Player Matchup

Artio
Artio
Platinum II
 
Artio
Platinum II
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Platinum V
 
Cabrakan
Platinum V
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Platinum III
Galviscocho
Neith
Platinum III
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 42L
1,500 MMR
Solo
Zeus
Zeus
Platinum II
RayCharger
Zeus
Platinum II
Level 159
God Stats
6W - 3L
1,669 SR
Queue Stats
288W - 281L
1,998 MMR
Party 2
Thanatos
Thanatos
Gold II
Stevpotten43
Thanatos
Gold II
Level 109
God Stats
7W - 3L
1,807 SR
Queue Stats
187W - 181L
1,662 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 117
1,595 SR
1,632 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 155
1,628 SR
1,846 MMR
Nike
Nike
Platinum III
Concept
Nike
Platinum III
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 72L
1,798 MMR
Solo
Janus
Janus
Gold II
FuuuuckeN
Janus
Gold II
Level 136
God Stats
3W - 4L
1,500 SR
Queue Stats
103W - 86L
1,885 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum V
ImStckStpBro
Kumbhakarna
Platinum V
Level 160
God Stats
1W - 1L
1,777 SR
Queue Stats
51W - 47L
1,744 MMR
Party 1
Charybdis
Charybdis
Platinum I
MTBresil
Charybdis
Platinum I
Level 160
God Stats
0W - 4L
1,860 SR
Queue Stats
104W - 74L
1,973 MMR
Party 1
Mercury
Mercury
Platinum IV
epîk
Mercury
Platinum IV
Level 160
God Stats
35W - 28L
1,502 SR
Queue Stats
362W - 354L
1,831 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
2 / 0 / 2
10,226
639
11,013
13,920
15,959
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cabrakan
 
Cabrakan
14
1 / 1 / 10
8,805
550
7,578
13,687
15,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
3 / 0 / 3
10,187
637
12,820
8,025
4,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 4 / 6
9,715
607
6,994
7,554
3,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Stevpotten43
Thanatos
16
9 / 2 / 3
10,072
630
6,860
14,365
5,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
BellonaBastetFenrir

VS

Bans
AgniGilgameshThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Concept
Nike
15
0 / 0 / 1
8,516
532
7,224
16,612
10,714
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
FuuuuckeN
Janus
14
4 / 8 / 2
8,831
552
7,568
12,345
3,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
ImStckStpBro
Kumbhakarna
11
1 / 2 / 5
7,555
472
2,754
11,783
8,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
MTBresil
Charybdis
16
1 / 3 / 1
9,509
594
10,333
11,372
4,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
epîk
Mercury
14
1 / 4 / 5
7,975
498
6,527
11,371
4,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
21
17
Kills
7
7
Deaths
17
24
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
0
2
3
W
Cabrakan
 
Cabrakan
1
1
10
6
L
Nike
Concept
Nike
0
0
1
0.5
L
Janus
FuuuuckeN
Janus
4
8
2
0.63
W
3
0
3
4.5
L
Kumbhakarna
ImStckStpBro
Kumbhakarna
1
2
5
1.75
L
Charybdis
MTBresil
Charybdis
1
3
1
0.5
W
2
4
6
1.25
W
Thanatos
Stevpotten43
Thanatos
9
2
3
5.25
L
Mercury
epîk
Mercury
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,265
Damage
34,406
57,551
Taken
63,483
44,985
Mitigated
31,653
30,537
Healing
15,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
11,013
896
432
9,387
13,920
15,959
0
992
12,894
75,024
0
W
Cabrakan
 
Cabrakan
7,578
789
0
3,363
13,687
15,709
68
3,579
9,906
21,019
0
L
Nike
Concept
Nike
7,224
1,787
0
4,226
16,612
10,714
0
7,659
8,953
0
65,179
L
Janus
FuuuuckeN
Janus
7,568
767
0
915
12,345
3,558
0
6,220
6,125
59,301
0
W
12,820
4,541
0
3,619
8,025
4,307
0
422
7,603
0
92,613
L
Kumbhakarna
ImStckStpBro
Kumbhakarna
2,754
178
264
2,783
11,783
8,972
0
5,403
6,380
14,471
0
L
Charybdis
MTBresil
Charybdis
10,333
6,664
0
5,344
11,372
4,107
0
1,319
10,053
0
87,427
W
6,994
1,732
0
936
7,554
3,046
684
2,613
4,805
85,240
0
W
Thanatos
Stevpotten43
Thanatos
6,860
1,470
0
12,800
14,365
5,964
0
2,251
12,021
0
59,068
L
Mercury
epîk
Mercury
6,527
3,207
0
1,775
11,371
4,302
0
4,984
6,387
0
60,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,005
Gold Earned
42,386
621
Minions Killed
563
0
Camps Cleared
0
1,616,457
Distance Traveled
1,619,625
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,226
639
157
10
0
338,478
8
W
Cabrakan
8,805
550
28
2
0
309,834
8
L
Nike
8,516
532
146
9
0
308,515
5
L
Janus
8,831
552
127
8
0
310,601
4
W
Neith
10,187
637
179
11
0
322,536
9
L
Kumbhakarna
7,555
472
20
1
0
348,401
6
L
Charybdis
9,509
594
168
11
0
272,316
4
W
Zeus
9,715
607
157
10
0
276,893
2
W
Thanatos
10,072
630
100
6
0
368,716
0
L
Mercury
7,975
498
102
6
0
379,792
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role