Player Matchup

Scylla
Scylla
Paid Anyways
Scylla
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 35L
1,567 Elo+
Party 1
Jormungandr
Jormungandr
Redzyle
Jormungandr
Level 27
God Stats
37W - 19L
1,991 SR
Queue Stats
281W - 133L
1,631 Elo+
Party 2
Thor
Thor
SeanJust1ice666
Thor
Level 128
God Stats
9W - 20L
1,237 SR
Queue Stats
215W - 247L
1,365 Elo+
Solo
Ullr
Ullr
SlushySeamen
Ullr
Level 158
God Stats
23W - 13L
1,903 SR
Queue Stats
352W - 180L
1,671 Elo+
Party 2
Chaac
Chaac
jAnKiNs2020
Chaac
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 31L
1,431 Elo+
Party 1
Team Averages
Level 102
1,626 SR
1,533 Elo+

VS

Team Averages
Level 55
1,446 SR
1,436 Elo+
Chernobog
Chernobog
FlashMan1375
Chernobog
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 142L
1,445 Elo+
Solo
Merlin
Merlin
GUAPO__JRAWW
Merlin
Level 4
God Stats
1W - 1L
1,677 SR
Queue Stats
1W - 1L
1,668 Elo+
Solo
Tyr
Tyr
Mrkozmo
Tyr
Level 28
God Stats
6W - 19L
1,229 SR
Queue Stats
75W - 98L
1,368 Elo+
Solo
Thoth
Thoth
SpikiestRoom309
Thoth
Level 152
God Stats
0W - 1L
1,325 SR
Queue Stats
162W - 164L
1,523 Elo+
Solo
King Arthur
King Arthur
T-Ram2good
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,176 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
19
5 / 0 / 6
10,849
835
17,598
7,281
2,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
Redzyle
Jormungandr
16
2 / 0 / 8
10,331
795
7,078
10,057
11,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

16
1 / 1 / 3
9,657
743
3,124
10,863
4,134
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
8 / 0 / 3
11,390
876
15,009
10,293
3,659
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
2 / 5 / 5
9,245
711
6,293
12,007
5,531
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
FlashMan1375
Chernobog
14
0 / 3 / 4
8,330
641
4,906
13,319
5,176
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Merlin
14
2 / 7 / 2
8,447
650
6,473
10,124
3,770
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
15
1 / 2 / 1
8,213
632
5,819
15,247
12,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
3 / 2 / 0
8,698
669
11,700
8,272
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
T-Ram2good
King Arthur
13
0 / 4 / 0
7,691
592
4,128
12,462
8,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
18
Kills
6
6
Deaths
18
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Chernobog
FlashMan1375
Chernobog
0
3
4
0.67
L
Merlin
2
7
2
0.43
L
Tyr
1
2
1
0.75
W
Scylla
5
0
6
8
W
Jormungandr
Redzyle
Jormungandr
2
0
8
6
W
1
1
3
2.5
W
8
0
3
9.5
L
3
2
0
1.5
L
King Arthur
T-Ram2good
King Arthur
0
4
0
0
W
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,102
Damage
33,026
50,501
Taken
59,424
27,206
Mitigated
32,487
17,234
Healing
10,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
FlashMan1375
Chernobog
4,906
2,199
0
3,570
13,319
5,176
0
6,217
6,770
0
25,034
L
Merlin
6,473
90
0
5
10,124
3,770
0
3,749
6,230
22,232
0
L
Tyr
5,819
349
0
5,451
15,247
12,280
0
8,234
6,508
0
16,035
W
Scylla
17,598
758
516
3,670
7,281
2,704
873
2,504
4,651
48,508
0
W
Jormungandr
Redzyle
Jormungandr
7,078
2,421
414
3,247
10,057
11,178
201
4,232
5,597
20,896
0
W
3,124
512
1,006
2,391
10,863
4,134
1,216
2,900
7,823
0
33,132
W
15,009
5,414
0
2,237
10,293
3,659
5,483
5,062
5,117
0
52,772
L
11,700
301
0
1,160
8,272
2,700
0
2,775
5,318
33,324
0
L
King Arthur
T-Ram2good
King Arthur
4,128
946
0
284
12,462
8,561
75
2,436
9,835
0
17,000
W
6,293
858
161
3,592
12,007
5,531
1,078
3,475
8,064
0
19,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,472
Gold Earned
41,379
274
Minions Killed
161
0
Camps Cleared
0
1,391,855
Distance Traveled
1,265,635
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
8,330
641
39
3
0
257,505
0
L
Merlin
8,447
650
29
2
0
223,720
0
L
Tyr
8,213
632
26
2
0
288,810
0
W
Scylla
10,849
835
85
7
0
285,019
2
W
Jormungandr
10,331
795
24
2
0
278,030
1
W
Thor
9,657
743
55
4
0
269,418
4
W
Ullr
11,390
876
88
7
0
299,946
0
L
Thoth
8,698
669
50
4
0
256,410
1
L
King Arthur
7,691
592
17
1
0
239,190
0
W
Chaac
9,245
711
22
2
0
259,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role