Player Matchup

Cabrakan
Cabrakan
Gold V
 
Cabrakan
Gold V
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver II
 
Chiron
Silver II
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Gold III
ByTheJohan777
Ra
Gold III
Level 157
God Stats
1W - 2L
1,598 SR
Queue Stats
96W - 93L
1,482 MMR
Solo
Ao Kuang
Ao Kuang
Gold IV
LiLChrollo
Ao Kuang
Gold IV
Level 105
God Stats
8W - 10L
1,500 SR
Queue Stats
322W - 327L
1,353 MMR
Solo
Mulan
Mulan
Gold V
N3xtLvlShT
Mulan
Gold V
Level 120
God Stats
15W - 10L
1,567 SR
Queue Stats
279W - 272L
1,344 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,533 SR
1,436 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 112
1,572 SR
1,407 MMR
Thoth
Thoth
Gold IV
Asheina
Thoth
Gold IV
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 52L
1,471 MMR
Solo
Horus
Horus
Gold III
SÖVIET
Horus
Gold III
Level 128
God Stats
14W - 14L
1,567 SR
Queue Stats
221W - 216L
1,481 MMR
Solo
Terra
Terra
Gold V
Vendettaval
Terra
Gold V
Level 124
God Stats
4W - 4L
1,267 SR
Queue Stats
96W - 100L
1,338 MMR
Solo
Achilles
Achilles
Gold IV
Vórgmær
Achilles
Gold IV
Level 46
God Stats
7W - 4L
1,722 SR
Queue Stats
65W - 69L
1,445 MMR
Solo
Hachiman
Hachiman
Gold V
mamba2408
Hachiman
Gold V
Level 102
God Stats
1W - 1L
1,805 SR
Queue Stats
36W - 44L
1,303 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
9
2 / 2 / 2
5,752
575
2,656
6,895
5,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
 
Chiron
10
1 / 1 / 1
5,620
562
2,870
2,612
602
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 2 / 3
5,701
570
3,196
5,092
1,228
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
LiLChrollo
Ao Kuang
12
5 / 1 / 1
6,872
687
3,724
5,833
2,164
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
11
2 / 0 / 1
6,457
646
6,959
7,131
3,227
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
AmaterasuApolloAthenaArachne

VS

Bans
CliodhnaBastetAtlasAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Asheina
Thoth
9
1 / 4 / 0
5,166
517
3,934
5,737
1,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
SÖVIET
Horus
8
2 / 2 / 2
5,295
530
4,065
6,562
2,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

7
0 / 2 / 2
4,609
461
860
6,938
4,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
Vórgmær
Achilles
9
0 / 1 / 0
4,810
481
3,413
7,401
3,267
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hachiman
mamba2408
Hachiman
9
3 / 1 / 0
5,457
546
2,240
4,369
1,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
10
Kills
6
6
Deaths
10
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
2
2
1.5
W
Chiron
 
Chiron
1
1
1
1.5
L
Thoth
Asheina
Thoth
1
4
0
0.25
W
0
2
3
0.75
W
Ao Kuang
LiLChrollo
Ao Kuang
5
1
1
5.5
W
Mulan
2
0
1
2.5
L
Horus
SÖVIET
Horus
2
2
2
1.5
L
0
2
2
0.5
L
Achilles
Vórgmær
Achilles
0
1
0
0
L
Hachiman
mamba2408
Hachiman
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,405
Damage
14,512
27,563
Taken
31,007
12,774
Mitigated
12,777
13,351
Healing
12,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
2,656
361
0
2,563
6,895
5,553
220
1,016
5,879
13,445
0
W
Chiron
 
Chiron
2,870
1,335
673
766
2,612
602
877
159
2,453
0
33,441
L
Thoth
Asheina
Thoth
3,934
81
0
1,010
5,737
1,467
0
2,770
2,967
30,995
0
W
3,196
539
369
2,159
5,092
1,228
603
2,215
2,877
34,517
0
W
Ao Kuang
LiLChrollo
Ao Kuang
3,724
673
0
2,841
5,833
2,164
0
1,303
4,530
29,725
8,185
W
Mulan
6,959
806
0
3,980
7,131
3,227
0
101
7,030
0
40,049
L
Horus
SÖVIET
Horus
4,065
1,992
489
2,227
6,562
2,395
0
2,139
4,423
0
25,181
L
860
174
743
3,131
6,938
4,578
0
2,849
4,089
9,678
0
L
Achilles
Vórgmær
Achilles
3,413
616
0
3,215
7,401
3,267
0
277
7,124
0
22,613
L
Hachiman
mamba2408
Hachiman
2,240
1,775
0
1,494
4,369
1,070
0
1,154
3,215
0
26,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,402
Gold Earned
25,337
334
Minions Killed
232
0
Camps Cleared
0
972,207
Distance Traveled
878,129
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,752
575
17
2
0
173,204
2
W
Chiron
5,620
562
74
7
0
183,802
3
L
Thoth
5,166
517
48
5
0
177,009
3
W
Ra
5,701
570
85
9
0
197,043
3
W
Ao Kuang
6,872
687
73
7
0
221,036
8
W
Mulan
6,457
646
85
9
0
197,122
5
L
Horus
5,295
530
59
6
0
212,289
3
L
Terra
4,609
461
18
2
0
178,206
3
L
Achilles
4,810
481
50
5
0
139,263
1
L
Hachiman
5,457
546
57
6
0
171,362
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role