Player Matchup

Skadi
Skadi
Beerinka
Skadi
Level 118
God Stats
2W - 2L
1,500 SR
Queue Stats
214W - 254L
1,520 Elo+
Solo
Osiris
Osiris
Menhir
Osiris
Level 152
God Stats
9W - 13L
1,365 SR
Queue Stats
436W - 414L
1,503 Elo+
Solo
Tiamat
Tiamat
pineCone123
Tiamat
Level 49
God Stats
3W - 3L
1,247 SR
Queue Stats
221W - 220L
1,556 Elo+
Solo
Yemoja
Yemoja
sanpai73
Yemoja
Level 160
God Stats
6W - 6L
1,798 SR
Queue Stats
256W - 235L
1,546 Elo+
Solo
King Arthur
King Arthur
Дашечка
King Arthur
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,284 Elo+
Solo
Team Averages
Level 101
1,482 SR
1,482 Elo+

VS

Team Averages
Level 73
1,604 SR
1,457 Elo+
Hades
Hades
ColaKinG420
Hades
Level 147
God Stats
2W - 1L
1,617 SR
Queue Stats
91W - 87L
1,496 Elo+
Party 1
Bacchus
Bacchus
NotN1pplyEnough
Bacchus
Level 58
God Stats
3W - 0L
1,685 SR
Queue Stats
83W - 88L
1,422 Elo+
Party 1
Poseidon
Poseidon
SPLiT404
Poseidon
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 38L
1,492 Elo+
Party 1
Hel
Hel
Xweda11
Hel
Level 26
God Stats
5W - 1L
1,715 SR
Queue Stats
392W - 390L
1,476 Elo+
Solo
Xbalanque
Xbalanque
xmaoRizio
Xbalanque
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 27L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Beerinka
Skadi
17
2 / 6 / 12
11,147
743
17,458
12,970
4,174
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Menhir
Osiris
17
5 / 7 / 7
10,773
718
11,899
24,747
27,469
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
17
1 / 6 / 11
10,288
686
16,218
18,627
9,037
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
sanpai73
Yemoja
17
1 / 2 / 11
9,904
660
5,062
15,024
13,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
Дашечка
King Arthur
18
6 / 7 / 9
11,537
769
18,667
24,020
28,215
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 15
11,957
797
16,545
18,365
20,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
5 / 2 / 18
12,019
801
9,929
21,398
32,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
SPLiT404
Poseidon
18
7 / 2 / 13
11,253
750
19,348
9,272
3,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
20
6 / 2 / 16
11,726
782
13,440
15,625
9,588
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Xbalanque
xmaoRizio
Xbalanque
19
5 / 3 / 17
11,462
764
22,321
15,628
8,259
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
107
15
Kills
28
28
Deaths
15
50
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Skadi
Beerinka
Skadi
2
6
12
1.33
W
5
6
15
2.08
L
Osiris
Menhir
Osiris
5
7
7
1.21
W
5
2
18
7
W
Poseidon
SPLiT404
Poseidon
7
2
13
6.75
W
Hel
6
2
16
7
L
Tiamat
1
6
11
1.08
L
Yemoja
sanpai73
Yemoja
1
2
11
3.25
W
Xbalanque
xmaoRizio
Xbalanque
5
3
17
4.5
L
King Arthur
Дашечка
King Arthur
6
7
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,304
Damage
81,583
95,388
Taken
80,288
82,728
Mitigated
74,603
32,387
Healing
43,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Beerinka
Skadi
17,458
6,769
398
364
12,970
4,174
3,242
10,117
2,853
0
34,685
W
16,545
450
3,307
5,050
18,365
20,856
895
6,857
11,146
30,579
0
L
Osiris
Menhir
Osiris
11,899
1,855
282
3,721
24,747
27,469
158
11,050
13,697
450
15,176
W
9,929
295
1,298
6,197
21,398
32,054
369
5,099
16,012
17,409
0
W
Poseidon
SPLiT404
Poseidon
19,348
1,363
1,288
513
9,272
3,846
810
2,096
7,100
40,889
0
W
Hel
13,440
1,384
13,830
9,074
15,625
9,588
931
3,402
12,009
34,348
0
L
Tiamat
16,218
1,192
1,081
4,619
18,627
9,037
431
15,545
3,082
32,710
0
L
Yemoja
sanpai73
Yemoja
5,062
1,462
12,368
7,125
15,024
13,833
1,052
10,050
4,974
10,109
0
W
Xbalanque
xmaoRizio
Xbalanque
22,321
12,239
102
2,968
15,628
8,259
2,021
4,245
11,190
0
41,510
L
King Arthur
Дашечка
King Arthur
18,667
1,149
656
1,773
24,020
28,215
122
12,500
11,520
0
41,082

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,649
Gold Earned
58,417
141
Minions Killed
175
0
Camps Cleared
0
1,289,306
Distance Traveled
1,449,266
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,147
743
49
3
0
229,571
0
W
Hades
11,957
797
44
3
0
255,528
2
L
Osiris
10,773
718
13
1
0
252,647
1
W
Bacchus
12,019
801
9
1
0
313,860
0
W
Poseidon
11,253
750
42
3
0
305,232
3
W
Hel
11,726
782
39
3
0
293,318
0
L
Tiamat
10,288
686
32
2
0
260,715
1
L
Yemoja
9,904
660
17
1
0
272,442
2
W
Xbalanque
11,462
764
41
3
0
281,328
0
L
King Arthur
11,537
769
30
2
0
273,931
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role