Player Matchup

Nemesis
Nemesis
CainHopkins
Nemesis
Level 114
God Stats
1W - 10L
1,149 SR
Queue Stats
279W - 329L
1,436 Elo+
Solo
Sol
Sol
DreamzAngels
Sol
Level 135
God Stats
2W - 2L
1,768 SR
Queue Stats
23W - 20L
1,488 Elo+
Party 2
Sun Wukong
Sun Wukong
FrodoTbaggns
Sun Wukong
Level 75
God Stats
1W - 1L
1,603 SR
Queue Stats
221W - 120L
1,553 Elo+
Party 2
Team Averages
Level 108
1,507 SR
1,492 Elo+

VS

Team Averages
Level 76
1,529 SR
1,491 Elo+
Cernunnos
Cernunnos
FeaturingJello
Cernunnos
Level 87
God Stats
1W - 3L
1,588 SR
Queue Stats
137W - 151L
1,557 Elo+
Solo
Tiamat
Tiamat
Lyyryyn
Tiamat
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,550 Elo+
Party 1
Ravana
Ravana
SplashDC
Ravana
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 30L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CainHopkins
Nemesis
16
3 / 6 / 8
11,938
702
11,716
14,820
8,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
6 / 7 / 8
12,814
754
12,628
15,844
6,679
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
FrodoTbaggns
Sun Wukong
20
11 / 1 / 7
14,678
863
18,499
14,223
14,775
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FeaturingJello
Cernunnos
17
7 / 4 / 6
12,094
711
15,776
13,502
6,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Lyyryyn
Tiamat
14
2 / 10 / 5
10,547
620
9,514
17,335
8,603
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
SplashDC
Ravana
17
5 / 6 / 7
12,006
706
9,556
17,445
15,563
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
32
20
Kills
14
14
Deaths
20
23
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CainHopkins
Nemesis
3
6
8
1.17
W
6
7
8
1.43
L
Cernunnos
FeaturingJello
Cernunnos
7
4
6
2.5
W
Sun Wukong
FrodoTbaggns
Sun Wukong
11
1
7
14.5
L
Tiamat
Lyyryyn
Tiamat
2
10
5
0.45
L
Ravana
SplashDC
Ravana
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,843
Damage
34,846
44,887
Taken
48,282
30,140
Mitigated
31,036
9,698
Healing
6,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CainHopkins
Nemesis
11,716
5,362
0
3,310
14,820
8,686
98
3,656
10,694
0
34,665
W
12,628
4,643
0
4,147
15,844
6,679
2,850
2,955
12,494
53,767
5,921
L
Cernunnos
FeaturingJello
Cernunnos
15,776
7,719
0
2,632
13,502
6,870
0
3,563
9,939
0
43,439
W
Sun Wukong
FrodoTbaggns
Sun Wukong
18,499
3,423
0
2,241
14,223
14,775
114
3,395
10,394
0
56,151
L
Tiamat
Lyyryyn
Tiamat
9,514
874
113
1,509
17,335
8,603
0
3,326
14,009
29,267
0
L
Ravana
SplashDC
Ravana
9,556
3,365
0
2,288
17,445
15,563
0
5,133
12,312
0
27,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,430
Gold Earned
34,647
220
Minions Killed
144
11
Camps Cleared
4
895,928
Distance Traveled
769,366
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,938
702
48
3
5
309,420
1
W
Sol
12,814
754
84
5
4
254,727
5
L
Cernunnos
12,094
711
81
5
0
273,758
4
W
Sun Wukong
14,678
863
88
5
2
331,781
5
L
Tiamat
10,547
620
33
2
4
221,428
0
L
Ravana
12,006
706
30
2
0
274,180
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role