
12,243
7,852
0
4,646
7,350
44,106
0
W
Ymir
8,189
0
280
2,237
12,811
5,672
0
4,531
8,179
42,554
0
L
8,309
839
0
4,158
18,717
6,552
0
5,290
13,117
0
32,281
W
Eset
12,148
441
3,146
5,138
8,867
3,816
2,535
2,729
6,062
76,145
0
L
Neith
liithh
Neith
11,022
4,380
0
3,613
18,696
6,081
78
4,920
13,419
0
36,903
L
Vamana
2,811
1,337
214
1,634
8,943
5,422
43
1,753
7,077
0
9,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,537
Gold Earned
61,537
272
Minions Killed
425
0
Camps Cleared
0
1,405,525
Distance Traveled
1,544,374
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,670
854
95
6
0
373,666
1
W
Nike
11,169
698
35
2
0
306,675
4
W
Neith
11,465
717
82
5
0
307,096
0
L
Ra
11,775
736
112
7
0
341,800
5
L
Ah Puch
10,000
625
59
4
0
322,248
4
W
Ymir
12,107
757
78
5
0
228,153
2
L
Pele
10,306
644
51
3
0
327,198
1
W
Eset
13,126
820
135
8
0
328,784
2
L
Neith
10,687
668
38
2
0
256,306
0
L
Vamana
9,769
611
12
1
0
157,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role