Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Aralkohnefurcht
Mulan
Level 153
God Stats
7W - 2L
1,731 SR
Queue Stats
102W - 67L
1,622 Elo+
Party 1
Artio
Artio
AsdaManager
Artio
Level 18
God Stats
5W - 0L
1,500 SR
Queue Stats
449W - 52L
1,948 Elo+
Party 1
Merlin
Merlin
Yolofredroking
Merlin
Level 154
God Stats
6W - 1L
1,756 SR
Queue Stats
665W - 151L
1,851 Elo+
Party 1
Jing Wei
Jing Wei
keshavramsumer
Jing Wei
Level 153
God Stats
9W - 1L
1,703 SR
Queue Stats
422W - 92L
1,805 Elo+
Party 1
Team Averages
Level 105
1,638 SR
1,745 Elo+

VS

Team Averages
Level 75
1,494 SR
1,542 Elo+
Shiva
Shiva
AtreusTheBOY12
Shiva
Level 26
God Stats
26W - 30L
1,531 SR
Queue Stats
81W - 70L
1,535 Elo+
Party 3
Olorun
Olorun
DwarfInAJar
Olorun
Level 100
God Stats
0W - 3L
1,259 SR
Queue Stats
255W - 260L
1,541 Elo+
Party 3
Terra
Terra
FWaters
Terra
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 93L
1,551 Elo+
Party 2
Scylla
Scylla
howbouthis
Scylla
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 44L
1,542 Elo+
Party 2
Cliodhna
Cliodhna
pigchale
Cliodhna
Level 99
God Stats
101W - 69L
1,681 SR
Queue Stats
183W - 172L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
15
1 / 0 / 14
10,217
538
5,565
11,663
10,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

18
5 / 3 / 5
11,679
615
7,110
16,032
13,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

17
13 / 0 / 6
11,906
627
14,583
22,429
31,866
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 2 / 13
11,258
593
19,991
11,063
4,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
20
9 / 0 / 2
12,901
679
19,939
20,254
8,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 5 / 0
5,754
303
1,987
6,839
2,893
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
12
0 / 7 / 1
6,759
356
7,915
20,265
8,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Terra
FWaters
Terra
12
0 / 2 / 1
7,725
407
8,032
22,186
26,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
howbouthis
Scylla
12
3 / 7 / 1
7,811
411
9,967
11,824
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cliodhna
pigchale
Cliodhna
11
2 / 10 / 2
7,288
384
8,500
16,850
5,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
10
31
Kills
5
5
Deaths
31
40
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
1
0
14
8
W
5
3
5
2.5
W
13
0
6
16
L
0
5
0
0
L
Olorun
0
7
1
0.07
L
Terra
FWaters
Terra
0
2
1
0.25
W
3
2
13
4.75
L
Scylla
howbouthis
Scylla
3
7
1
0.5
W
Jing Wei
9
0
2
10
L
Cliodhna
pigchale
Cliodhna
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,188
Damage
36,401
81,441
Taken
77,964
68,725
Mitigated
47,039
48,890
Healing
11,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
5,565
1,205
6,179
5,966
11,663
10,947
298
5,403
6,260
19,725
0
W
7,110
1,145
0
6,352
16,032
13,541
4,362
3,484
12,548
0
82,453
W
14,583
1,826
3,575
12,186
22,429
31,866
977
2,949
18,931
64,368
0
L
1,987
726
0
380
6,839
2,893
0
3,585
3,226
0
10,949
L
Olorun
7,915
2,806
160
3,580
20,265
8,083
0
7,641
12,423
39,339
6,727
L
Terra
FWaters
Terra
8,032
826
589
3,980
22,186
26,281
0
12,713
9,286
30,579
0
W
19,991
1,660
362
2,869
11,063
4,133
3,556
5,663
5,400
81,893
0
L
Scylla
howbouthis
Scylla
9,967
1,894
0
523
11,824
4,045
0
5,361
6,181
47,539
0
W
Jing Wei
19,939
16,467
0
11,401
20,254
8,238
4,562
7,540
12,714
0
134,811
L
Cliodhna
pigchale
Cliodhna
8,500
751
0
2,089
16,850
5,737
0
9,847
6,709
0
30,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,961
Gold Earned
35,337
680
Minions Killed
280
0
Camps Cleared
0
1,908,525
Distance Traveled
1,355,496
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,217
538
29
2
0
377,224
2
W
Mulan
11,679
615
158
8
0
412,021
5
W
Artio
11,906
627
130
7
0
427,242
1
L
Shiva
5,754
303
21
1
0
91,492
0
L
Olorun
6,759
356
86
5
0
293,738
3
L
Terra
7,725
407
38
2
0
384,149
2
W
Merlin
11,258
593
151
8
0
329,365
2
L
Scylla
7,811
411
73
4
0
249,048
2
W
Jing Wei
12,901
679
212
11
0
362,673
6
L
Cliodhna
7,288
384
62
3
0
337,069
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role