Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
DarkNinla
Shiva
Level 18
God Stats
3W - 3L
1,747 SR
Queue Stats
54W - 72L
1,491 Elo+
Party 1
Olorun
Olorun
FrostNinla
Olorun
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 132L
1,476 Elo+
Party 1
Amaterasu
Amaterasu
MANFIR
Amaterasu
Level 124
God Stats
13W - 9L
1,576 SR
Queue Stats
163W - 154L
1,555 Elo+
Solo
Janus
Janus
pierolo2222
Janus
Level 89
God Stats
9W - 11L
1,503 SR
Queue Stats
305W - 410L
1,444 Elo+
Solo
Team Averages
Level 95
1,565 SR
1,493 Elo+

VS

Team Averages
Level 126
1,422 SR
1,533 Elo+
Chiron
Chiron
 
Chiron
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DaddyShaggs
Sol
Level 127
God Stats
8W - 2L
1,522 SR
Queue Stats
127W - 122L
1,502 Elo+
Party 2
Pele
Pele
DreadHeadPapi
Pele
Level 113
God Stats
2W - 1L
1,285 SR
Queue Stats
216W - 178L
1,678 Elo+
Solo
Kuzenbo
Kuzenbo
Legend740
Kuzenbo
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
101W - 83L
1,569 Elo+
Party 2
Nemesis
Nemesis
LuisAngel12
Nemesis
Level 148
God Stats
9W - 9L
1,304 SR
Queue Stats
282W - 306L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
7
0 / 3 / 0
4,576
458
2,897
7,435
1,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shiva
DarkNinla
Shiva
7
0 / 3 / 0
4,493
449
2,469
8,756
3,682
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
FrostNinla
Olorun
8
0 / 2 / 0
4,766
477
2,100
4,024
949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Amaterasu
MANFIR
Amaterasu
9
0 / 2 / 0
4,952
495
1,948
7,654
3,841
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 5 / 0
4,734
473
2,812
6,152
1,807
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
4 / 0 / 0
7,038
704
4,626
3,865
1,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
3 / 0 / 4
6,974
697
5,592
4,103
1,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
4 / 0 / 0
7,415
742
6,768
6,319
2,330
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kuzenbo
Legend740
Kuzenbo
8
1 / 0 / 7
5,681
568
2,723
6,024
5,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
LuisAngel12
Nemesis
10
3 / 0 / 4
6,329
633
3,480
5,584
1,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
30
0
Kills
15
15
Deaths
0
0
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
3
0
0
W
Chiron
 
Chiron
4
0
0
4
W
3
0
4
5
L
Shiva
DarkNinla
Shiva
0
3
0
0
W
4
0
0
4
L
Olorun
FrostNinla
Olorun
0
2
0
0
W
Kuzenbo
Legend740
Kuzenbo
1
0
7
4.5
W
Nemesis
LuisAngel12
Nemesis
3
0
4
5
L
Amaterasu
MANFIR
Amaterasu
0
2
0
0
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,226
Damage
23,189
34,021
Taken
25,895
12,205
Mitigated
11,384
8,548
Healing
10,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,897
776
0
2,498
7,435
1,926
0
1,198
6,218
0
21,668
W
Chiron
 
Chiron
4,626
1,652
284
2,173
3,865
1,031
122
592
3,273
0
48,622
W
5,592
1,596
0
2,261
4,103
1,171
1,112
1,214
2,717
41,438
0
L
Shiva
DarkNinla
Shiva
2,469
510
240
1,666
8,756
3,682
0
3,104
5,569
0
15,346
W
6,768
1,097
0
3,008
6,319
2,330
0
265
6,048
0
46,681
L
Olorun
FrostNinla
Olorun
2,100
1,103
41
1,242
4,024
949
0
506
3,461
26,201
0
W
Kuzenbo
Legend740
Kuzenbo
2,723
1,315
0
1,448
6,024
5,161
0
1,693
4,325
10,228
0
W
Nemesis
LuisAngel12
Nemesis
3,480
1,307
0
1,112
5,584
1,691
0
896
4,620
0
35,835
L
Amaterasu
MANFIR
Amaterasu
1,948
446
0
2,131
7,654
3,841
0
0
7,654
0
26,283
L
2,812
215
0
730
6,152
1,807
0
3,348
2,804
24,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,521
Gold Earned
33,437
246
Minions Killed
359
0
Camps Cleared
0
929,768
Distance Traveled
1,037,622
8
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,576
458
44
4
0
206,449
2
W
Chiron
7,038
704
92
9
0
193,838
3
W
Sol
6,974
697
84
8
0
189,504
5
L
Shiva
4,493
449
29
3
0
192,105
1
W
Pele
7,415
742
103
10
0
202,976
6
L
Olorun
4,766
477
63
6
0
176,504
0
W
Kuzenbo
5,681
568
14
1
0
210,668
4
W
Nemesis
6,329
633
66
7
0
240,636
2
L
Amaterasu
4,952
495
60
6
0
181,427
4
L
Janus
4,734
473
50
5
0
173,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role