Player Matchup

Merlin
Merlin
DrBussdown
Merlin
Level 106
God Stats
4W - 4L
1,813 SR
Queue Stats
71W - 80L
1,583 Elo+
Solo
Cernunnos
Cernunnos
KCEpic12
Cernunnos
Level 143
God Stats
4W - 1L
1,767 SR
Queue Stats
225W - 211L
1,546 Elo+
Solo
Jormungandr
Jormungandr
TrevzmanX
Jormungandr
Level 86
God Stats
40W - 38L
1,541 SR
Queue Stats
121W - 128L
1,568 Elo+
Solo
Bakasura
Bakasura
loufman
Bakasura
Level 67
God Stats
4W - 3L
1,875 SR
Queue Stats
28W - 26L
1,651 Elo+
Solo
Gilgamesh
Gilgamesh
yawnitsjon
Gilgamesh
Level 93
God Stats
8W - 1L
1,500 SR
Queue Stats
399W - 384L
1,701 Elo+
Solo
Team Averages
Level 99
1,699 SR
1,610 Elo+

VS

Team Averages
Level 133
1,567 SR
1,569 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
ElPucha
King Arthur
Level 154
God Stats
9W - 9L
1,662 SR
Queue Stats
25W - 29L
1,674 Elo+
Solo
Discordia
Discordia
Eleyonds
Discordia
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
125W - 125L
1,531 Elo+
Solo
Hou Yi
Hou Yi
Klitz30
Hou Yi
Level 123
God Stats
3W - 15L
1,455 SR
Queue Stats
243W - 253L
1,569 Elo+
Solo
Shiva
Shiva
pepefrois
Shiva
Level 109
God Stats
6W - 3L
1,718 SR
Queue Stats
144W - 142L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DrBussdown
Merlin
18
4 / 6 / 7
12,179
580
9,472
11,045
3,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
KCEpic12
Cernunnos
20
0 / 2 / 7
12,792
609
8,970
11,958
4,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
TrevzmanX
Jormungandr
18
6 / 1 / 9
12,372
589
10,458
14,014
14,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
loufman
Bakasura
20
14 / 1 / 4
15,967
760
21,363
18,198
11,136
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
yawnitsjon
Gilgamesh
18
4 / 1 / 12
12,148
578
9,608
12,450
8,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
18
2 / 6 / 1
10,365
494
3,384
15,674
5,875
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
ElPucha
King Arthur
17
2 / 8 / 2
10,890
519
7,482
21,613
16,151
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
Eleyonds
Discordia
17
4 / 7 / 4
10,704
510
14,017
12,011
4,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hou Yi
Klitz30
Hou Yi
18
3 / 2 / 2
10,845
516
8,816
12,813
3,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
pepefrois
Shiva
12
0 / 5 / 5
8,226
392
4,265
17,972
9,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
25
28
Kills
11
11
Deaths
28
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
6
1
0.42
W
Merlin
DrBussdown
Merlin
4
6
7
1.25
L
King Arthur
ElPucha
King Arthur
2
8
2
0.38
L
Discordia
Eleyonds
Discordia
4
7
4
0.86
W
Cernunnos
KCEpic12
Cernunnos
0
2
7
1.75
L
Hou Yi
Klitz30
Hou Yi
3
2
2
2
W
Jormungandr
TrevzmanX
Jormungandr
6
1
9
10.5
W
Bakasura
loufman
Bakasura
14
1
4
16
L
Shiva
pepefrois
Shiva
0
5
5
0.5
W
Gilgamesh
yawnitsjon
Gilgamesh
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,871
Damage
37,964
67,665
Taken
80,083
41,570
Mitigated
39,567
27,736
Healing
18,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
3,384
186
0
5,931
15,674
5,875
0
4,517
10,527
0
77,579
W
Merlin
DrBussdown
Merlin
9,472
275
0
1,315
11,045
3,602
58
5,479
5,566
95,369
0
L
King Arthur
ElPucha
King Arthur
7,482
675
0
2,374
21,613
16,151
276
3,081
16,069
463
67,357
L
Discordia
Eleyonds
Discordia
14,017
273
0
980
12,011
4,443
0
3,472
7,930
90,423
0
W
Cernunnos
KCEpic12
Cernunnos
8,970
3,193
0
5,942
11,958
4,451
5,504
1,405
10,553
0
102,347
L
Hou Yi
Klitz30
Hou Yi
8,816
3,826
0
4,508
12,813
3,754
0
1,444
11,369
0
81,831
W
Jormungandr
TrevzmanX
Jormungandr
10,458
3,872
569
5,147
14,014
14,322
457
4,840
9,174
53,301
0
W
Bakasura
loufman
Bakasura
21,363
12,399
0
10,365
18,198
11,136
4,659
1,871
16,327
0
113,571
L
Shiva
pepefrois
Shiva
4,265
327
442
4,657
17,972
9,344
0
7,416
10,085
2,764
23,035
W
Gilgamesh
yawnitsjon
Gilgamesh
9,608
2,699
0
4,398
12,450
8,059
522
2,537
9,913
0
89,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,458
Gold Earned
51,030
754
Minions Killed
645
0
Camps Cleared
0
2,258,245
Distance Traveled
2,058,522
26
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
10,365
494
149
7
0
434,644
3
W
Merlin
12,179
580
170
8
0
384,333
2
L
King Arthur
10,890
519
144
7
0
415,842
8
L
Discordia
10,704
510
150
7
0
391,489
6
W
Cernunnos
12,792
609
165
8
0
407,182
8
L
Hou Yi
10,845
516
162
8
0
396,111
7
W
Jormungandr
12,372
589
85
4
0
450,438
2
W
Bakasura
15,967
760
230
11
0
527,903
5
L
Shiva
8,226
392
40
2
0
420,436
3
W
Gilgamesh
12,148
578
104
5
0
488,389
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role