Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
ElHeaven_
Janus
Level 65
God Stats
7W - 11L
1,293 SR
Queue Stats
185W - 259L
1,300 Elo+
Party 2
Da Ji
Da Ji
Ratatouille_698
Da Ji
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,165 Elo+
Solo
Tyr
Tyr
Slider_Foxx
Tyr
Level 49
God Stats
20W - 32L
1,365 SR
Queue Stats
121W - 184L
1,300 Elo+
Party 2
Artemis
Artemis
rambini91
Artemis
Level 69
God Stats
59W - 53L
1,545 SR
Queue Stats
104W - 102L
1,410 Elo+
Solo
Team Averages
Level 58
1,441 SR
1,335 Elo+

VS

Team Averages
Level 69
1,401 SR
1,444 Elo+
Zhong Kui
Zhong Kui
Pakito_203
Zhong Kui
Level 57
God Stats
5W - 3L
1,459 SR
Queue Stats
55W - 49L
1,449 Elo+
Party 1
Kuzenbo
Kuzenbo
Thunder_King1917
Kuzenbo
Level 128
God Stats
3W - 1L
1,307 SR
Queue Stats
244W - 191L
1,458 Elo+
Party 1
Kali
Kali
giga_0093
Kali
Level 43
God Stats
22W - 15L
1,500 SR
Queue Stats
418W - 470L
1,363 Elo+
Solo
Medusa
Medusa
sierro20
Medusa
Level 49
God Stats
20W - 14L
1,463 SR
Queue Stats
129W - 148L
1,460 Elo+
Party 1
Anubis
Anubis
yeeraay_29
Anubis
Level 67
God Stats
8W - 7L
1,277 SR
Queue Stats
82W - 66L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
2 / 11 / 7
8,457
384
9,746
14,106
3,338
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
ElHeaven_
Janus
17
3 / 6 / 3
10,892
495
10,138
13,555
3,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
9 / 7 / 6
11,423
519
15,618
20,454
6,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 6 / 6
8,815
401
6,561
20,715
21,851
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Artemis
rambini91
Artemis
15
1 / 8 / 3
9,525
433
9,655
14,133
3,493
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Pakito_203
Zhong Kui
20
7 / 4 / 6
13,184
599
15,024
15,542
10,625
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 2 / 17
12,261
557
12,633
27,321
37,199
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kali
18
2 / 5 / 4
11,468
521
3,781
20,375
8,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
sierro20
Medusa
19
9 / 3 / 5
13,489
613
8,531
10,525
4,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
yeeraay_29
Anubis
20
15 / 3 / 2
13,539
615
20,534
15,956
8,478
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
72
17
Kills
38
38
Deaths
17
25
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
11
7
0.5
L
Janus
ElHeaven_
Janus
3
6
3
0.75
W
Zhong Kui
Pakito_203
Zhong Kui
7
4
6
2.5
L
9
7
6
1.71
L
2
6
6
0.83
W
5
2
17
6.75
W
Kali
2
5
4
0.8
L
Artemis
rambini91
Artemis
1
8
3
0.31
W
Medusa
sierro20
Medusa
9
3
5
3.83
W
Anubis
yeeraay_29
Anubis
15
3
2
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,718
Damage
60,503
82,963
Taken
89,719
38,987
Mitigated
68,513
17,172
Healing
31,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
9,746
1,151
2,127
2,460
14,106
3,338
116
9,010
5,096
27,700
0
L
Janus
ElHeaven_
Janus
10,138
687
240
1,640
13,555
3,508
198
9,143
4,412
70,498
0
W
Zhong Kui
Pakito_203
Zhong Kui
15,024
968
0
7,337
15,542
10,625
2,882
1,852
13,160
79,990
0
L
15,618
3,540
0
1,443
20,454
6,797
0
12,720
7,734
0
69,867
L
6,561
1,133
127
6,760
20,715
21,851
89
12,437
8,278
0
33,488
W
12,633
3,492
398
4,470
27,321
37,199
76
7,336
19,026
55,108
2,258
W
Kali
3,781
1,586
0
8,679
20,375
8,074
29
1,496
18,680
0
81,859
L
Artemis
rambini91
Artemis
9,655
4,945
0
2,375
14,133
3,493
958
4,754
9,379
0
59,742
W
Medusa
sierro20
Medusa
8,531
3,539
0
2,192
10,525
4,137
6,326
1,993
8,442
0
88,303
W
Anubis
yeeraay_29
Anubis
20,534
193
0
8,458
15,956
8,478
1,167
5,616
9,759
101,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,112
Gold Earned
63,941
433
Minions Killed
646
0
Camps Cleared
0
1,833,165
Distance Traveled
1,948,543
20
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,457
384
43
2
0
355,384
9
L
Janus
10,892
495
142
6
0
350,698
8
W
Zhong Kui
13,184
599
157
7
0
350,488
0
L
Da Ji
11,423
519
98
4
0
375,476
1
L
Tyr
8,815
401
55
3
0
403,083
1
W
Kuzenbo
12,261
557
60
3
0
347,442
1
W
Kali
11,468
521
122
6
0
448,155
0
L
Artemis
9,525
433
95
4
0
348,524
1
W
Medusa
13,489
613
142
6
0
436,915
0
W
Anubis
13,539
615
165
8
0
365,543
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role