Player Matchup

Nike
Nike
Gustrum
Nike
Level 137
God Stats
7W - 6L
1,585 SR
Queue Stats
42W - 41L
1,563 Elo+
Solo
Medusa
Medusa
Sacrixur
Medusa
Level 26
God Stats
1W - 1L
1,191 SR
Queue Stats
10W - 25L
1,211 Elo+
Party 2
Zhong Kui
Zhong Kui
ΩPrime
Zhong Kui
Level 69
God Stats
1W - 1L
1,539 SR
Queue Stats
13W - 36L
1,201 Elo+
Party 2
Team Averages
Level 77
1,438 SR
1,325 Elo+

VS

Team Averages
Level 43
1,444 SR
1,123 Elo+
Hercules
Hercules
J0NSIT00
Hercules
Level 24
God Stats
2W - 4L
1,310 SR
Queue Stats
14W - 51L
1,040 Elo+
Party 1
Merlin
Merlin
MrAndres1999
Merlin
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 23L
1,198 Elo+
Solo
Anhur
Anhur
gordura_acustico
Anhur
Level 40
God Stats
2W - 2L
1,523 SR
Queue Stats
32W - 100L
1,132 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Gustrum
Nike
15
8 / 1 / 9
10,395
800
15,459
9,298
8,329
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Medusa
Sacrixur
Medusa
15
4 / 1 / 13
9,856
758
10,299
6,326
2,232
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
ΩPrime
Zhong Kui
16
6 / 0 / 10
10,360
797
13,398
7,150
5,515
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
J0NSIT00
Hercules
12
1 / 4 / 1
8,812
678
3,262
15,143
10,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
11
0 / 7 / 1
7,421
571
5,314
13,611
4,141
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
0 / 7 / 2
7,985
614
2,200
13,840
4,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
18
Kills
1
2
Deaths
18
32
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nike
Gustrum
Nike
8
1
9
12.5
L
Hercules
J0NSIT00
Hercules
1
4
1
0.38
L
Merlin
0
7
1
0.07
W
Medusa
Sacrixur
Medusa
4
1
13
10.5
L
0
7
2
0.14
W
Zhong Kui
ΩPrime
Zhong Kui
6
0
10
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,156
Damage
10,776
22,774
Taken
42,594
16,076
Mitigated
19,147
7,226
Healing
5,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Gustrum
Nike
15,459
2,857
0
2,203
9,298
8,329
0
1,869
7,429
3,463
35,554
L
Hercules
J0NSIT00
Hercules
3,262
940
112
3,868
15,143
10,860
0
6,500
8,643
0
7,857
L
Merlin
5,314
82
0
518
13,611
4,141
0
4,436
9,175
21,070
0
W
Medusa
Sacrixur
Medusa
10,299
3,291
0
2,098
6,326
2,232
1,338
2,738
3,588
0
33,683
L
2,200
877
0
1,146
13,840
4,146
0
3,732
10,108
0
25,546
W
Zhong Kui
ΩPrime
Zhong Kui
13,398
1,473
0
2,925
7,150
5,515
906
1,401
5,749
42,606
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,611
Gold Earned
24,218
160
Minions Killed
87
10
Camps Cleared
2
756,176
Distance Traveled
615,979
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
10,395
800
34
3
3
256,764
5
L
Hercules
8,812
678
11
1
0
218,092
0
L
Merlin
7,421
571
29
2
1
184,629
0
W
Medusa
9,856
758
47
4
1
268,338
1
L
Anhur
7,985
614
47
4
1
213,258
0
W
Zhong Kui
10,360
797
79
6
6
231,074
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role