Player Matchup

Susano
Susano
SpeedyBestBigMac
Susano
Level 99
God Stats
7W - 10L
1,454 SR
Queue Stats
94W - 99L
1,572 Elo+
Party 3
Anubis
Anubis
TheOriginalProZ-
Anubis
Level 102
God Stats
12W - 14L
1,561 SR
Queue Stats
49W - 59L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
ZipperManZippdU
Gilgamesh
Level 85
God Stats
5W - 3L
1,627 SR
Queue Stats
61W - 77L
1,500 Elo+
Party 3
Medusa
Medusa
domi__2112
Medusa
Level 49
God Stats
7W - 9L
1,441 SR
Queue Stats
265W - 294L
1,477 Elo+
Party 2
Chronos
Chronos
xXstiffxX
Chronos
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
268W - 315L
1,433 Elo+
Party 2
Team Averages
Level 84
1,517 SR
1,497 Elo+

VS

Team Averages
Level 81
1,375 SR
1,371 Elo+
Bastet
Bastet
Flotix09
Bastet
Level 23
God Stats
6W - 5L
1,620 SR
Queue Stats
51W - 56L
1,458 Elo+
Party 1
Geb
Geb
Iobuc
Geb
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 151L
1,357 Elo+
Solo
Danzaburou
Danzaburou
RAWKENZER
Danzaburou
Level 85
God Stats
0W - 2L
1,221 SR
Queue Stats
74W - 82L
1,384 Elo+
Party 1
Nu Wa
Nu Wa
TheDeemanDuncan
Nu Wa
Level 150
God Stats
44W - 52L
1,315 SR
Queue Stats
499W - 473L
1,457 Elo+
Solo
Cerberus
Cerberus
Ultra_Gn8
Cerberus
Level 39
God Stats
0W - 2L
1,221 SR
Queue Stats
4W - 14L
1,196 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 6
9,292
547
8,299
12,058
4,755
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
2 / 2 / 1
9,333
549
7,165
9,595
3,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
ZipperManZippdU
Gilgamesh
16
6 / 2 / 2
9,739
573
10,338
13,455
11,388
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Medusa
domi__2112
Medusa
15
4 / 2 / 1
9,053
533
6,709
11,779
3,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
xXstiffxX
Chronos
13
1 / 5 / 4
7,591
447
5,206
12,440
3,478
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Flotix09
Bastet
13
4 / 3 / 3
8,521
501
7,948
13,315
4,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Geb
Iobuc
Geb
9
0 / 4 / 1
6,435
379
2,284
8,062
3,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
RAWKENZER
Danzaburou
13
4 / 5 / 1
8,434
496
7,599
12,837
3,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 2 / 3
8,962
527
12,657
6,748
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Ultra_Gn8
Cerberus
12
1 / 2 / 9
7,961
468
6,765
15,010
11,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
30
16
Kills
13
13
Deaths
16
14
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bastet
Flotix09
Bastet
4
3
3
1.83
L
Geb
Iobuc
Geb
0
4
1
0.13
L
Danzaburou
RAWKENZER
Danzaburou
4
5
1
0.9
W
3
2
6
3
L
4
2
3
2.75
W
2
2
1
1.25
L
Cerberus
Ultra_Gn8
Cerberus
1
2
9
2.75
W
Gilgamesh
ZipperManZippdU
Gilgamesh
6
2
2
3.5
W
Medusa
domi__2112
Medusa
4
2
1
2.25
W
Chronos
xXstiffxX
Chronos
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,717
Damage
37,253
59,327
Taken
55,972
26,639
Mitigated
26,023
18,878
Healing
13,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Flotix09
Bastet
7,948
2,036
0
4,729
13,315
4,233
0
2,044
11,271
0
47,949
L
Geb
Iobuc
Geb
2,284
406
0
1,498
8,062
3,838
0
0
8,062
19,135
0
L
Danzaburou
RAWKENZER
Danzaburou
7,599
3,370
0
3,760
12,837
3,944
1,094
5,909
6,928
0
60,963
W
8,299
2,144
0
5,503
12,058
4,755
0
3,656
8,238
0
62,947
L
12,657
2,370
0
1,088
6,748
2,184
0
1,286
5,462
59,655
0
W
7,165
49
0
4,274
9,595
3,791
428
4,115
5,480
71,867
0
L
Cerberus
Ultra_Gn8
Cerberus
6,765
174
0
2,826
15,010
11,824
561
3,746
11,264
22,567
0
W
Gilgamesh
ZipperManZippdU
Gilgamesh
10,338
3,186
0
2,220
13,455
11,388
2,114
5,607
7,544
6,569
47,033
W
Medusa
domi__2112
Medusa
6,709
3,272
183
4,286
11,779
3,227
465
3,550
8,229
0
59,967
W
Chronos
xXstiffxX
Chronos
5,206
2,647
783
1,629
12,440
3,478
944
4,474
7,966
37,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,008
Gold Earned
40,313
522
Minions Killed
365
0
Camps Cleared
0
1,541,715
Distance Traveled
1,469,984
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,521
501
80
5
0
345,198
0
L
Geb
6,435
379
38
2
0
206,053
8
L
Danzaburou
8,434
496
106
6
0
276,112
2
W
Susano
9,292
547
107
6
0
352,543
5
L
Nu Wa
8,962
527
94
6
0
327,109
6
W
Anubis
9,333
549
129
8
0
283,823
9
L
Cerberus
7,961
468
47
3
0
315,512
4
W
Gilgamesh
9,739
573
101
6
0
320,041
0
W
Medusa
9,053
533
115
7
0
296,123
1
W
Chronos
7,591
447
70
4
0
289,185
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role