Player Matchup

Ares
Ares
Gamble02
Ares
Level 89
God Stats
38W - 30L
1,601 SR
Queue Stats
574W - 593L
1,466 Elo+
Party 1
Hades
Hades
Markpoo101
Hades
Level 29
God Stats
14W - 9L
1,456 SR
Queue Stats
99W - 137L
1,310 Elo+
Party 3
Cernunnos
Cernunnos
ScuffedKyle
Cernunnos
Level 47
God Stats
1W - 4L
1,300 SR
Queue Stats
157W - 167L
1,410 Elo+
Party 1
Baron Samedi
Baron Samedi
Tallent74
Baron Samedi
Level 77
God Stats
13W - 14L
1,500 SR
Queue Stats
114W - 107L
1,298 Elo+
Party 3
Bellona
Bellona
TheAlpha_252
Bellona
Level 135
God Stats
4W - 3L
1,598 SR
Queue Stats
51W - 59L
1,364 Elo+
Solo
Team Averages
Level 75
1,491 SR
1,370 Elo+

VS

Team Averages
Level 64
1,440 SR
1,444 Elo+
King Arthur
King Arthur
 
King Arthur
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Yemoja
Yemoja
Ahmed_9242
Yemoja
Level 62
God Stats
55W - 40L
1,442 SR
Queue Stats
136W - 150L
1,365 Elo+
Party 2
Thanatos
Thanatos
OBITO_75-
Thanatos
Level 36
God Stats
7W - 14L
1,309 SR
Queue Stats
166W - 193L
1,351 Elo+
Party 2
Vulcan
Vulcan
TSLBoyce
Vulcan
Level 25
God Stats
0W - 1L
1,425 SR
Queue Stats
2W - 2L
1,638 Elo+
Party 4
Izanami
Izanami
buttermy_muffin
Izanami
Level 68
God Stats
5W - 4L
1,521 SR
Queue Stats
386W - 442L
1,364 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
2 / 1 / 4
7,546
539
3,229
6,221
4,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hades
15
10 / 1 / 4
9,374
670
7,940
10,780
4,637
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
ScuffedKyle
Cernunnos
13
4 / 2 / 2
7,421
530
9,650
9,961
3,774
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Tallent74
Baron Samedi
12
2 / 4 / 3
7,359
526
5,283
10,660
4,691
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bellona
TheAlpha_252
Bellona
15
5 / 2 / 4
8,739
624
6,997
11,445
7,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
4 / 5 / 2
8,536
610
8,856
13,532
8,294
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Yemoja
Ahmed_9242
Yemoja
12
1 / 1 / 2
6,848
489
2,739
9,448
7,023
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
OBITO_75-
Thanatos
11
2 / 8 / 1
7,362
526
5,234
11,227
4,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vulcan
TSLBoyce
Vulcan
11
1 / 6 / 2
7,121
509
5,532
7,995
2,498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 5 / 1
5,260
376
2,642
5,892
1,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
23
Kills
9
10
Deaths
25
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
4
5
2
1
L
Yemoja
Ahmed_9242
Yemoja
1
1
2
2
W
Ares
2
1
4
4
W
Hades
10
1
4
12
L
Thanatos
OBITO_75-
Thanatos
2
8
1
0.31
W
Cernunnos
ScuffedKyle
Cernunnos
4
2
2
2.5
L
Vulcan
TSLBoyce
Vulcan
1
6
2
0.33
W
Baron Samedi
Tallent74
Baron Samedi
2
4
3
0.88
W
Bellona
TheAlpha_252
Bellona
5
2
4
3.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,099
Damage
25,003
49,067
Taken
48,094
25,421
Mitigated
23,385
16,933
Healing
10,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,856
772
0
1,354
13,532
8,294
88
4,678
8,854
0
53,060
L
Yemoja
Ahmed_9242
Yemoja
2,739
655
961
759
9,448
7,023
351
1,446
8,002
25,229
0
W
Ares
3,229
68
0
1,490
6,221
4,825
216
1,285
4,936
20,930
0
W
Hades
7,940
57
414
5,263
10,780
4,637
761
2,934
7,636
50,229
0
L
Thanatos
OBITO_75-
Thanatos
5,234
2,289
90
5,753
11,227
4,318
0
3,713
7,514
0
36,852
W
Cernunnos
ScuffedKyle
Cernunnos
9,650
7,022
0
4,444
9,961
3,774
570
1,744
8,189
0
54,376
L
Vulcan
TSLBoyce
Vulcan
5,532
1,823
0
769
7,995
2,498
0
5,353
2,642
33,962
0
W
Baron Samedi
Tallent74
Baron Samedi
5,283
899
274
4,024
10,660
4,691
230
443
10,203
32,920
0
W
Bellona
TheAlpha_252
Bellona
6,997
3,340
0
1,024
11,445
7,494
0
1,675
9,686
0
59,898
L
2,642
1,978
0
384
5,892
1,252
105
1,262
4,630
0
12,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,439
Gold Earned
35,127
380
Minions Killed
293
0
Camps Cleared
0
1,333,646
Distance Traveled
1,201,460
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,536
610
104
7
0
263,180
3
L
Yemoja
6,848
489
27
2
0
257,611
0
W
Ares
7,546
539
23
2
0
249,954
4
W
Hades
9,374
670
112
8
0
302,237
0
L
Thanatos
7,362
526
57
4
0
274,727
2
W
Cernunnos
7,421
530
91
7
0
220,087
1
L
Vulcan
7,121
509
76
5
0
270,091
2
W
Baron Samedi
7,359
526
48
3
0
240,907
0
W
Bellona
8,739
624
106
8
0
320,461
0
L
Izanami
5,260
376
29
2
0
135,851
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role