Player Matchup

Khepri
Khepri
Platinum I
 
Khepri
Platinum I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Diamond III
Bossnian07
Awilix
Diamond III
Level 160
God Stats
77W - 70L
1,712 SR
Queue Stats
655W - 658L
2,230 MMR
Solo
Jormungandr
Jormungandr
Platinum V
Farkastalin
Jormungandr
Platinum V
Level 93
God Stats
2W - 3L
1,500 SR
Queue Stats
65W - 52L
1,999 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Diamond V
SPL1T x SW1FT
Ah Muzen Cab
Diamond V
Level 158
God Stats
112W - 60L
1,740 SR
Queue Stats
245W - 242L
2,093 MMR
Solo
Tiamat
Tiamat
Platinum V
perfervid
Tiamat
Platinum V
Level 92
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 8L
2,007 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 125
1,590 SR
1,966 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 139
1,659 SR
2,080 MMR
Artio
Artio
Platinum I
Fllokshi
Artio
Platinum I
Level 159
God Stats
3W - 4L
1,604 SR
Queue Stats
90W - 90L
1,911 MMR
Solo
Ullr
Ullr
Masters
MeatyPariah
Ullr
Masters
Level 118
God Stats
74W - 25L
1,776 SR
Queue Stats
658W - 463L
2,802 MMR
Solo
Set
Set
Platinum II
ODunfee
Set
Platinum II
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
256W - 257L
1,877 MMR
Solo
Tyr
Tyr
Platinum III
Sk1boss
Tyr
Platinum III
Level 125
God Stats
7W - 6L
1,775 SR
Queue Stats
243W - 242L
1,940 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum II
Wapitiz64
Morgan Le Fay
Platinum II
Level 159
God Stats
13W - 13L
1,641 SR
Queue Stats
368W - 353L
1,867 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
16
1 / 3 / 22
12,074
549
4,498
20,247
26,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Awilix
Bossnian07
Awilix
20
15 / 3 / 11
14,929
679
22,845
21,485
13,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Farkastalin
Jormungandr
20
10 / 1 / 11
14,919
678
22,102
15,769
15,909
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ah Muzen Cab
SPL1T x SW1FT
Ah Muzen Cab
18
1 / 4 / 11
12,510
569
17,133
15,971
7,069
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
perfervid
Tiamat
20
15 / 3 / 13
14,946
679
32,105
15,079
11,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
ThothBellonaKaliLoki

VS

Bans
GebBastetAresAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Fllokshi
Artio
13
1 / 10 / 6
8,603
391
5,999
28,132
24,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
7 / 4 / 4
13,525
615
20,020
19,226
6,293
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Set
17
3 / 9 / 5
10,073
458
10,843
20,771
10,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tyr
18
2 / 6 / 3
10,588
481
4,772
26,556
17,590
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
Wapitiz64
Morgan Le Fay
15
1 / 13 / 6
9,569
435
17,353
22,983
5,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
38
42
Kills
14
14
Deaths
42
68
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
3
22
4
W
Awilix
Bossnian07
Awilix
15
3
11
6.83
W
Jormungandr
Farkastalin
Jormungandr
10
1
11
15.5
L
Artio
Fllokshi
Artio
1
10
6
0.4
L
7
4
4
2.25
L
Set
3
9
5
0.61
W
Ah Muzen Cab
SPL1T x SW1FT
Ah Muzen Cab
1
4
11
1.63
L
Tyr
2
6
3
0.58
L
Morgan Le Fay
Wapitiz64
Morgan Le Fay
1
13
6
0.31
W
Tiamat
perfervid
Tiamat
15
3
13
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,683
Damage
58,987
88,551
Taken
117,668
74,182
Mitigated
65,124
21,029
Healing
27,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
4,498
909
0
3,051
20,247
26,622
1,021
5,639
14,106
25,923
0
W
Awilix
Bossnian07
Awilix
22,845
11,058
0
3,557
21,485
13,248
29
7,793
13,353
0
119,021
W
Jormungandr
Farkastalin
Jormungandr
22,102
6,320
0
4,511
15,769
15,909
3,385
3,629
11,780
104,455
0
L
Artio
Fllokshi
Artio
5,999
723
1,591
5,380
28,132
24,972
0
13,172
14,642
20,966
0
L
20,020
11,618
0
5,348
19,226
6,293
576
8,145
10,907
0
99,684
L
Set
10,843
4,294
0
5,451
20,771
10,601
0
7,258
13,313
0
71,751
W
Ah Muzen Cab
SPL1T x SW1FT
Ah Muzen Cab
17,133
5,157
0
5,720
15,971
7,069
7,912
2,379
13,556
0
111,495
L
Tyr
4,772
455
0
7,774
26,556
17,590
0
16,823
9,606
1,899
56,260
L
Morgan Le Fay
Wapitiz64
Morgan Le Fay
17,353
672
0
1,702
22,983
5,668
0
12,136
10,495
72,439
0
W
Tiamat
perfervid
Tiamat
32,105
3,201
0
4,190
15,079
11,334
731
3,594
11,050
105,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,378
Gold Earned
52,358
649
Minions Killed
603
0
Camps Cleared
0
2,109,374
Distance Traveled
1,827,423
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
12,074
549
32
1
0
430,652
9
W
Awilix
14,929
679
128
6
0
472,172
3
W
Jormungandr
14,919
678
192
9
0
394,502
3
L
Artio
8,603
391
29
1
0
333,939
5
L
Ullr
13,525
615
207
9
0
369,031
2
L
Set
10,073
458
127
6
0
385,224
3
W
Ah Muzen Cab
12,510
569
156
7
0
390,841
4
L
Tyr
10,588
481
119
5
0
411,123
5
L
Morgan Le Fay
9,569
435
121
6
0
328,106
1
W
Tiamat
14,946
679
141
6
0
421,207
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role