Player Matchup

Loki
Loki
 
Loki
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Blueghus19
Set
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
604W - 549L
1,527 Elo+
Solo
Heimdallr
Heimdallr
PaoloG15
Heimdallr
Level 106
God Stats
5W - 8L
1,188 SR
Queue Stats
298W - 310L
1,574 Elo+
Solo
Zhong Kui
Zhong Kui
Pichichen97
Zhong Kui
Level 159
God Stats
4W - 1L
1,500 SR
Queue Stats
127W - 72L
1,413 Elo+
Party 1
Amaterasu
Amaterasu
Verbanntt
Amaterasu
Level 160
God Stats
2W - 5L
1,500 SR
Queue Stats
479W - 218L
1,654 Elo+
Party 1
Team Averages
Level 142
1,438 SR
1,534 Elo+

VS

Team Averages
Level 136
1,652 SR
1,580 Elo+
Ah Muzen Cab
Ah Muzen Cab
Cørri
Ah Muzen Cab
Level 153
God Stats
2W - 0L
1,733 SR
Queue Stats
7W - 6L
1,518 Elo+
Party 2
Sun Wukong
Sun Wukong
DarKraXius
Sun Wukong
Level 159
God Stats
3W - 1L
1,652 SR
Queue Stats
93W - 73L
1,587 Elo+
Party 2
Mulan
Mulan
Felimoller217
Mulan
Level 69
God Stats
2W - 1L
1,554 SR
Queue Stats
123W - 106L
1,638 Elo+
Solo
Achilles
Achilles
FerRd7
Achilles
Level 156
God Stats
3W - 2L
1,518 SR
Queue Stats
118W - 101L
1,584 Elo+
Solo
Nu Wa
Nu Wa
Undunn
Nu Wa
Level 141
God Stats
12W - 6L
1,801 SR
Queue Stats
442W - 466L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
2 / 8 / 4
8,178
430
8,450
15,287
5,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
2 / 8 / 3
8,436
444
10,130
17,096
6,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
PaoloG15
Heimdallr
15
2 / 4 / 1
9,513
501
7,656
11,779
3,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
Pichichen97
Zhong Kui
14
2 / 6 / 2
9,175
483
13,020
16,112
8,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
Verbanntt
Amaterasu
17
2 / 2 / 0
10,273
541
9,947
15,970
13,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Cørri
Ah Muzen Cab
17
2 / 4 / 2
10,847
571
6,515
12,518
4,144
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
DarKraXius
Sun Wukong
20
9 / 1 / 7
13,104
690
18,881
23,318
16,609
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

15
2 / 2 / 9
9,920
522
6,896
16,665
16,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
FerRd7
Achilles
20
9 / 2 / 7
12,345
650
11,862
14,217
8,613
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nu Wa
Undunn
Nu Wa
18
6 / 1 / 7
11,668
614
15,007
8,178
3,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
60
10
Kills
28
28
Deaths
10
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
8
4
0.5
L
2
8
3
0.44
W
Ah Muzen Cab
Cørri
Ah Muzen Cab
2
4
2
0.75
W
Sun Wukong
DarKraXius
Sun Wukong
9
1
7
12.5
W
2
2
9
3.25
W
Achilles
FerRd7
Achilles
9
2
7
6.25
L
Heimdallr
PaoloG15
Heimdallr
2
4
1
0.63
L
Zhong Kui
Pichichen97
Zhong Kui
2
6
2
0.5
W
Nu Wa
Undunn
Nu Wa
6
1
7
9.5
L
Amaterasu
Verbanntt
Amaterasu
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,203
Damage
59,161
76,244
Taken
74,896
37,186
Mitigated
48,657
23,165
Healing
24,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
8,450
3,968
0
3,208
15,287
5,599
0
4,084
11,203
0
48,053
L
10,130
3,891
0
2,380
17,096
6,636
0
3,476
13,620
0
68,488
W
Ah Muzen Cab
Cørri
Ah Muzen Cab
6,515
2,183
0
6,062
12,518
4,144
1,722
0
12,518
0
83,059
W
Sun Wukong
DarKraXius
Sun Wukong
18,881
5,000
0
12,436
23,318
16,609
43
3,068
20,250
0
94,890
W
6,896
1,067
0
2,720
16,665
16,226
40
3,667
12,998
0
39,022
W
Achilles
FerRd7
Achilles
11,862
4,929
0
2,659
14,217
8,613
1,406
3,808
10,409
0
98,069
L
Heimdallr
PaoloG15
Heimdallr
7,656
2,583
0
3,146
11,779
3,342
647
1,977
9,802
0
63,000
L
Zhong Kui
Pichichen97
Zhong Kui
13,020
1,140
0
6,523
16,112
8,575
0
3,407
12,705
65,638
0
W
Nu Wa
Undunn
Nu Wa
15,007
2,457
0
604
8,178
3,065
3,716
2,477
5,701
91,020
0
L
Amaterasu
Verbanntt
Amaterasu
9,947
5,049
0
7,908
15,970
13,034
0
2,063
13,907
0
70,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,575
Gold Earned
57,884
621
Minions Killed
702
0
Camps Cleared
0
1,850,236
Distance Traveled
2,084,377
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,178
430
75
4
0
381,159
7
L
Set
8,436
444
92
5
0
382,164
1
W
Ah Muzen Cab
10,847
571
153
8
0
367,416
4
W
Sun Wukong
13,104
690
201
11
0
416,370
2
W
Mulan
9,920
522
51
3
0
474,128
1
W
Achilles
12,345
650
146
8
0
446,596
4
L
Heimdallr
9,513
501
151
8
0
350,441
6
L
Zhong Kui
9,175
483
135
7
0
346,640
4
W
Nu Wa
11,668
614
151
8
0
379,867
7
L
Amaterasu
10,273
541
168
9
0
389,832
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role