Player Matchup

Hou Yi
Hou Yi
EFFORTLES5
Hou Yi
Level 79
God Stats
4W - 2L
1,298 SR
Queue Stats
78W - 88L
1,412 Elo+
Solo
Khepri
Khepri
Kimerakeeper
Khepri
Level 155
God Stats
21W - 22L
1,520 SR
Queue Stats
199W - 220L
1,419 Elo+
Solo
Ah Puch
Ah Puch
PsycoMysticWolf
Ah Puch
Level 115
God Stats
6W - 4L
1,542 SR
Queue Stats
73W - 77L
1,368 Elo+
Solo
Bastet
Bastet
THE LIQUIDGATOR
Bastet
Level 146
God Stats
23W - 23L
1,469 SR
Queue Stats
844W - 909L
1,409 Elo+
Solo
Shiva
Shiva
zaeeOCH8
Shiva
Level 126
God Stats
30W - 22L
1,560 SR
Queue Stats
440W - 440L
1,398 Elo+
Solo
Team Averages
Level 124
1,478 SR
1,401 Elo+

VS

Team Averages
Level 69
1,584 SR
1,401 Elo+
Mulan
Mulan
 
Mulan
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
FSUHUD
Bacchus
Level 54
God Stats
1W - 7L
1,617 SR
Queue Stats
31W - 60L
1,287 Elo+
Solo
Baron Samedi
Baron Samedi
Geanteau_D_Luffy
Baron Samedi
Level 64
God Stats
5W - 4L
1,886 SR
Queue Stats
29W - 29L
1,467 Elo+
Solo
Tsukuyomi
Tsukuyomi
LaFlameZzX
Tsukuyomi
Level 64
God Stats
0W - 2L
1,238 SR
Queue Stats
122W - 117L
1,359 Elo+
Solo
Loki
Loki
superleo303
Loki
Level 101
God Stats
2W - 7L
1,682 SR
Queue Stats
47W - 47L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
EFFORTLES5
Hou Yi
18
5 / 2 / 6
12,191
469
20,044
16,814
6,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Khepri
16
1 / 4 / 9
11,521
443
6,491
21,831
27,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
1 / 8 / 6
12,012
462
17,770
21,429
8,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
9 / 7 / 2
13,744
529
15,675
23,945
11,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shiva
zaeeOCH8
Shiva
20
3 / 2 / 4
14,160
545
17,324
18,410
17,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
6 / 4 / 9
12,132
467
16,364
30,859
23,760
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
FSUHUD
Bacchus
16
2 / 2 / 12
11,328
436
15,075
23,986
39,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Baron Samedi
Geanteau_D_Luffy
Baron Samedi
17
10 / 6 / 6
12,119
466
22,290
20,803
9,210
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
LaFlameZzX
Tsukuyomi
16
4 / 6 / 3
10,693
411
8,093
17,067
7,841
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
1 / 1 / 10
11,687
450
6,949
15,595
5,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
63
19
Kills
23
23
Deaths
19
27
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
6
4
9
2.63
W
Hou Yi
EFFORTLES5
Hou Yi
5
2
6
4
L
Bacchus
FSUHUD
Bacchus
2
2
12
4
L
Baron Samedi
Geanteau_D_Luffy
Baron Samedi
10
6
6
2.17
W
Khepri
1
4
9
1.38
L
Tsukuyomi
LaFlameZzX
Tsukuyomi
4
6
3
0.92
W
1
8
6
0.5
W
9
7
2
1.43
L
1
1
10
6
W
Shiva
zaeeOCH8
Shiva
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,304
Damage
68,771
102,429
Taken
108,310
71,792
Mitigated
85,753
33,468
Healing
29,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
16,364
1,483
773
7,547
30,859
23,760
516
6,986
23,873
0
58,815
W
Hou Yi
EFFORTLES5
Hou Yi
20,044
10,246
0
6,897
16,814
6,684
2,719
6,920
9,894
0
77,972
L
Bacchus
FSUHUD
Bacchus
15,075
1,262
0
1,508
23,986
39,317
335
6,204
17,782
43,587
0
L
Baron Samedi
Geanteau_D_Luffy
Baron Samedi
22,290
2,142
3,526
4,698
20,803
9,210
388
6,106
14,697
71,486
0
W
Khepri
6,491
108
0
3,193
21,831
27,425
207
9,454
12,377
36,910
0
L
Tsukuyomi
LaFlameZzX
Tsukuyomi
8,093
1,859
0
2,950
17,067
7,841
1,010
3,971
13,096
0
52,039
W
17,770
339
879
4,872
21,429
8,775
1,335
7,316
14,113
88,272
0
W
15,675
5,913
0
10,466
23,945
11,664
695
6,826
16,865
0
108,246
L
6,949
1,704
0
8,780
15,595
5,625
497
2,096
13,499
0
86,741
W
Shiva
zaeeOCH8
Shiva
17,324
4,481
367
6,794
18,410
17,244
0
6,849
11,561
5,591
99,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,628
Gold Earned
57,959
613
Minions Killed
458
0
Camps Cleared
0
2,294,021
Distance Traveled
2,460,514
19
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
12,132
467
110
4
0
492,767
13
W
Hou Yi
12,191
469
109
4
0
417,741
1
L
Bacchus
11,328
436
48
2
0
491,746
2
L
Baron Samedi
12,119
466
98
4
0
418,114
0
W
Khepri
11,521
443
35
1
0
486,914
5
L
Tsukuyomi
10,693
411
80
3
0
465,648
8
W
Ah Puch
12,012
462
152
6
0
414,255
11
W
Bastet
13,744
529
135
5
0
537,726
2
L
Loki
11,687
450
122
5
0
592,239
3
W
Shiva
14,160
545
182
7
0
437,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role