Player Matchup

Hercules
Hercules
Gold II
 
Hercules
Gold II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold IV
Arlor1
Susano
Gold IV
Level 144
God Stats
1W - 1L
1,683 SR
Queue Stats
347W - 343L
1,458 MMR
Solo
Sol
Sol
Silver III
Deit77
Sol
Silver III
Level 64
God Stats
20W - 20L
1,432 SR
Queue Stats
74W - 72L
1,455 MMR
Solo
Athena
Athena
Silver I
PeliRed69
Athena
Silver I
Level 120
God Stats
0W - 1L
1,285 SR
Queue Stats
13W - 11L
1,516 MMR
Party 2
Apollo
Apollo
Bronze III
alexfp97
Apollo
Bronze III
Level 154
God Stats
1W - 1L
1,739 SR
Queue Stats
2W - 3L
1,454 MMR
Party 2
Team Averages
Silver II
Silver II
Average Tier
Level 122
1,528 SR
1,477 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,511 SR
1,473 MMR
Artio
Artio
Silver I
Labiche92I
Artio
Silver I
Level 146
God Stats
3W - 2L
1,500 SR
Queue Stats
47W - 51L
1,404 MMR
Party 1
Mercury
Mercury
Gold III
Paraplegik
Mercury
Gold III
Level 157
God Stats
5W - 4L
1,556 SR
Queue Stats
112W - 104L
1,523 MMR
Party 1
Rama
Rama
Silver III
SHUNARK
Rama
Silver III
Level 129
God Stats
4W - 0L
1,500 SR
Queue Stats
23W - 29L
1,453 MMR
Solo
Agni
Agni
Silver I
SchwestaEwa69
Agni
Silver I
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,494 MMR
Solo
Izanami
Izanami
Silver I
theefultuuree
Izanami
Silver I
Level 104
God Stats
12W - 9L
1,500 SR
Queue Stats
58W - 64L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
17
1 / 6 / 4
10,997
478
9,549
28,052
19,051
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Susano
Arlor1
Susano
20
5 / 8 / 8
12,533
545
13,430
20,112
7,564
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sol
Deit77
Sol
20
6 / 13 / 4
13,334
580
18,595
27,045
7,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Athena
PeliRed69
Athena
16
2 / 12 / 10
10,573
460
9,012
31,768
35,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Apollo
alexfp97
Apollo
20
9 / 4 / 2
14,031
610
20,781
22,809
11,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
BellonaAtlasThothBastet

VS

Bans
HeimdallrOdinCliodhnaGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
18
2 / 2 / 21
12,499
543
9,822
26,485
33,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Paraplegik
Mercury
20
18 / 3 / 10
16,594
721
25,318
17,497
9,025
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rama
SHUNARK
Rama
20
3 / 6 / 13
13,017
566
16,607
18,857
7,140
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 9 / 15
14,796
643
23,900
19,328
8,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
20
10 / 4 / 7
15,619
679
23,266
20,338
9,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
109
23
Kills
43
43
Deaths
24
28
Assists
66
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
6
4
0.5
L
Susano
Arlor1
Susano
5
8
8
1.13
L
Sol
Deit77
Sol
6
13
4
0.62
W
Artio
2
2
21
6.25
W
Mercury
Paraplegik
Mercury
18
3
10
7.67
L
Athena
PeliRed69
Athena
2
12
10
0.58
W
Rama
SHUNARK
Rama
3
6
13
1.58
W
10
9
15
1.94
L
Apollo
alexfp97
Apollo
9
4
2
2.5
W
Izanami
10
4
7
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,367
Damage
98,913
129,786
Taken
102,505
81,558
Mitigated
67,440
33,756
Healing
38,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
9,549
1,707
0
6,041
28,052
19,051
260
1,375
26,651
1,450
68,648
L
Susano
Arlor1
Susano
13,430
2,850
0
5,747
20,112
7,564
0
5,341
14,579
0
89,740
L
Sol
Deit77
Sol
18,595
8,966
0
8,290
27,045
7,836
2,318
13,126
13,530
112,980
0
W
Artio
9,822
1,256
1,799
9,586
26,485
33,828
380
5,907
20,578
30,309
0
W
Mercury
Paraplegik
Mercury
25,318
13,156
0
2,839
17,497
9,025
4,290
5,020
12,477
0
132,430
L
Athena
PeliRed69
Athena
9,012
1,733
400
2,117
31,768
35,571
0
9,187
22,289
26,094
0
W
Rama
SHUNARK
Rama
16,607
12,722
0
8,175
18,857
7,140
2,430
3,855
15,002
0
107,596
W
23,900
1,914
0
4,194
19,328
8,285
705
9,050
10,278
93,387
0
L
Apollo
alexfp97
Apollo
20,781
16,656
0
11,161
22,809
11,536
3,813
3,782
19,015
0
106,979
W
Izanami
23,266
17,094
0
11,596
20,338
9,162
3,266
5,607
14,731
0
115,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,468
Gold Earned
72,525
660
Minions Killed
701
0
Camps Cleared
0
2,095,924
Distance Traveled
2,252,070
21
Wards Purchased
35
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,997
478
122
5
0
444,603
4
L
Susano
12,533
545
139
6
0
443,528
4
L
Sol
13,334
580
183
8
0
341,730
6
W
Artio
12,499
543
35
2
0
484,159
8
W
Mercury
16,594
721
159
7
0
559,004
10
L
Athena
10,573
460
34
1
0
439,478
4
W
Rama
13,017
566
149
6
0
397,096
3
W
Agni
14,796
643
166
7
0
410,858
4
L
Apollo
14,031
610
182
8
0
426,585
3
W
Izanami
15,619
679
192
8
0
400,953
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role