Player Matchup

Ymir
Ymir
Bastrdknt
Ymir
Level 16
God Stats
15W - 24L
1,375 SR
Queue Stats
33W - 56L
1,296 Elo+
Party 2
Thanatos
Thanatos
Skidddlle
Thanatos
Level 69
God Stats
22W - 27L
1,375 SR
Queue Stats
99W - 116L
1,313 Elo+
Party 2
King Arthur
King Arthur
SwaggerLagger07
King Arthur
Level 11
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 30L
1,380 Elo+
Party 2
Baba Yaga
Baba Yaga
TENGRETI
Baba Yaga
Level 157
God Stats
21W - 16L
1,549 SR
Queue Stats
481W - 493L
1,384 Elo+
Solo
Rama
Rama
thewickedwizrd
Rama
Level 99
God Stats
4W - 6L
1,373 SR
Queue Stats
142W - 177L
1,408 Elo+
Party 2
Team Averages
Level 70
1,434 SR
1,356 Elo+

VS

Team Averages
Level 47
1,438 SR
1,282 Elo+
Hou Yi
Hou Yi
CTTIMPRO
Hou Yi
Level 102
God Stats
1W - 3L
1,375 SR
Queue Stats
40W - 31L
1,353 Elo+
Party 1
King Arthur
King Arthur
Gariloveskate
King Arthur
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 29L
1,306 Elo+
Party 3
Cerberus
Cerberus
asufrerojo
Cerberus
Level 15
God Stats
2W - 6L
1,296 SR
Queue Stats
4W - 16L
1,162 Elo+
Party 3
Hades
Hades
ihuyjugm435
Hades
Level 14
God Stats
5W - 10L
1,487 SR
Queue Stats
5W - 15L
1,290 Elo+
Party 1
Arachne
Arachne
хомяк8
Arachne
Level 57
God Stats
7W - 10L
1,532 SR
Queue Stats
14W - 27L
1,301 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
3 / 4 / 12
9,826
491
5,653
14,123
12,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
Skidddlle
Thanatos
16
3 / 3 / 7
10,113
506
6,361
15,246
5,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
SwaggerLagger07
King Arthur
16
2 / 4 / 5
10,058
503
6,965
13,784
12,597
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baba Yaga
TENGRETI
Baba Yaga
18
9 / 3 / 3
11,491
575
15,847
9,396
3,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
8 / 1 / 5
11,665
583
18,642
12,853
4,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CTTIMPRO
Hou Yi
15
6 / 2 / 3
10,068
503
13,876
15,140
3,622
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Gariloveskate
King Arthur
5
1 / 1 / 0
6,124
306
373
3,599
1,397
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cerberus
asufrerojo
Cerberus
10
0 / 7 / 4
7,374
369
3,094
20,125
13,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
5 / 10 / 5
9,138
457
15,736
20,286
11,876
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
хомяк8
Arachne
15
3 / 5 / 4
9,548
477
5,206
15,960
5,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
31
25
Kills
15
15
Deaths
25
32
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ymir
3
4
12
2.25
L
Hou Yi
CTTIMPRO
Hou Yi
6
2
3
3.75
L
King Arthur
Gariloveskate
King Arthur
1
1
0
1
W
Thanatos
Skidddlle
Thanatos
3
3
7
2.17
W
King Arthur
SwaggerLagger07
King Arthur
2
4
5
1.13
W
Baba Yaga
TENGRETI
Baba Yaga
9
3
3
3.5
L
Cerberus
asufrerojo
Cerberus
0
7
4
0.29
L
5
10
5
0.75
W
8
1
5
10.5
L
Arachne
хомяк8
Arachne
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,468
Damage
38,285
65,402
Taken
75,110
39,110
Mitigated
36,736
26,726
Healing
21,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,653
1,716
255
1,403
14,123
12,326
206
4,321
9,802
18,132
2,467
L
Hou Yi
CTTIMPRO
Hou Yi
13,876
6,988
0
6,114
15,140
3,622
912
3,826
11,314
0
55,545
L
King Arthur
Gariloveskate
King Arthur
373
34
0
1,198
3,599
1,397
0
0
3,599
0
6,517
W
Thanatos
Skidddlle
Thanatos
6,361
1,575
0
12,172
15,246
5,889
0
4,696
10,529
0
62,180
W
King Arthur
SwaggerLagger07
King Arthur
6,965
1,257
0
1,825
13,784
12,597
62
4,203
9,505
0
53,318
W
Baba Yaga
TENGRETI
Baba Yaga
15,847
355
0
3,827
9,396
3,729
1,141
3,335
6,061
71,225
0
L
Cerberus
asufrerojo
Cerberus
3,094
226
0
1,324
20,125
13,960
200
7,835
11,772
17,822
0
L
15,736
2,867
301
5,761
20,286
11,876
0
7,861
12,425
51,976
0
W
18,642
15,193
0
7,244
12,853
4,569
3,847
2,275
10,578
0
85,376
L
Arachne
хомяк8
Arachne
5,206
4,264
0
6,666
15,960
5,881
991
1,834
14,126
0
58,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,153
Gold Earned
42,252
512
Minions Killed
284
0
Camps Cleared
0
1,925,636
Distance Traveled
1,535,593
28
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,826
491
32
2
0
385,849
9
L
Hou Yi
10,068
503
73
4
0
383,356
7
L
King Arthur
6,124
306
11
1
0
118,946
0
W
Thanatos
10,113
506
108
5
0
406,881
4
W
King Arthur
10,058
503
98
5
0
342,584
10
W
Baba Yaga
11,491
575
129
6
0
417,338
4
L
Cerberus
7,374
369
26
1
0
347,386
0
L
Hades
9,138
457
69
3
0
298,612
4
W
Rama
11,665
583
145
7
0
372,984
1
L
Arachne
9,548
477
105
5
0
387,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role