Player Matchup

Hercules
Hercules
Diamond V
 
Hercules
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Serqet
Serqet
Diamond II
 
Serqet
Diamond II
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Chang'e
Chang'e
Masters
 
Chang'e
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Awilix
Awilix
Diamond III
marquitox23
Awilix
Diamond III
Level 159
God Stats
12W - 4L
2,066 SR
Queue Stats
114W - 92L
2,260 MMR
Party 1
Chiron
Chiron
Diamond III
oBow
Chiron
Diamond III
Level 127
God Stats
50W - 39L
1,699 SR
Queue Stats
229W - 205L
2,316 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 153
1,653 SR
1,815 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 136
1,666 SR
2,382 MMR
Sol
Sol
Diamond III
DebbieDøwner
Sol
Diamond III
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 59L
2,234 MMR
Solo
Gilgamesh
Gilgamesh
Diamond I
LuckyDan
Gilgamesh
Diamond I
Level 160
God Stats
1W - 9L
1,718 SR
Queue Stats
154W - 125L
2,278 MMR
Party 2
Ra
Ra
Platinum I
Railyu
Ra
Platinum I
Level 158
God Stats
10W - 6L
1,867 SR
Queue Stats
122W - 94L
2,113 MMR
Party 2
Cabrakan
Cabrakan
Diamond II
TheSexySeagull
Cabrakan
Diamond II
Level 135
God Stats
18W - 7L
1,745 SR
Queue Stats
484W - 477L
2,312 MMR
Solo
Arachne
Arachne
Grandmaster
Zearoe
Arachne
Grandmaster
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 34L
2,971 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
6 / 0 / 0
7,002
700
6,241
6,560
4,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
 
Serqet
11
3 / 0 / 8
6,839
684
5,415
6,172
2,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
 
Chang'e
12
4 / 1 / 3
6,779
678
3,856
4,421
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
11
2 / 0 / 8
6,135
614
4,621
4,632
1,424
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
oBow
Chiron
11
4 / 1 / 0
6,387
639
3,880
4,696
1,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Bans
CliodhnaThothBastetFenrir

VS

Bans
AtlasIzanamiKaliBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,207
521
1,543
4,445
583
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
LuckyDan
Gilgamesh
8
0 / 3 / 2
4,957
496
3,422
6,490
2,296
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
9
1 / 4 / 0
5,249
525
2,961
5,404
1,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
7
0 / 4 / 1
4,408
441
2,261
8,201
6,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
Zearoe
Arachne
9
0 / 6 / 0
5,191
519
2,561
10,688
2,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
19
Kills
2
2
Deaths
19
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
6
0
0
6
W
Serqet
 
Serqet
3
0
8
7
W
Chang'e
 
Chang'e
4
1
3
5.5
L
1
2
0
0.5
L
Gilgamesh
LuckyDan
Gilgamesh
0
3
2
0.33
L
Ra
1
4
0
0.25
L
Cabrakan
0
4
1
0.13
L
Arachne
Zearoe
Arachne
0
6
0
0
W
Awilix
2
0
8
6
W
Chiron
oBow
Chiron
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,013
Damage
12,748
26,481
Taken
35,228
10,886
Mitigated
13,422
11,851
Healing
10,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
6,241
2,897
0
3,063
6,560
4,619
0
184
6,376
0
37,290
W
Serqet
 
Serqet
5,415
1,343
0
1,822
6,172
2,332
0
2,892
3,079
0
22,666
W
Chang'e
 
Chang'e
3,856
392
895
2,115
4,421
1,207
0
1,631
2,790
42,345
0
L
1,543
440
0
2,149
4,445
583
0
0
4,445
23,346
0
L
Gilgamesh
LuckyDan
Gilgamesh
3,422
1,050
0
2,085
6,490
2,296
0
219
6,211
0
23,339
L
Ra
2,961
43
117
615
5,404
1,498
0
2,112
3,077
34,014
0
L
Cabrakan
2,261
352
0
1,361
8,201
6,177
0
1,373
6,412
11,484
0
L
Arachne
Zearoe
Arachne
2,561
1,413
0
4,193
10,688
2,868
0
0
10,236
0
26,022
W
Awilix
4,621
2,423
0
565
4,632
1,424
0
825
3,807
0
35,465
W
Chiron
oBow
Chiron
3,880
1,795
275
3,116
4,696
1,304
45
1,233
3,463
0
41,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,142
Gold Earned
25,012
378
Minions Killed
252
0
Camps Cleared
0
1,063,194
Distance Traveled
907,555
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
7,002
700
93
9
0
208,144
0
W
Serqet
6,839
684
32
3
0
235,619
4
W
Chang'e
6,779
678
93
9
0
190,955
4
L
Sol
5,207
521
49
5
0
176,585
5
L
Gilgamesh
4,957
496
61
6
0
190,935
0
L
Ra
5,249
525
69
7
0
187,165
4
L
Cabrakan
4,408
441
14
1
0
155,028
1
L
Arachne
5,191
519
59
6
0
197,842
2
W
Awilix
6,135
614
81
8
0
232,437
2
W
Chiron
6,387
639
79
8
0
196,039
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role