Player Matchup

Hades
Hades
 
Hades
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
VaNKocH21
Baba Yaga
Level 49
God Stats
8W - 4L
1,506 SR
Queue Stats
687W - 746L
1,340 Elo+
Solo
Jing Wei
Jing Wei
devil_fish23
Jing Wei
Level 76
God Stats
5W - 8L
1,505 SR
Queue Stats
776W - 792L
1,490 Elo+
Solo
Agni
Agni
la_calotte17
Agni
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,531 Elo+
Solo
Zeus
Zeus
Смех
Zeus
Level 110
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 133L
1,372 Elo+
Party 1
Team Averages
Level 93
1,502 SR
1,447 Elo+

VS

Team Averages
Level 96
1,426 SR
1,366 Elo+
Bakasura
Bakasura
Fluffimuffin
Bakasura
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,310 Elo+
Party 2
Kukulkan
Kukulkan
Fremka
Kukulkan
Level 88
God Stats
12W - 5L
1,693 SR
Queue Stats
468W - 477L
1,473 Elo+
Party 3
Jormungandr
Jormungandr
TheNevermoar
Jormungandr
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,202 Elo+
Party 2
Chaac
Chaac
TobyTalker
Chaac
Level 128
God Stats
6W - 4L
1,153 SR
Queue Stats
107W - 103L
1,400 Elo+
Solo
Cerberus
Cerberus
ycuk
Cerberus
Level 77
God Stats
2W - 1L
1,285 SR
Queue Stats
150W - 174L
1,444 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
16
3 / 8 / 7
10,684
628
12,339
20,828
14,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baba Yaga
VaNKocH21
Baba Yaga
19
3 / 3 / 12
10,599
623
11,282
22,848
18,887
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
devil_fish23
Jing Wei
19
5 / 3 / 8
11,307
665
17,824
13,501
5,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 5 / 8
10,192
600
10,770
13,215
4,977
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zeus
18
3 / 5 / 10
10,565
621
16,092
9,470
3,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Fluffimuffin
Bakasura
17
4 / 4 / 11
12,024
707
9,188
13,517
7,003
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Fremka
Kukulkan
20
7 / 1 / 12
13,422
790
18,620
8,692
5,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
TheNevermoar
Jormungandr
19
0 / 3 / 19
11,247
662
11,098
19,116
26,208
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chaac
20
12 / 5 / 11
13,240
779
25,247
27,246
29,343
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
ycuk
Cerberus
16
1 / 2 / 14
10,394
611
7,844
15,853
18,479
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
91
15
Kills
24
24
Deaths
15
45
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
3
8
7
0.81
W
Bakasura
Fluffimuffin
Bakasura
4
4
11
2.38
W
Kukulkan
Fremka
Kukulkan
7
1
12
13
W
Jormungandr
TheNevermoar
Jormungandr
0
3
19
3.17
W
Chaac
12
5
11
3.5
L
Baba Yaga
VaNKocH21
Baba Yaga
3
3
12
3
L
Jing Wei
devil_fish23
Jing Wei
5
3
8
3
L
1
5
8
1
W
Cerberus
ycuk
Cerberus
1
2
14
4
L
Zeus
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,307
Damage
71,997
79,862
Taken
84,424
47,110
Mitigated
86,409
26,029
Healing
40,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
12,339
1,011
689
4,362
20,828
14,757
0
9,610
9,770
21,198
0
W
Bakasura
Fluffimuffin
Bakasura
9,188
5,643
3,069
4,178
13,517
7,003
0
8,729
4,788
0
11,343
W
Kukulkan
Fremka
Kukulkan
18,620
1,320
3,831
2,415
8,692
5,376
1,050
5,884
2,808
55,485
0
W
Jormungandr
TheNevermoar
Jormungandr
11,098
2,181
2,102
3,312
19,116
26,208
1,318
11,477
7,639
35,398
0
W
Chaac
25,247
5,567
1,959
12,436
27,246
29,343
2,748
14,066
13,180
248
40,677
L
Baba Yaga
VaNKocH21
Baba Yaga
11,282
1,137
683
10,387
22,848
18,887
0
12,419
9,755
21,627
0
L
Jing Wei
devil_fish23
Jing Wei
17,824
9,616
1,181
3,759
13,501
5,234
660
6,228
6,706
0
44,147
L
10,770
598
1,609
1,011
13,215
4,977
0
4,839
8,376
25,270
0
W
Cerberus
ycuk
Cerberus
7,844
385
1,695
5,367
15,853
18,479
0
10,327
5,526
11,826
0
L
Zeus
16,092
2,971
1,121
1,227
9,470
3,255
168
4,466
4,952
34,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,347
Gold Earned
60,327
166
Minions Killed
184
0
Camps Cleared
0
1,484,399
Distance Traveled
1,630,712
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,684
628
17
1
0
272,733
0
W
Bakasura
12,024
707
15
1
0
328,324
0
W
Kukulkan
13,422
790
98
6
0
337,044
4
W
Jormungandr
11,247
662
42
2
0
339,692
0
W
Chaac
13,240
779
14
1
0
328,792
0
L
Baba Yaga
10,599
623
16
1
0
318,079
1
L
Jing Wei
11,307
665
65
4
0
301,610
1
L
Agni
10,192
600
23
1
0
292,850
0
W
Cerberus
10,394
611
15
1
0
296,860
0
L
Zeus
10,565
621
45
3
0
299,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role