Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Astrobird53
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
Awsomehammer
Zhong Kui
Level 129
God Stats
5W - 5L
1,554 SR
Queue Stats
236W - 284L
1,351 Elo+
Solo
Zeus
Zeus
The_Jim_White
Zeus
Level 34
God Stats
1W - 1L
1,720 SR
Queue Stats
1W - 2L
1,692 Elo+
Party 3
Chiron
Chiron
joshyza123
Chiron
Level 87
God Stats
1W - 2L
1,715 SR
Queue Stats
246W - 254L
1,457 Elo+
Solo
Team Averages
Level 63
1,598 SR
1,500 Elo+

VS

Team Averages
Level 76
1,513 SR
1,428 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Akmtup2
Chiron
Level 79
God Stats
7W - 1L
1,500 SR
Queue Stats
124W - 133L
1,350 Elo+
Party 1
Bastet
Bastet
GlideFast
Bastet
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
239W - 256L
1,469 Elo+
Party 2
Sylvanus
Sylvanus
Zeydow
Sylvanus
Level 26
God Stats
32W - 23L
1,567 SR
Queue Stats
44W - 47L
1,509 Elo+
Party 2
Cerberus
Cerberus
indi_05
Cerberus
Level 100
God Stats
4W - 2L
1,500 SR
Queue Stats
29W - 26L
1,309 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
7
2 / 1 / 0
4,134
827
3,018
4,110
941
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Yemoja
3
0 / 2 / 0
2,865
573
323
2,409
654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
Awsomehammer
Zhong Kui
5
0 / 1 / 1
3,325
665
1,948
3,269
1,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

4
0 / 4 / 0
2,935
587
826
2,400
436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chiron
joshyza123
Chiron
3
0 / 0 / 0
2,936
587
981
2,058
481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
6
0 / 0 / 0
3,652
730
1,295
2,127
630
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
Akmtup2
Chiron
6
2 / 1 / 1
3,695
739
2,059
2,280
510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
GlideFast
Bastet
5
0 / 0 / 1
3,350
670
841
3,169
660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Zeydow
Sylvanus
7
5 / 1 / 0
4,581
916
2,681
2,649
1,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
indi_05
Cerberus
6
1 / 0 / 2
4,041
808
1,730
3,692
1,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
12
2
Kills
8
8
Deaths
2
1
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
2
1
0
2
W
Jormungandr
 
Jormungandr
0
0
0
0
W
Chiron
Akmtup2
Chiron
2
1
1
2.5
L
Yemoja
0
2
0
0
L
Zhong Kui
Awsomehammer
Zhong Kui
0
1
1
0.5
W
Bastet
GlideFast
Bastet
0
0
1
0.5
L
0
4
0
0
W
Sylvanus
Zeydow
Sylvanus
5
1
0
5
W
Cerberus
indi_05
Cerberus
1
0
2
2
L
Chiron
joshyza123
Chiron
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,096
Damage
8,606
14,246
Taken
13,917
4,265
Mitigated
4,385
4,412
Healing
6,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
3,018
1,060
0
825
4,110
941
0
1,222
2,888
0
17,387
W
Jormungandr
 
Jormungandr
1,295
486
46
1,114
2,127
630
297
0
2,127
14,623
0
W
Chiron
Akmtup2
Chiron
2,059
1,063
294
1,183
2,280
510
0
651
1,629
0
15,131
L
Yemoja
323
265
63
140
2,409
654
0
939
1,470
2,383
0
L
Zhong Kui
Awsomehammer
Zhong Kui
1,948
854
0
1,628
3,269
1,753
24
627
2,642
15,342
0
W
Bastet
GlideFast
Bastet
841
308
0
1,361
3,169
660
0
0
3,169
0
9,718
L
826
383
0
40
2,400
436
0
1,902
498
6,423
0
W
Sylvanus
Zeydow
Sylvanus
2,681
1,046
0
919
2,649
1,141
478
734
1,823
13,963
3,294
W
Cerberus
indi_05
Cerberus
1,730
227
0
1,892
3,692
1,444
0
1,620
2,072
12,469
0
L
Chiron
joshyza123
Chiron
981
475
0
1,716
2,058
481
23
726
1,332
0
6,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,195
Gold Earned
19,319
107
Minions Killed
155
0
Camps Cleared
0
423,630
Distance Traveled
493,685
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
4,134
827
40
8
0
110,649
2
W
Jormungandr
3,652
730
40
8
0
100,056
1
W
Chiron
3,695
739
39
8
0
93,260
1
L
Yemoja
2,865
573
11
2
0
95,256
1
L
Zhong Kui
3,325
665
27
5
0
75,324
1
W
Bastet
3,350
670
22
4
0
107,207
2
L
Zeus
2,935
587
15
3
0
89,259
1
W
Sylvanus
4,581
916
35
7
0
90,555
0
W
Cerberus
4,041
808
19
4
0
102,607
2
L
Chiron
2,936
587
14
3
0
53,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role