Player Matchup

Tyr
Tyr
IntegraHelsing
Tyr
Level 27
God Stats
2W - 1L
1,720 SR
Queue Stats
104W - 110L
1,461 Elo+
Party 1
Bellona
Bellona
Itachi14015
Bellona
Level 127
God Stats
0W - 1L
1,324 SR
Queue Stats
94W - 83L
1,501 Elo+
Party 1
Xbalanque
Xbalanque
Morsbaluga
Xbalanque
Level 86
God Stats
4W - 2L
1,899 SR
Queue Stats
82W - 73L
1,605 Elo+
Solo
Hera
Hera
RuneDevil
Hera
Level 156
God Stats
2W - 5L
1,294 SR
Queue Stats
261W - 287L
1,440 Elo+
Solo
Ares
Ares
Suga095
Ares
Level 148
God Stats
4W - 2L
1,893 SR
Queue Stats
201W - 196L
1,530 Elo+
Party 1
Team Averages
Level 109
1,626 SR
1,507 Elo+

VS

Team Averages
Level 116
1,590 SR
1,562 Elo+
Chiron
Chiron
CortynNight
Chiron
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 140L
1,555 Elo+
Party 2
Kumbhakarna
Kumbhakarna
R4chenKr4cher
Kumbhakarna
Level 141
God Stats
13W - 12L
1,654 SR
Queue Stats
912W - 806L
1,632 Elo+
Party 3
Merlin
Merlin
RASTAADADDY
Merlin
Level 160
God Stats
4W - 6L
1,500 SR
Queue Stats
617W - 547L
1,555 Elo+
Party 3
Nemesis
Nemesis
Wulli
Nemesis
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 45L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
xAbsturzx
Gilgamesh
Level 148
God Stats
13W - 8L
1,794 SR
Queue Stats
876W - 798L
1,569 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 12 / 8
9,494
593
8,360
21,204
27,041
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Itachi14015
Bellona
20
5 / 8 / 14
12,330
771
15,443
24,016
25,916
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Xbalanque
Morsbaluga
Xbalanque
19
8 / 7 / 11
12,026
752
37,126
18,829
8,816
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hera
20
8 / 7 / 9
13,049
816
27,571
14,589
6,528
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
Suga095
Ares
19
3 / 7 / 12
11,969
748
14,039
28,983
36,268
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
13 / 4 / 18
13,453
841
25,756
18,622
9,078
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Kumbhakarna
R4chenKr4cher
Kumbhakarna
19
2 / 5 / 29
12,262
766
8,267
28,971
38,541
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Merlin
20
11 / 5 / 22
14,192
887
25,151
20,985
10,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
Wulli
Nemesis
19
9 / 5 / 19
12,961
810
13,324
17,901
13,379
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
xAbsturzx
Gilgamesh
19
6 / 6 / 19
12,017
751
19,108
31,640
20,229
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
148
25
Kills
41
41
Deaths
25
54
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Chiron
13
4
18
5.5
L
1
12
8
0.42
L
Bellona
Itachi14015
Bellona
5
8
14
1.5
L
Xbalanque
Morsbaluga
Xbalanque
8
7
11
1.93
W
Kumbhakarna
R4chenKr4cher
Kumbhakarna
2
5
29
3.3
W
Merlin
11
5
22
4.4
L
Hera
8
7
9
1.79
L
Ares
Suga095
Ares
3
7
12
1.29
W
Nemesis
Wulli
Nemesis
9
5
19
3.7
W
Gilgamesh
xAbsturzx
Gilgamesh
6
6
19
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,539
Damage
91,606
107,621
Taken
118,119
104,569
Mitigated
91,964
19,930
Healing
41,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
25,756
12,053
3,392
6,555
18,622
9,078
3,018
6,825
11,797
0
54,073
L
8,360
2,463
486
1,775
21,204
27,041
219
7,995
12,944
0
13,122
L
Bellona
Itachi14015
Bellona
15,443
3,206
2,548
2,664
24,016
25,916
338
6,703
17,117
0
31,321
L
Xbalanque
Morsbaluga
Xbalanque
37,126
17,282
1,826
2,542
18,829
8,816
485
6,199
12,483
0
53,802
W
Kumbhakarna
R4chenKr4cher
Kumbhakarna
8,267
583
4,385
6,310
28,971
38,541
915
11,607
17,364
14,545
0
W
Merlin
25,151
2,672
426
6,335
20,985
10,737
1,269
7,487
13,498
67,400
0
L
Hera
27,571
7,672
397
101
14,589
6,528
422
5,964
8,511
58,165
0
L
Ares
Suga095
Ares
14,039
759
4,124
3,467
28,983
36,268
699
6,557
22,124
23,377
0
W
Nemesis
Wulli
Nemesis
13,324
4,166
1,836
3,163
17,901
13,379
72
5,341
12,560
0
19,230
W
Gilgamesh
xAbsturzx
Gilgamesh
19,108
4,846
1,118
8,109
31,640
20,229
713
10,350
21,290
0
40,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,868
Gold Earned
64,885
156
Minions Killed
170
0
Camps Cleared
0
1,235,900
Distance Traveled
1,440,284
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,453
841
38
2
0
266,732
0
L
Tyr
9,494
593
11
1
0
223,552
0
L
Bellona
12,330
771
25
2
0
266,008
1
L
Xbalanque
12,026
752
42
3
0
238,277
0
W
Kumbhakarna
12,262
766
14
1
0
286,302
0
W
Merlin
14,192
887
75
5
0
294,135
0
L
Hera
13,049
816
68
4
0
246,016
0
L
Ares
11,969
748
10
1
0
262,047
2
W
Nemesis
12,961
810
7
0
0
295,503
0
W
Gilgamesh
12,017
751
36
2
0
297,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role