Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
KristofferBRas
Heimdallr
Level 128
God Stats
4W - 3L
1,754 SR
Queue Stats
130W - 138L
1,386 Elo+
Party 2
Set
Set
MisterWhelan
Set
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,383 Elo+
Solo
Chronos
Chronos
dombaiget
Chronos
Level 101
God Stats
2W - 4L
1,500 SR
Queue Stats
176W - 180L
1,376 Elo+
Solo
Tiamat
Tiamat
lovelyjoey48
Tiamat
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,586 Elo+
Party 2
Team Averages
Level 99
1,551 SR
1,446 Elo+

VS

Team Averages
Level 84
1,500 SR
1,472 Elo+
Ymir
Ymir
 
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
PINCHO-06
Odin
Level 69
God Stats
1W - 0L
1,299 SR
Queue Stats
17W - 21L
1,433 Elo+
Party 1
Bakasura
Bakasura
SmileNwavE
Bakasura
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
TheDarxmarx
Anubis
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,493 Elo+
Party 1
Rama
Rama
matthewmuzyka1
Rama
Level 61
God Stats
4W - 1L
1,702 SR
Queue Stats
200W - 207L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
5 / 6 / 5
9,708
883
7,464
11,818
8,466
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
KristofferBRas
Heimdallr
13
1 / 10 / 5
7,770
706
7,234
13,700
4,693
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 7 / 7
7,497
682
8,502
10,121
6,486
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chronos
dombaiget
Chronos
15
2 / 4 / 6
8,275
752
11,004
9,963
3,130
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
16
6 / 4 / 6
9,091
826
10,867
12,334
5,600
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
7 / 2 / 16
10,079
916
13,237
20,114
10,568
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
18
9 / 2 / 17
10,612
965
12,684
11,862
12,606
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bakasura
SmileNwavE
Bakasura
11
0 / 6 / 7
8,163
742
1,874
9,065
3,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
18
8 / 2 / 14
10,661
969
15,822
12,545
6,597
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
7 / 2 / 11
9,991
908
7,508
8,990
3,362
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
96
14
Kills
31
31
Deaths
14
29
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
5
6
5
1.25
W
Ymir
 
Ymir
7
2
16
7.5
L
Heimdallr
KristofferBRas
Heimdallr
1
10
5
0.35
L
0
7
7
0.5
W
Odin
9
2
17
8.75
W
Bakasura
SmileNwavE
Bakasura
0
6
7
0.58
W
Anubis
8
2
14
7.5
L
Chronos
dombaiget
Chronos
2
4
6
1.25
L
Tiamat
6
4
6
2.25
W
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,071
Damage
51,125
57,936
Taken
62,576
28,375
Mitigated
36,210
14,307
Healing
28,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
7,464
1,429
806
2,557
11,818
8,466
46
6,405
5,413
0
14,506
W
Ymir
 
Ymir
13,237
1,422
2,060
8,993
20,114
10,568
234
6,490
13,475
26,123
0
L
Heimdallr
KristofferBRas
Heimdallr
7,234
2,326
1,749
1,391
13,700
4,693
225
5,827
7,873
0
14,290
L
8,502
1,921
0
764
10,121
6,486
0
6,014
4,107
0
12,996
W
Odin
12,684
1,091
1,952
3,161
11,862
12,606
235
3,432
8,282
3,517
14,269
W
Bakasura
SmileNwavE
Bakasura
1,874
1,259
937
645
9,065
3,077
88
4,224
4,674
0
4,663
W
Anubis
15,822
393
1,241
5,987
12,545
6,597
1,421
5,204
7,313
36,398
0
L
Chronos
dombaiget
Chronos
11,004
2,471
329
1,380
9,963
3,130
255
5,090
4,873
24,509
0
L
Tiamat
10,867
1,084
904
4,427
12,334
5,600
0
7,472
4,862
22,735
0
W
7,508
2,976
830
2,265
8,990
3,362
3,214
2,521
6,403
0
25,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,341
Gold Earned
49,506
87
Minions Killed
128
0
Camps Cleared
0
939,230
Distance Traveled
1,173,855
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,708
883
10
1
0
204,865
0
W
Ymir
10,079
916
33
3
0
230,108
0
L
Heimdallr
7,770
706
13
1
0
191,710
5
L
Set
7,497
682
15
1
0
178,088
0
W
Odin
10,612
965
11
1
0
297,707
1
W
Bakasura
8,163
742
6
1
0
198,371
0
W
Anubis
10,661
969
36
3
0
233,163
1
L
Chronos
8,275
752
31
3
0
194,358
1
L
Tiamat
9,091
826
18
2
0
170,209
0
W
Rama
9,991
908
42
4
0
214,506
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role