Player Matchup

Olorun
Olorun
Gold I
BrooklynOG92
Olorun
Gold I
Level 160
God Stats
53W - 42L
1,704 SR
Queue Stats
777W - 769L
1,648 MMR
Solo
Cliodhna
Cliodhna
Gold III
GodlyCreated
Cliodhna
Gold III
Level 121
God Stats
3W - 8L
1,490 SR
Queue Stats
77W - 78L
1,608 MMR
Solo
Bacchus
Bacchus
Gold V
M0NEY M1R
Bacchus
Gold V
Level 151
God Stats
0W - 2L
1,861 SR
Queue Stats
30W - 28L
1,640 MMR
Solo
Fenrir
Fenrir
Gold V
TryNotToBeSalty
Fenrir
Gold V
Level 160
God Stats
2W - 3L
1,500 SR
Queue Stats
268W - 251L
1,616 MMR
Solo
Agni
Agni
Gold II
eli_429
Agni
Gold II
Level 139
God Stats
3W - 5L
1,631 SR
Queue Stats
213W - 222L
1,665 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 146
1,637 SR
1,635 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 137
1,963 SR
1,636 MMR
Sylvanus
Sylvanus
Gold II
IMojo_Jojol
Sylvanus
Gold II
Level 160
God Stats
24W - 14L
1,872 SR
Queue Stats
473W - 488L
1,676 MMR
Solo
Bellona
Bellona
Gold I
Immune4k
Bellona
Gold I
Level 109
God Stats
20W - 9L
2,034 SR
Queue Stats
181W - 190L
1,656 MMR
Solo
Thanatos
Thanatos
Gold V
SheNeverLeft
Thanatos
Gold V
Level 129
God Stats
4W - 0L
2,027 SR
Queue Stats
43W - 33L
1,598 MMR
Party 1
Heimdallr
Heimdallr
Gold I
SheWantWho
Heimdallr
Gold I
Level 126
God Stats
5W - 3L
1,931 SR
Queue Stats
94W - 89L
1,603 MMR
Party 1
Ares
Ares
Gold III
iGnoia
Ares
Gold III
Level 160
God Stats
16W - 11L
1,949 SR
Queue Stats
227W - 209L
1,645 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
0 / 9 / 1
8,324
438
6,416
12,542
2,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cliodhna
GodlyCreated
Cliodhna
17
2 / 4 / 1
10,267
540
9,434
12,428
7,001
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
M0NEY M1R
Bacchus
10
0 / 1 / 1
7,319
385
2,730
8,029
6,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
4 / 4 / 1
9,911
522
6,344
15,377
5,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Agni
eli_429
Agni
15
0 / 5 / 1
8,637
455
5,280
8,218
1,690
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
SolAthenaThothArtio

VS

Bans
AtlasBastetLokiGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
IMojo_Jojol
Sylvanus
17
4 / 1 / 7
11,276
593
7,996
9,720
5,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Immune4k
Bellona
18
1 / 2 / 6
11,878
625
6,966
15,886
15,453
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
SheNeverLeft
Thanatos
19
10 / 1 / 5
12,877
678
10,390
10,254
4,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
SheWantWho
Heimdallr
19
7 / 1 / 4
12,548
660
10,044
10,678
5,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ares
iGnoia
Ares
16
1 / 1 / 6
10,503
553
4,299
13,338
13,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
51
6
Kills
23
23
Deaths
6
5
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Olorun
0
9
1
0.06
L
Cliodhna
GodlyCreated
Cliodhna
2
4
1
0.63
W
Sylvanus
IMojo_Jojol
Sylvanus
4
1
7
7.5
W
Bellona
Immune4k
Bellona
1
2
6
2
L
Bacchus
M0NEY M1R
Bacchus
0
1
1
0.5
W
Thanatos
SheNeverLeft
Thanatos
10
1
5
12.5
W
Heimdallr
SheWantWho
Heimdallr
7
1
4
9
L
4
4
1
1.13
L
Agni
eli_429
Agni
0
5
1
0.1
W
Ares
iGnoia
Ares
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,204
Damage
39,695
56,594
Taken
59,876
23,383
Mitigated
44,002
15,388
Healing
40,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
6,416
2,270
0
2,178
12,542
2,930
1,042
372
12,170
46,853
5,654
L
Cliodhna
GodlyCreated
Cliodhna
9,434
769
0
4,335
12,428
7,001
0
1,700
10,728
0
70,648
W
Sylvanus
IMojo_Jojol
Sylvanus
7,996
2,125
4,039
5,517
9,720
5,390
2,275
4,297
5,423
56,315
13,688
W
Bellona
Immune4k
Bellona
6,966
3,434
0
7,541
15,886
15,453
1,999
481
15,405
0
73,685
L
Bacchus
M0NEY M1R
Bacchus
2,730
49
134
2,191
8,029
6,397
0
3,410
4,619
19,514
0
W
Thanatos
SheNeverLeft
Thanatos
10,390
2,519
0
13,655
10,254
4,199
0
1,155
9,099
0
100,793
W
Heimdallr
SheWantWho
Heimdallr
10,044
4,966
0
6,119
10,678
5,030
4,859
4,497
6,181
0
95,532
L
6,344
1,361
0
5,512
15,377
5,365
0
2,874
12,503
0
69,174
L
Agni
eli_429
Agni
5,280
353
0
1,038
8,218
1,690
0
3,319
4,899
57,814
0
W
Ares
iGnoia
Ares
4,299
130
0
3,670
13,338
13,930
369
4,321
9,017
22,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,458
Gold Earned
59,082
531
Minions Killed
572
0
Camps Cleared
0
1,651,357
Distance Traveled
1,978,677
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,324
438
98
5
0
269,850
3
L
Cliodhna
10,267
540
151
8
0
371,965
2
W
Sylvanus
11,276
593
121
6
0
379,249
1
W
Bellona
11,878
625
154
8
0
376,075
1
L
Bacchus
7,319
385
38
2
0
246,653
3
W
Thanatos
12,877
678
124
7
0
462,295
6
W
Heimdallr
12,548
660
153
8
0
363,354
2
L
Fenrir
9,911
522
127
7
0
422,172
0
L
Agni
8,637
455
117
6
0
340,717
9
W
Ares
10,503
553
20
1
0
397,704
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role