Player Matchup

Scylla
Scylla
MiserysKompany
Scylla
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,443 Elo+
Party 1
Nike
Nike
Zyrium
Nike
Level 60
God Stats
1W - 2L
1,285 SR
Queue Stats
80W - 128L
1,321 Elo+
Solo
Ares
Ares
scoot3r09
Ares
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,369 Elo+
Party 1
Team Averages
Level 43
1,428 SR
1,378 Elo+

VS

Team Averages
Level 55
1,668 SR
1,457 Elo+
Ah Puch
Ah Puch
Furman420
Ah Puch
Level 89
God Stats
15W - 31L
1,414 SR
Queue Stats
283W - 338L
1,496 Elo+
Solo
Aphrodite
Aphrodite
mad321
Aphrodite
Level 42
God Stats
4W - 2L
1,857 SR
Queue Stats
225W - 197L
1,445 Elo+
Party 2
Medusa
Medusa
xMYST1CALx
Medusa
Level 33
God Stats
14W - 9L
1,732 SR
Queue Stats
67W - 91L
1,430 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 6
16,039
764
29,779
19,712
8,995
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nike
Zyrium
Nike
17
3 / 3 / 10
13,266
632
11,521
18,521
12,923
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ares
17
3 / 6 / 11
14,178
675
13,573
27,121
37,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Furman420
Ah Puch
18
1 / 6 / 10
13,130
625
15,395
20,851
8,246
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
mad321
Aphrodite
20
7 / 3 / 6
14,673
699
21,712
19,079
13,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
xMYST1CALx
Medusa
17
5 / 8 / 6
13,584
647
17,268
23,261
9,272
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
35
16
Kills
13
13
Deaths
17
27
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Furman420
Ah Puch
1
6
10
1
W
10
4
6
3.25
W
Nike
Zyrium
Nike
3
3
10
2.67
L
Aphrodite
mad321
Aphrodite
7
3
6
3.33
W
Ares
3
6
11
1.42
L
Medusa
xMYST1CALx
Medusa
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,873
Damage
54,375
65,354
Taken
63,191
59,679
Mitigated
30,713
12,892
Healing
27,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Furman420
Ah Puch
15,395
545
0
3,343
20,851
8,246
0
14,064
6,539
65,361
0
W
29,779
1,285
67
4,938
19,712
8,995
703
10,615
9,097
84,075
0
W
Nike
Zyrium
Nike
11,521
1,251
0
2,694
18,521
12,923
684
11,721
6,800
0
35,393
L
Aphrodite
mad321
Aphrodite
21,712
1,257
10,367
12,491
19,079
13,195
646
12,751
5,882
53,976
0
W
Ares
13,573
1,338
133
5,060
27,121
37,761
492
15,567
11,554
31,475
0
L
Medusa
xMYST1CALx
Medusa
17,268
5,551
0
872
23,261
9,272
81
16,335
6,424
0
57,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,483
Gold Earned
41,387
203
Minions Killed
235
8
Camps Cleared
9
1,104,719
Distance Traveled
1,157,087
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
13,130
625
101
5
6
351,486
3
W
Scylla
16,039
764
123
6
5
370,627
2
W
Nike
13,266
632
44
2
1
389,892
6
L
Aphrodite
14,673
699
71
3
2
423,688
1
W
Ares
14,178
675
36
2
2
344,200
5
L
Medusa
13,584
647
63
3
1
381,913
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role