Player Matchup

Bakasura
Bakasura
HM08
Bakasura
Level 144
God Stats
3W - 2L
1,604 SR
Queue Stats
69W - 42L
1,615 Elo+
Party 2
Ra
Ra
NiceBalls
Ra
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 2L
1,878 Elo+
Party 2
Sol
Sol
STaNKxDaDDy
Sol
Level 88
God Stats
27W - 21L
1,689 SR
Queue Stats
197W - 179L
1,486 Elo+
Solo
Vamana
Vamana
THErusso809
Vamana
Level 68
God Stats
2W - 2L
1,355 SR
Queue Stats
139W - 174L
1,397 Elo+
Solo
Danzaburou
Danzaburou
TallosoreusREX
Danzaburou
Level 46
God Stats
25W - 32L
1,489 SR
Queue Stats
31W - 36L
1,426 Elo+
Solo
Team Averages
Level 75
1,527 SR
1,560 Elo+

VS

Team Averages
Level 70
1,481 SR
1,407 Elo+
Anubis
Anubis
DOMOALLCAPS
Anubis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,585 Elo+
Solo
Merlin
Merlin
Drawmega
Merlin
Level 29
God Stats
0W - 9L
1,262 SR
Queue Stats
45W - 76L
1,333 Elo+
Party 1
Cernunnos
Cernunnos
LizTheRose
Cernunnos
Level 67
God Stats
11W - 16L
1,373 SR
Queue Stats
68W - 96L
1,313 Elo+
Party 1
Medusa
Medusa
ShaeCalmine
Medusa
Level 82
God Stats
25W - 17L
1,392 SR
Queue Stats
96W - 107L
1,404 Elo+
Party 1
Chaac
Chaac
iTi Optimize
Chaac
Level 124
God Stats
3W - 5L
1,879 SR
Queue Stats
29W - 40L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
HM08
Bakasura
17
11 / 0 / 3
9,466
861
11,435
8,389
4,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 0 / 11
8,976
816
7,718
6,126
1,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

16
2 / 2 / 3
8,583
780
7,904
7,670
2,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
14
2 / 1 / 9
7,977
725
7,183
10,090
8,160
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Danzaburou
TallosoreusREX
Danzaburou
15
2 / 3 / 7
8,214
747
6,545
8,415
2,706
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
1 / 4 / 2
7,209
655
5,666
9,569
4,609
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Merlin
Drawmega
Merlin
13
1 / 5 / 1
7,134
649
5,410
8,384
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cernunnos
LizTheRose
Cernunnos
13
0 / 5 / 2
7,032
639
4,462
10,351
3,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Medusa
13
2 / 3 / 1
7,695
700
6,345
7,407
2,984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 2 / 1
7,750
705
7,473
11,911
5,666
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
13
19
Kills
6
6
Deaths
19
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
4
2
0.5
L
Merlin
Drawmega
Merlin
1
5
1
0.3
W
Bakasura
HM08
Bakasura
11
0
3
12.5
L
Cernunnos
LizTheRose
Cernunnos
0
5
2
0.2
W
2
0
11
7.5
W
2
2
3
1.75
L
Medusa
2
3
1
0.83
W
Vamana
2
1
9
6.5
W
Danzaburou
TallosoreusREX
Danzaburou
2
3
7
1.83
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,785
Damage
29,356
40,690
Taken
47,622
20,262
Mitigated
19,794
12,416
Healing
8,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
5,666
250
0
2,586
9,569
4,609
0
4,226
4,735
18,878
0
L
Merlin
Drawmega
Merlin
5,410
317
0
230
8,384
2,815
0
2,399
5,359
21,897
0
W
Bakasura
HM08
Bakasura
11,435
7,100
0
1,845
8,389
4,766
332
2,202
6,187
0
22,028
L
Cernunnos
LizTheRose
Cernunnos
4,462
1,726
0
1,617
10,351
3,720
172
2,313
7,453
0
24,378
W
7,718
284
1,913
2,959
6,126
1,852
1,008
2,421
3,705
32,806
0
W
7,904
2,947
134
2,560
7,670
2,778
774
1,171
6,499
33,538
3,112
L
Medusa
6,345
1,828
0
632
7,407
2,984
502
3,147
3,808
0
23,754
W
Vamana
7,183
2,073
0
2,221
10,090
8,160
756
3,124
6,935
1,892
11,587
W
Danzaburou
TallosoreusREX
Danzaburou
6,545
1,141
0
784
8,415
2,706
405
2,158
6,257
0
25,535
L
7,473
815
0
3,728
11,911
5,666
0
3,900
6,892
0
26,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,216
Gold Earned
36,820
224
Minions Killed
210
0
Camps Cleared
0
1,160,806
Distance Traveled
968,266
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,209
655
30
3
0
186,214
3
L
Merlin
7,134
649
37
3
0
193,185
2
W
Bakasura
9,466
861
43
4
0
250,280
1
L
Cernunnos
7,032
639
47
4
0
183,413
1
W
Ra
8,976
816
83
8
0
225,655
0
W
Sol
8,583
780
55
5
0
234,041
1
L
Medusa
7,695
700
45
4
0
177,483
2
W
Vamana
7,977
725
11
1
0
237,179
1
W
Danzaburou
8,214
747
32
3
0
213,651
2
L
Chaac
7,750
705
51
5
0
227,971
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role