Player Matchup

Sun Wukong
Sun Wukong
CombativeBeast
Sun Wukong
Level 115
God Stats
13W - 15L
1,354 SR
Queue Stats
15W - 16L
1,415 Elo+
Solo
Shiva
Shiva
Deuspy_13
Shiva
Level 28
God Stats
17W - 16L
1,387 SR
Queue Stats
19W - 18L
1,409 Elo+
Party 1
Zeus
Zeus
SHADOzZ_13
Zeus
Level 85
God Stats
11W - 10L
1,371 SR
Queue Stats
11W - 13L
1,361 Elo+
Party 1
Baron Samedi
Baron Samedi
SQUEAKZx420
Baron Samedi
Level 128
God Stats
5W - 2L
1,764 SR
Queue Stats
78W - 88L
1,465 Elo+
Solo
Chaac
Chaac
leveque13
Chaac
Level 53
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 17L
1,436 Elo+
Party 1
Team Averages
Level 82
1,475 SR
1,417 Elo+

VS

Team Averages
Level 82
1,596 SR
1,469 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
GaViLaN74
Amaterasu
Level 48
God Stats
0W - 2L
1,706 SR
Queue Stats
106W - 126L
1,355 Elo+
Solo
Merlin
Merlin
Str8Terpz
Merlin
Level 89
God Stats
40W - 27L
1,664 SR
Queue Stats
264W - 273L
1,543 Elo+
Solo
Zeus
Zeus
TheDethStarZ
Zeus
Level 104
God Stats
89W - 93L
1,611 SR
Queue Stats
93W - 95L
1,592 Elo+
Solo
Neith
Neith
daxlore2517
Neith
Level 47
God Stats
4W - 1L
1,500 SR
Queue Stats
21W - 21L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CombativeBeast
Sun Wukong
18
7 / 2 / 11
13,311
1,210
13,555
16,210
8,992
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shiva
Deuspy_13
Shiva
18
3 / 2 / 14
12,164
1,106
5,185
9,264
7,382
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
3 / 2 / 10
11,801
1,073
7,699
6,797
1,701
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Baron Samedi
SQUEAKZx420
Baron Samedi
18
4 / 2 / 13
12,557
1,142
13,818
8,403
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chaac
leveque13
Chaac
18
5 / 1 / 12
12,709
1,155
10,637
11,686
8,696
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

225

VS

Team 2 Tickets

121

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
5 / 4 / 3
12,717
1,156
7,803
17,800
7,141
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
GaViLaN74
Amaterasu
16
0 / 6 / 2
10,252
932
1,814
8,801
5,364
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Str8Terpz
Merlin
18
3 / 4 / 4
12,712
1,156
14,710
9,919
3,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
1 / 3 / 3
10,912
992
8,093
4,494
1,545
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
0 / 5 / 5
12,082
1,098
12,060
13,269
5,236
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
26
22
Kills
9
9
Deaths
22
60
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
5
4
3
1.63
W
Sun Wukong
CombativeBeast
Sun Wukong
7
2
11
6.25
W
Shiva
Deuspy_13
Shiva
3
2
14
5
L
Amaterasu
GaViLaN74
Amaterasu
0
6
2
0.17
W
3
2
10
4
W
Baron Samedi
SQUEAKZx420
Baron Samedi
4
2
13
5.25
L
Merlin
Str8Terpz
Merlin
3
4
4
1.25
L
1
3
3
0.83
L
0
5
5
0.5
W
Chaac
leveque13
Chaac
5
1
12
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,894
Damage
44,480
52,360
Taken
54,283
30,019
Mitigated
23,258
15,847
Healing
4,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
7,803
2,685
0
1,122
17,800
7,141
0
5,944
11,471
0
19,204
W
Sun Wukong
CombativeBeast
Sun Wukong
13,555
2,642
0
5,615
16,210
8,992
0
6,417
9,573
0
32,591
W
Shiva
Deuspy_13
Shiva
5,185
391
0
0
9,264
7,382
0
1,995
5,200
270
21,645
L
Amaterasu
GaViLaN74
Amaterasu
1,814
756
0
301
8,801
5,364
0
3,847
4,665
0
4,260
W
7,699
668
303
196
6,797
1,701
0
3,955
2,779
24,285
0
W
Baron Samedi
SQUEAKZx420
Baron Samedi
13,818
485
2,246
2,245
8,403
3,248
0
3,360
4,991
24,820
0
L
Merlin
Str8Terpz
Merlin
14,710
614
0
417
9,919
3,972
0
2,846
6,810
46,467
0
L
8,093
1,347
0
0
4,494
1,545
0
2,828
1,620
16,511
0
L
12,060
3,550
0
2,326
13,269
5,236
0
5,657
7,136
0
52,475
W
Chaac
leveque13
Chaac
10,637
1,131
0
5,242
11,686
8,696
0
6,438
5,015
0
34,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,542
Gold Earned
58,675
229
Minions Killed
222
4
Camps Cleared
7
1,153,855
Distance Traveled
835,601
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,717
1,156
13
1
1
226,093
0
W
Sun Wukong
13,311
1,210
43
4
3
214,264
0
W
Shiva
12,164
1,106
30
3
0
245,434
0
L
Amaterasu
10,252
932
4
0
0
88,187
0
W
Zeus
11,801
1,073
52
5
0
221,281
0
W
Baron Samedi
12,557
1,142
43
4
1
213,327
0
L
Merlin
12,712
1,156
80
7
0
137,234
2
L
Zeus
10,912
992
27
2
0
184,032
1
L
Neith
12,082
1,098
98
9
6
200,055
4
W
Chaac
12,709
1,155
61
6
0
259,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role