Player Matchup

Ao Kuang
Ao Kuang
Cudzer
Ao Kuang
Level 155
God Stats
4W - 3L
1,329 SR
Queue Stats
432W - 433L
1,517 Elo+
Party 1
Cernunnos
Cernunnos
MaggieC
Cernunnos
Level 147
God Stats
7W - 6L
1,322 SR
Queue Stats
344W - 343L
1,530 Elo+
Party 1
Olorun
Olorun
OH_Triumph
Olorun
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,481 Elo+
Solo
Tiamat
Tiamat
RiZE S1chO
Tiamat
Level 129
God Stats
4W - 4L
1,491 SR
Queue Stats
72W - 100L
1,390 Elo+
Solo
Cthulhu
Cthulhu
ks1608
Cthulhu
Level 123
God Stats
4W - 0L
1,773 SR
Queue Stats
60W - 61L
1,522 Elo+
Solo
Team Averages
Level 135
1,483 SR
1,488 Elo+

VS

Team Averages
Level 117
1,461 SR
1,495 Elo+
Cupid
Cupid
 
Cupid
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
DeagonX
Nike
Level 156
God Stats
8W - 4L
1,502 SR
Queue Stats
342W - 301L
1,593 Elo+
Solo
Kuzenbo
Kuzenbo
DontDoIt1234
Kuzenbo
Level 149
God Stats
2W - 4L
1,301 SR
Queue Stats
52W - 52L
1,362 Elo+
Solo
Zeus
Zeus
JRizzie
Zeus
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
217W - 226L
1,542 Elo+
Solo
Baba Yaga
Baba Yaga
joeshilabotnik2
Baba Yaga
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 47L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cudzer
Ao Kuang
20
13 / 7 / 8
14,164
787
19,621
21,031
9,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
MaggieC
Cernunnos
20
2 / 4 / 14
11,763
654
18,390
18,875
7,930
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
OH_Triumph
Olorun
17
1 / 9 / 14
11,036
613
5,294
19,677
8,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
RiZE S1chO
Tiamat
20
6 / 3 / 11
12,823
712
18,262
16,581
11,272
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
ks1608
Cthulhu
20
7 / 5 / 19
14,289
794
26,832
26,557
38,122
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
3 / 9 / 10
10,635
591
12,737
19,123
6,722
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nike
DeagonX
Nike
19
5 / 7 / 13
12,110
673
15,889
21,221
19,580
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kuzenbo
DontDoIt1234
Kuzenbo
20
6 / 3 / 19
12,183
677
16,788
29,165
38,687
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Zeus
JRizzie
Zeus
20
13 / 3 / 12
13,636
758
24,438
11,658
8,012
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
joeshilabotnik2
Baba Yaga
18
1 / 7 / 14
11,334
630
17,057
18,697
7,290
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
96
29
Kills
28
28
Deaths
29
66
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
3
9
10
0.89
W
Ao Kuang
Cudzer
Ao Kuang
13
7
8
2.43
L
Nike
DeagonX
Nike
5
7
13
1.64
L
Kuzenbo
DontDoIt1234
Kuzenbo
6
3
19
5.17
L
Zeus
JRizzie
Zeus
13
3
12
6.33
W
Cernunnos
MaggieC
Cernunnos
2
4
14
2.25
W
Olorun
OH_Triumph
Olorun
1
9
14
0.89
W
Tiamat
RiZE S1chO
Tiamat
6
3
11
3.83
L
Baba Yaga
joeshilabotnik2
Baba Yaga
1
7
14
1.14
W
Cthulhu
ks1608
Cthulhu
7
5
19
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,399
Damage
86,909
102,721
Taken
99,864
74,920
Mitigated
80,291
42,656
Healing
39,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
12,737
7,544
4,521
5,223
19,123
6,722
296
14,114
4,283
0
26,358
W
Ao Kuang
Cudzer
Ao Kuang
19,621
2,136
2,947
7,107
21,031
9,116
1,471
11,931
8,887
25,728
0
L
Nike
DeagonX
Nike
15,889
1,218
4,706
4,598
21,221
19,580
221
10,883
9,946
0
25,187
L
Kuzenbo
DontDoIt1234
Kuzenbo
16,788
5,327
1,153
10,949
29,165
38,687
242
19,309
8,492
23,125
0
L
Zeus
JRizzie
Zeus
24,438
3,309
791
2,419
11,658
8,012
1,684
9,466
1,884
54,323
0
W
Cernunnos
MaggieC
Cernunnos
18,390
4,233
1,765
4,155
18,875
7,930
2,580
11,218
7,295
0
45,963
W
Olorun
OH_Triumph
Olorun
5,294
1,423
6,629
4,264
19,677
8,480
710
11,916
7,517
17,342
0
W
Tiamat
RiZE S1chO
Tiamat
18,262
1,079
1,853
4,982
16,581
11,272
542
10,523
5,939
43,920
0
L
Baba Yaga
joeshilabotnik2
Baba Yaga
17,057
551
1,318
4,052
18,697
7,290
0
12,963
5,250
39,566
0
W
Cthulhu
ks1608
Cthulhu
26,832
1,158
3,349
5,605
26,557
38,122
187
12,695
13,534
52,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,075
Gold Earned
59,898
221
Minions Killed
180
0
Camps Cleared
0
1,571,415
Distance Traveled
1,521,530
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,635
591
34
2
0
264,364
2
W
Ao Kuang
14,164
787
11
1
0
314,613
1
L
Nike
12,110
673
18
1
0
304,068
0
L
Kuzenbo
12,183
677
5
0
0
344,736
0
L
Zeus
13,636
758
59
3
0
306,296
0
W
Cernunnos
11,763
654
57
3
0
293,944
1
W
Olorun
11,036
613
25
1
0
268,509
2
W
Tiamat
12,823
712
61
3
0
359,120
0
L
Baba Yaga
11,334
630
64
4
0
302,066
0
W
Cthulhu
14,289
794
67
4
0
335,229
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role