Player Matchup

Thanatos
Thanatos
CoBrA_SLO_89
Thanatos
Level 96
God Stats
1W - 3L
1,333 SR
Queue Stats
25W - 32L
1,511 Elo+
Solo
Bellona
Bellona
DanyP33
Bellona
Level 54
God Stats
10W - 13L
1,533 SR
Queue Stats
497W - 557L
1,421 Elo+
Solo
Athena
Athena
Generalbabogeros
Athena
Level 123
God Stats
7W - 11L
1,760 SR
Queue Stats
130W - 141L
1,503 Elo+
Solo
Izanami
Izanami
XauenKiller8
Izanami
Level 87
God Stats
25W - 22L
1,494 SR
Queue Stats
235W - 237L
1,461 Elo+
Solo
Zeus
Zeus
alto-atento2
Zeus
Level 78
God Stats
22W - 10L
1,745 SR
Queue Stats
164W - 185L
1,434 Elo+
Solo
Team Averages
Level 88
1,573 SR
1,466 Elo+

VS

Team Averages
Level 89
1,515 SR
1,347 Elo+
Anubis
Anubis
PieWeII
Anubis
Level 64
God Stats
14W - 10L
1,769 SR
Queue Stats
165W - 175L
1,401 Elo+
Party 1
Arachne
Arachne
Ragnarokplays14
Arachne
Level 106
God Stats
21W - 17L
1,623 SR
Queue Stats
62W - 74L
1,433 Elo+
Party 1
Amaterasu
Amaterasu
VirtuousBlake12
Amaterasu
Level 59
God Stats
3W - 8L
1,135 SR
Queue Stats
168W - 199L
1,365 Elo+
Solo
Skadi
Skadi
deadpool_8443
Skadi
Level 81
God Stats
3W - 6L
1,711 SR
Queue Stats
175W - 186L
1,378 Elo+
Solo
Terra
Terra
erMata DGE7
Terra
Level 137
God Stats
0W - 1L
1,334 SR
Queue Stats
0W - 5L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CoBrA_SLO_89
Thanatos
17
10 / 3 / 7
11,494
575
6,953
13,603
5,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
DanyP33
Bellona
17
6 / 1 / 13
11,147
557
9,076
13,041
12,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 2 / 25
10,182
509
4,656
17,099
20,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
XauenKiller8
Izanami
17
9 / 3 / 11
11,475
574
12,202
14,001
5,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

17
11 / 2 / 17
11,319
566
29,523
12,991
4,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
PieWeII
Anubis
14
3 / 10 / 5
8,760
438
10,450
14,450
6,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
4 / 8 / 4
10,286
514
7,858
19,936
6,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
VirtuousBlake12
Amaterasu
12
0 / 8 / 2
7,774
389
4,471
17,833
11,320
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 6 / 3
7,828
391
8,427
14,656
5,231
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

8
1 / 5 / 2
7,237
362
4,967
13,171
7,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
25
37
Kills
9
11
Deaths
37
73
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thanatos
CoBrA_SLO_89
Thanatos
10
3
7
4.5
W
Bellona
DanyP33
Bellona
6
1
13
12.5
W
1
2
25
6.75
L
Anubis
PieWeII
Anubis
3
10
5
0.55
L
4
8
4
0.75
L
Amaterasu
VirtuousBlake12
Amaterasu
0
8
2
0.13
W
Izanami
XauenKiller8
Izanami
9
3
11
4.83
W
11
2
17
9.75
L
1
6
3
0.42
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,410
Damage
36,173
70,735
Taken
80,046
48,945
Mitigated
36,408
32,935
Healing
15,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
CoBrA_SLO_89
Thanatos
6,953
3,331
0
11,110
13,603
5,835
1,367
2,531
10,982
0
63,642
W
Bellona
DanyP33
Bellona
9,076
1,399
0
1,626
13,041
12,980
346
2,144
10,731
0
55,608
W
4,656
422
1,092
4,540
17,099
20,872
825
4,977
11,987
15,951
0
L
Anubis
PieWeII
Anubis
10,450
190
131
801
14,450
6,313
0
8,373
5,933
47,070
0
L
7,858
5,981
0
6,781
19,936
6,417
0
9,230
10,634
0
52,774
L
Amaterasu
VirtuousBlake12
Amaterasu
4,471
1,235
0
3,084
17,833
11,320
568
4,598
12,956
8,769
29,891
W
Izanami
XauenKiller8
Izanami
12,202
8,822
1,040
7,669
14,001
5,027
6,974
3,642
10,324
0
78,394
W
29,523
1,721
311
5,547
12,991
4,231
1,192
2,971
9,956
91,933
0
L
8,427
2,129
0
1,819
14,656
5,231
0
5,742
8,914
0
40,143
L
4,967
1,002
599
2,259
13,171
7,127
0
6,236
6,829
20,034
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,617
Gold Earned
41,885
512
Minions Killed
317
0
Camps Cleared
0
1,867,235
Distance Traveled
1,707,751
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,494
575
108
5
0
423,132
3
W
Bellona
11,147
557
99
5
0
406,750
5
W
Athena
10,182
509
30
2
0
376,525
1
L
Anubis
8,760
438
83
4
0
300,277
7
L
Arachne
10,286
514
76
4
0
427,951
1
L
Amaterasu
7,774
389
80
4
0
344,178
7
W
Izanami
11,475
574
133
7
0
311,087
3
W
Zeus
11,319
566
142
7
0
349,741
2
L
Skadi
7,828
391
59
3
0
341,681
3
L
Terra
7,237
362
19
1
0
293,664
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role