Player Matchup

Bacchus
Bacchus
CaptainNips
Bacchus
Level 96
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 26L
1,261 Elo+
Party 2
Nu Wa
Nu Wa
RedDeadThing
Nu Wa
Level 102
God Stats
1W - 2L
1,743 SR
Queue Stats
18W - 32L
1,365 Elo+
Party 2
Thor
Thor
TopKekarot
Thor
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
13W - 25L
1,348 Elo+
Party 2
Team Averages
Level 106
1,581 SR
1,325 Elo+

VS

Team Averages
Level 71
1,409 SR
1,555 Elo+
Jing Wei
Jing Wei
CallmeChase1
Jing Wei
Level 11
God Stats
0W - 1L
1,383 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Achilles
Achilles
QMoonie
Achilles
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Discordia
Discordia
zSoggyTaco
Discordia
Level 138
God Stats
4W - 3L
1,344 SR
Queue Stats
107W - 95L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CaptainNips
Bacchus
15
3 / 0 / 10
11,353
757
8,845
10,933
17,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 1 / 12
11,232
749
20,069
7,868
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

16
11 / 2 / 5
11,483
766
11,459
10,283
4,668
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CallmeChase1
Jing Wei
13
0 / 9 / 2
8,610
574
3,869
13,922
4,685
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
QMoonie
Achilles
13
0 / 6 / 2
8,928
595
7,029
20,372
14,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Discordia
zSoggyTaco
Discordia
15
3 / 3 / 0
10,419
695
13,471
10,598
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
7
18
Kills
3
3
Deaths
18
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
CallmeChase1
Jing Wei
0
9
2
0.11
W
Bacchus
CaptainNips
Bacchus
3
0
10
8
L
Achilles
QMoonie
Achilles
0
6
2
0.17
W
4
1
12
10
W
11
2
5
6.75
L
Discordia
zSoggyTaco
Discordia
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,373
Damage
24,369
29,084
Taken
44,892
26,257
Mitigated
21,955
5,886
Healing
10,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
CallmeChase1
Jing Wei
3,869
2,430
16
2,033
13,922
4,685
0
8,763
5,159
0
29,183
W
Bacchus
CaptainNips
Bacchus
8,845
457
682
1,999
10,933
17,893
230
3,876
6,544
19,891
0
L
Achilles
QMoonie
Achilles
7,029
2,113
0
4,826
20,372
14,158
0
14,348
6,024
0
25,499
W
20,069
4,108
90
2,171
7,868
3,696
1,887
4,430
3,242
58,854
0
W
11,459
1,503
0
944
10,283
4,668
609
5,604
4,564
0
36,848
L
Discordia
zSoggyTaco
Discordia
13,471
832
48
3,198
10,598
3,112
0
6,180
4,418
52,309
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,068
Gold Earned
27,957
160
Minions Killed
171
7
Camps Cleared
6
833,103
Distance Traveled
795,893
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,610
574
49
3
1
257,233
2
W
Bacchus
11,353
757
26
2
1
283,704
0
L
Achilles
8,928
595
44
3
0
261,862
3
W
Nu Wa
11,232
749
75
5
3
286,157
1
W
Thor
11,483
766
59
4
3
263,242
0
L
Discordia
10,419
695
78
5
5
276,798
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role