Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
NotYourMateSam
Ravana
Level 126
God Stats
11W - 10L
1,500 SR
Queue Stats
36W - 39L
1,496 Elo+
Solo
Sylvanus
Sylvanus
Tieske
Sylvanus
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 12L
1,319 Elo+
Solo
Baron Samedi
Baron Samedi
lowapocalypse
Baron Samedi
Level 129
God Stats
5W - 1L
1,808 SR
Queue Stats
89W - 82L
1,562 Elo+
Solo
Xbalanque
Xbalanque
zigkouzigkoule
Xbalanque
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
226W - 227L
1,494 Elo+
Solo
Team Averages
Level 138
1,562 SR
1,474 Elo+

VS

Team Averages
Level 83
1,548 SR
1,432 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ALEM7955
Baron Samedi
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,491 Elo+
Solo
Guan Yu
Guan Yu
Gabalito
Guan Yu
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 55L
1,220 Elo+
Solo
Khepri
Khepri
Sevenate
Khepri
Level 139
God Stats
2W - 2L
1,745 SR
Queue Stats
37W - 32L
1,513 Elo+
Party 1
Bakasura
Bakasura
Xx-Kronyx57-xX
Bakasura
Level 48
God Stats
10W - 9L
1,493 SR
Queue Stats
35W - 42L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
5 / 2 / 9
7,832
602
8,533
7,539
5,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
11 / 1 / 5
8,436
649
9,790
7,692
3,446
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sylvanus
Tieske
Sylvanus
15
6 / 1 / 4
8,761
674
11,733
11,376
9,838
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
lowapocalypse
Baron Samedi
13
1 / 1 / 11
7,334
564
5,424
5,339
2,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xbalanque
zigkouzigkoule
Xbalanque
15
2 / 0 / 8
8,704
670
3,538
4,245
1,378
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 5 / 2
6,753
519
2,156
9,521
3,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
ALEM7955
Baron Samedi
11
1 / 7 / 2
6,793
523
6,271
9,574
2,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Gabalito
Guan Yu
11
1 / 7 / 0
6,780
522
5,826
17,981
11,490
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Khepri
Sevenate
Khepri
8
0 / 2 / 0
4,917
378
248
3,573
1,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
12
2 / 5 / 2
7,187
553
5,011
12,248
5,115
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
11
25
Kills
5
5
Deaths
26
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
5
2
9
4.75
L
Danzaburou
 
Danzaburou
1
5
2
0.4
L
Baron Samedi
ALEM7955
Baron Samedi
1
7
2
0.29
L
Guan Yu
Gabalito
Guan Yu
1
7
0
0.14
W
11
1
5
13.5
L
Khepri
Sevenate
Khepri
0
2
0
0
W
Sylvanus
Tieske
Sylvanus
6
1
4
8
L
Bakasura
2
5
2
0.6
W
Baron Samedi
lowapocalypse
Baron Samedi
1
1
11
6.5
W
Xbalanque
zigkouzigkoule
Xbalanque
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,018
Damage
19,512
36,191
Taken
52,897
22,746
Mitigated
24,289
17,992
Healing
16,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
8,533
3,504
0
2,389
7,539
5,881
260
2,602
4,376
32,808
7,715
L
Danzaburou
 
Danzaburou
2,156
392
0
2,508
9,521
3,302
0
3,160
6,257
0
39,576
L
Baron Samedi
ALEM7955
Baron Samedi
6,271
693
488
2,247
9,574
2,754
132
4,936
4,437
38,628
0
L
Guan Yu
Gabalito
Guan Yu
5,826
1,315
0
7,278
17,981
11,490
0
9,586
8,369
0
39,552
W
9,790
2,913
0
3,242
7,692
3,446
0
1,094
6,232
0
43,470
L
Khepri
Sevenate
Khepri
248
123
0
132
3,573
1,628
0
447
3,126
5,574
0
W
Sylvanus
Tieske
Sylvanus
11,733
4,003
577
6,396
11,376
9,838
1,052
0
11,161
48,002
12,183
L
Bakasura
5,011
3,543
0
3,922
12,248
5,115
0
4,080
8,066
0
28,820
W
Baron Samedi
lowapocalypse
Baron Samedi
5,424
393
489
1,529
5,339
2,203
290
2,354
2,758
39,922
0
W
Xbalanque
zigkouzigkoule
Xbalanque
3,538
1,390
0
3,370
4,245
1,378
1,220
0
4,245
0
55,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,067
Gold Earned
32,430
441
Minions Killed
340
0
Camps Cleared
0
1,297,129
Distance Traveled
1,063,116
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,832
602
56
4
0
249,805
2
L
Danzaburou
6,753
519
80
6
0
220,662
4
L
Baron Samedi
6,793
523
67
5
0
242,759
5
L
Guan Yu
6,780
522
84
6
0
260,896
2
W
Ravana
8,436
649
70
5
0
304,846
3
L
Khepri
4,917
378
15
1
0
75,633
0
W
Sylvanus
8,761
674
121
9
0
226,999
5
L
Bakasura
7,187
553
94
7
0
263,166
1
W
Baron Samedi
7,334
564
77
6
0
269,007
1
W
Xbalanque
8,704
670
117
9
0
246,472
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role