Player Matchup

Athena
Athena
BlackJack092
Athena
Level 42
God Stats
0W - 1L
1,729 SR
Queue Stats
0W - 2L
1,260 Elo+
Party 1
Neith
Neith
FreakyDekes
Neith
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
xiXSchwifty
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,260 Elo+
Party 1
Team Averages
Level 18
1,576 SR
1,340 Elo+

VS

Team Averages
Level 121
1,616 SR
1,550 Elo+
Baron Samedi
Baron Samedi
OpTicSlimShady
Baron Samedi
Level 88
God Stats
10W - 5L
1,720 SR
Queue Stats
108W - 100L
1,537 Elo+
Solo
Fenrir
Fenrir
RumpunchJR
Fenrir
Level 148
God Stats
21W - 12L
1,603 SR
Queue Stats
222W - 185L
1,711 Elo+
Solo
Bellona
Bellona
cmdCTRL
Bellona
Level 126
God Stats
43W - 45L
1,524 SR
Queue Stats
439W - 666L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
11
1 / 4 / 2
7,421
675
3,608
16,512
13,051
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
2 / 8 / 0
8,006
728
6,239
10,325
4,433
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
xiXSchwifty
Baron Samedi
10
0 / 9 / 2
7,093
645
3,504
13,444
9,901
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
OpTicSlimShady
Baron Samedi
14
8 / 0 / 10
9,718
883
13,328
7,378
3,576
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
RumpunchJR
Fenrir
14
8 / 2 / 11
9,559
869
12,933
12,821
11,449
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
cmdCTRL
Bellona
13
5 / 1 / 13
8,968
815
7,870
9,676
9,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
55
3
Kills
21
21
Deaths
3
4
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Athena
1
4
2
0.5
L
2
8
0
0.25
W
Baron Samedi
OpTicSlimShady
Baron Samedi
8
0
10
13
W
Fenrir
RumpunchJR
Fenrir
8
2
11
6.75
W
Bellona
cmdCTRL
Bellona
5
1
13
11.5
L
Baron Samedi
xiXSchwifty
Baron Samedi
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,351
Damage
34,131
40,281
Taken
29,875
27,385
Mitigated
24,609
3,713
Healing
13,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
3,608
1,142
12
2,317
16,512
13,051
0
6,745
9,767
9,030
0
L
6,239
2,509
0
429
10,325
4,433
0
4,001
6,287
0
26,355
W
Baron Samedi
OpTicSlimShady
Baron Samedi
13,328
1,908
1,628
4,701
7,378
3,576
816
2,372
5,006
38,013
0
W
Fenrir
RumpunchJR
Fenrir
12,933
4,065
0
4,005
12,821
11,449
1,140
2,930
8,336
2,025
31,721
W
Bellona
cmdCTRL
Bellona
7,870
4,130
0
2,677
9,676
9,584
570
2,408
7,268
0
17,694
L
Baron Samedi
xiXSchwifty
Baron Samedi
3,504
1,005
331
624
13,444
9,901
0
3,326
10,118
10,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,520
Gold Earned
28,245
79
Minions Killed
97
1
Camps Cleared
8
473,421
Distance Traveled
666,509
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,421
675
6
1
0
189,029
0
L
Neith
8,006
728
57
5
1
139,857
0
W
Baron Samedi
9,718
883
35
3
3
208,597
2
W
Fenrir
9,559
869
42
4
2
222,627
3
W
Bellona
8,968
815
20
2
3
235,285
0
L
Baron Samedi
7,093
645
16
1
0
144,535
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role