Player Matchup

Heimdallr
Heimdallr
El_Kirby123
Heimdallr
Level 78
God Stats
6W - 7L
1,715 SR
Queue Stats
211W - 214L
1,554 Elo+
Party 1
Sun Wukong
Sun Wukong
LFLBT5-0
Sun Wukong
Level 41
God Stats
3W - 1L
1,732 SR
Queue Stats
157W - 174L
1,475 Elo+
Solo
Fenrir
Fenrir
LucaSosa1005
Fenrir
Level 49
God Stats
5W - 6L
1,813 SR
Queue Stats
73W - 94L
1,680 Elo+
Party 1
Yemoja
Yemoja
Milo_7u7
Yemoja
Level 82
God Stats
7W - 5L
1,598 SR
Queue Stats
206W - 208L
1,575 Elo+
Party 1
Anubis
Anubis
wsjh
Anubis
Level 42
God Stats
1W - 4L
1,456 SR
Queue Stats
106W - 89L
1,248 Elo+
Solo
Team Averages
Level 58
1,663 SR
1,506 Elo+

VS

Team Averages
Level 59
1,487 SR
1,433 Elo+
Vamana
Vamana
ALYtm2PROSSS
Vamana
Level 39
God Stats
3W - 1L
1,616 SR
Queue Stats
8W - 10L
1,505 Elo+
Solo
Kuzenbo
Kuzenbo
MinturnRowch
Kuzenbo
Level 46
God Stats
7W - 8L
1,152 SR
Queue Stats
103W - 133L
1,332 Elo+
Solo
Scylla
Scylla
Salsedas12
Scylla
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
58W - 88L
1,500 Elo+
Party 2
Charybdis
Charybdis
Tucano_hp
Charybdis
Level 126
God Stats
1W - 2L
1,400 SR
Queue Stats
49W - 60L
1,249 Elo+
Party 2
Thanatos
Thanatos
xLIFE_WASTExWH7x
Thanatos
Level 35
God Stats
13W - 6L
1,767 SR
Queue Stats
40W - 18L
1,582 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
El_Kirby123
Heimdallr
17
3 / 11 / 7
10,776
414
18,858
26,698
8,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
LFLBT5-0
Sun Wukong
17
3 / 4 / 2
11,749
452
12,910
21,905
19,274
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Fenrir
17
7 / 8 / 4
11,581
445
12,871
23,051
9,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yemoja
Milo_7u7
Yemoja
16
4 / 7 / 11
11,303
435
10,506
23,468
29,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
wsjh
Anubis
20
7 / 9 / 1
13,990
538
17,186
24,631
10,443
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
10 / 1 / 9
15,206
585
32,021
21,791
28,530
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kuzenbo
MinturnRowch
Kuzenbo
15
0 / 5 / 12
10,785
415
8,784
22,441
28,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
Salsedas12
Scylla
20
8 / 5 / 7
13,783
530
12,946
12,107
3,376
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charybdis
Tucano_hp
Charybdis
20
4 / 7 / 6
13,065
503
23,988
26,022
7,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
17 / 6 / 8
15,108
581
19,128
19,404
9,384
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
81
24
Kills
39
39
Deaths
24
25
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Vamana
10
1
9
14.5
L
Heimdallr
El_Kirby123
Heimdallr
3
11
7
0.59
L
Sun Wukong
LFLBT5-0
Sun Wukong
3
4
2
1
L
Fenrir
7
8
4
1.13
L
Yemoja
Milo_7u7
Yemoja
4
7
11
1.36
W
Kuzenbo
MinturnRowch
Kuzenbo
0
5
12
1.2
W
Scylla
Salsedas12
Scylla
8
5
7
2.3
W
Charybdis
Tucano_hp
Charybdis
4
7
6
1
L
Anubis
wsjh
Anubis
7
9
1
0.83
W
17
6
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,331
Damage
96,867
119,753
Taken
101,765
76,939
Mitigated
76,775
32,896
Healing
42,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
32,021
15,755
0
9,293
21,791
28,530
138
5,508
16,283
0
123,880
L
Heimdallr
El_Kirby123
Heimdallr
18,858
10,073
0
6,401
26,698
8,432
357
2,623
23,887
0
84,170
L
Sun Wukong
LFLBT5-0
Sun Wukong
12,910
3,492
0
6,519
21,905
19,274
0
1,260
19,343
0
75,737
L
Fenrir
12,871
3,958
1
4,703
23,051
9,601
55
4,629
18,158
0
63,620
L
Yemoja
Milo_7u7
Yemoja
10,506
2,087
2,577
1,875
23,468
29,189
45
4,728
18,306
39,263
0
W
Kuzenbo
MinturnRowch
Kuzenbo
8,784
3,104
0
4,217
22,441
28,240
0
7,129
15,312
26,366
0
W
Scylla
Salsedas12
Scylla
12,946
137
0
750
12,107
3,376
545
6,838
5,269
78,902
0
W
Charybdis
Tucano_hp
Charybdis
23,988
12,987
0
12,125
26,022
7,245
876
4,359
21,663
0
118,146
L
Anubis
wsjh
Anubis
17,186
660
253
10,567
24,631
10,443
1,138
7,696
16,221
109,253
0
W
19,128
5,979
0
15,969
19,404
9,384
0
3,858
15,431
0
115,889

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,399
Gold Earned
67,947
601
Minions Killed
632
0
Camps Cleared
0
2,159,957
Distance Traveled
2,517,152
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
15,206
585
199
8
0
544,866
3
L
Heimdallr
10,776
414
121
5
0
410,052
2
L
Sun Wukong
11,749
452
173
7
0
421,939
5
L
Fenrir
11,581
445
85
3
0
490,704
2
L
Yemoja
11,303
435
44
2
0
447,032
2
W
Kuzenbo
10,785
415
15
1
0
476,972
5
W
Scylla
13,783
530
140
5
0
452,409
1
W
Charybdis
13,065
503
164
6
0
513,883
1
L
Anubis
13,990
538
178
7
0
390,230
0
W
Thanatos
15,108
581
114
4
0
529,022
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role